diff options
Diffstat (limited to 'src/game/DynamicObject.h')
| -rw-r--r-- | src/game/DynamicObject.h | 9 | 
1 files changed, 3 insertions, 6 deletions
diff --git a/src/game/DynamicObject.h b/src/game/DynamicObject.h index 1bcd29998f8..714b639e552 100644 --- a/src/game/DynamicObject.h +++ b/src/game/DynamicObject.h @@ -1,7 +1,7 @@  /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>   * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>   *   * This program is free software; you can redistribute it and/or modify   * it under the terms of the GNU General Public License as published by @@ -50,14 +50,11 @@ class DynamicObject : public WorldObject          void Delay(int32 delaytime);          bool isVisibleForInState(Player const* u, bool inVisibleList) const; -        void Say(const char* text, uint32 language, uint64 TargetGuid) { MonsterSay(text,language,TargetGuid); } -        void Yell(const char* text, uint32 language, uint64 TargetGuid) { MonsterYell(text,language,TargetGuid); } -        void TextEmote(const char* text, uint64 TargetGuid) { MonsterTextEmote(text,TargetGuid); } -        void Whisper(const char* text, uint64 receiver) { MonsterWhisper(text,receiver); }          void Say(int32 textId, uint32 language, uint64 TargetGuid) { MonsterSay(textId,language,TargetGuid); }          void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); }          void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId,TargetGuid); }          void Whisper(int32 textId,uint64 receiver) { MonsterWhisper(textId,receiver); } +        void YellToZone(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYellToZone(textId,language,TargetGuid); }          GridReference<DynamicObject> &GetGridRef() { return m_gridRef; }      protected:  | 
