diff options
Diffstat (limited to 'src/game/GMTicketMgr.cpp')
-rw-r--r-- | src/game/GMTicketMgr.cpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/game/GMTicketMgr.cpp b/src/game/GMTicketMgr.cpp new file mode 100644 index 00000000000..623382628b7 --- /dev/null +++ b/src/game/GMTicketMgr.cpp @@ -0,0 +1,82 @@ +/*
+ * Copyright (C) 2005-2008 MaNGOS
+ *
+ * Copyright (C) 2008 Trinity
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "Common.h"
+#include "Database/DatabaseEnv.h"
+#include "Database/SQLStorage.h"
+#include "GMTicketMgr.h"
+#include "ObjectMgr.h"
+#include "ProgressBar.h"
+#include "Policies/SingletonImp.h"
+#include "Player.h"
+#include "ObjectDefines.h"
+
+INSTANTIATE_SINGLETON_1(GMTicketMgr);
+
+void GMTicketMgr::LoadGMTickets()
+{
+ m_GMTicketMap.clear(); // For reload case
+
+ QueryResult *result = CharacterDatabase.Query(
+ // 0 1 2
+ "SELECT guid, ticket_text,UNIX_TIMESTAMP(ticket_lastchange) FROM character_ticket");
+
+ if( !result )
+ {
+ barGoLink bar( 1 );
+
+ bar.step();
+
+ sLog.outString();
+ sLog.outErrorDb(">> Loaded `character_ticket`, table is empty!");
+ return;
+ }
+
+ barGoLink bar( result->GetRowCount() );
+
+ uint32 count = 0;
+
+ do
+ {
+ bar.step();
+
+ Field* fields = result->Fetch();
+
+ uint32 guid = fields[0].GetUInt32();
+ m_GMTicketMap[guid] = GMTicket(guid, fields[1].GetCppString(), time_t(fields[2].GetUInt64()));
+ ++count;
+
+ } while (result->NextRow());
+ delete result;
+
+ sLog.outString();
+ sLog.outString( ">> Loaded %d GM tickets", count );
+}
+
+void GMTicketMgr::DeleteAll()
+{
+ for(GMTicketMap::iterator itr = m_GMTicketMap.begin(); itr != m_GMTicketMap.end(); ++itr)
+ {
+ if(Player* owner = objmgr.GetPlayer(MAKE_NEW_GUID(itr->first,0,HIGHGUID_PLAYER)))
+ owner->GetSession()->SendGMTicketGetTicket(0x0A,0);
+ }
+ CharacterDatabase.PExecute("DELETE FROM character_ticket");
+ m_GMTicketMap.clear();
+}
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