diff options
Diffstat (limited to 'src/game/GameEvent.cpp')
-rw-r--r-- | src/game/GameEvent.cpp | 194 |
1 files changed, 137 insertions, 57 deletions
diff --git a/src/game/GameEvent.cpp b/src/game/GameEvent.cpp index ae2dc488b86..49b55f727e6 100644 --- a/src/game/GameEvent.cpp +++ b/src/game/GameEvent.cpp @@ -1,7 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -21,6 +21,7 @@ #include "GameEvent.h" #include "World.h" #include "ObjectMgr.h" +#include "PoolHandler.h" #include "ProgressBar.h" #include "Language.h" #include "Log.h" @@ -190,50 +191,52 @@ void GameEvent::LoadFromDB() if( !result ) { mGameEvent.clear(); - sLog.outString(">> Table game_event is empty:"); + sLog.outString(">> Table game_event is empty!"); sLog.outString(); return; } uint32 count = 0; - barGoLink bar( result->GetRowCount() ); - do { - ++count; - Field *fields = result->Fetch(); + barGoLink bar( result->GetRowCount() ); + do + { + ++count; + Field *fields = result->Fetch(); - bar.step(); + bar.step(); - uint16 event_id = fields[0].GetUInt16(); - if(event_id==0) - { - sLog.outErrorDb("`game_event` game event id (%i) is reserved and can't be used.",event_id); - continue; - } + uint16 event_id = fields[0].GetUInt16(); + if(event_id==0) + { + sLog.outErrorDb("`game_event` game event id (%i) is reserved and can't be used.",event_id); + continue; + } - GameEventData& pGameEvent = mGameEvent[event_id]; - uint64 starttime = fields[1].GetUInt64(); - pGameEvent.start = time_t(starttime); - uint64 endtime = fields[2].GetUInt64(); - pGameEvent.end = time_t(endtime); - pGameEvent.occurence = fields[3].GetUInt32(); - pGameEvent.length = fields[4].GetUInt32(); - pGameEvent.description = fields[5].GetCppString(); - pGameEvent.state = (GameEventState)(fields[6].GetUInt8()); - pGameEvent.nextstart = 0; - - if(pGameEvent.length==0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check - { - sLog.outErrorDb("`game_event` game event id (%i) isn't a world event and has length = 0, thus it can't be used.",event_id); - continue; - } + GameEventData& pGameEvent = mGameEvent[event_id]; + uint64 starttime = fields[1].GetUInt64(); + pGameEvent.start = time_t(starttime); + uint64 endtime = fields[2].GetUInt64(); + pGameEvent.end = time_t(endtime); + pGameEvent.occurence = fields[3].GetUInt32(); + pGameEvent.length = fields[4].GetUInt32(); + pGameEvent.description = fields[5].GetCppString(); + pGameEvent.state = (GameEventState)(fields[6].GetUInt8()); + pGameEvent.nextstart = 0; + + if(pGameEvent.length==0 && pGameEvent.state == GAMEEVENT_NORMAL) // length>0 is validity check + { + sLog.outErrorDb("`game_event` game event id (%i) isn't a world event and has length = 0, thus it can't be used.",event_id); + continue; + } - } while( result->NextRow() ); + } while( result->NextRow() ); + delete result; - sLog.outString(); - sLog.outString( ">> Loaded %u game events", count ); - delete result; + sLog.outString(); + sLog.outString( ">> Loaded %u game events", count ); + } // load game event saves // 0 1 2 @@ -346,8 +349,8 @@ void GameEvent::LoadFromDB() count = 0; if( !result ) { - barGoLink bar2(1); - bar2.step(); + barGoLink bar(1); + bar.step(); sLog.outString(); sLog.outString(">> Loaded %u creatures in game events", count ); @@ -355,12 +358,12 @@ void GameEvent::LoadFromDB() else { - barGoLink bar2( result->GetRowCount() ); + barGoLink bar( result->GetRowCount() ); do { Field *fields = result->Fetch(); - bar2.step(); + bar.step(); uint32 guid = fields[0].GetUInt32(); int16 event_id = fields[1].GetInt16(); @@ -378,9 +381,10 @@ void GameEvent::LoadFromDB() crelist.push_back(guid); } while( result->NextRow() ); + delete result; + sLog.outString(); sLog.outString( ">> Loaded %u creatures in game events", count ); - delete result; } mGameEventGameobjectGuids.resize(mGameEvent.size()*2-1); @@ -391,8 +395,8 @@ void GameEvent::LoadFromDB() count = 0; if( !result ) { - barGoLink bar3(1); - bar3.step(); + barGoLink bar(1); + bar.step(); sLog.outString(); sLog.outString(">> Loaded %u gameobjects in game events", count ); @@ -400,12 +404,12 @@ void GameEvent::LoadFromDB() else { - barGoLink bar3( result->GetRowCount() ); + barGoLink bar( result->GetRowCount() ); do { Field *fields = result->Fetch(); - bar3.step(); + bar.step(); uint32 guid = fields[0].GetUInt32(); int16 event_id = fields[1].GetInt16(); @@ -423,10 +427,10 @@ void GameEvent::LoadFromDB() golist.push_back(guid); } while( result->NextRow() ); + delete result; + sLog.outString(); sLog.outString( ">> Loaded %u gameobjects in game events", count ); - - delete result; } mGameEventModelEquip.resize(mGameEvent.size()); @@ -439,8 +443,8 @@ void GameEvent::LoadFromDB() count = 0; if( !result ) { - barGoLink bar3(1); - bar3.step(); + barGoLink bar(1); + bar.step(); sLog.outString(); sLog.outString(">> Loaded %u model/equipment changes in game events", count ); @@ -448,12 +452,12 @@ void GameEvent::LoadFromDB() else { - barGoLink bar3( result->GetRowCount() ); + barGoLink bar( result->GetRowCount() ); do { Field *fields = result->Fetch(); - bar3.step(); + bar.step(); uint32 guid = fields[0].GetUInt32(); uint16 event_id = fields[1].GetUInt16(); @@ -483,10 +487,10 @@ void GameEvent::LoadFromDB() equiplist.push_back(std::pair<uint32, ModelEquip>(guid, newModelEquipSet)); } while( result->NextRow() ); + delete result; + sLog.outString(); sLog.outString( ">> Loaded %u model/equipment changes in game events", count ); - - delete result; } mGameEventCreatureQuests.resize(mGameEvent.size()); @@ -496,8 +500,8 @@ void GameEvent::LoadFromDB() count = 0; if( !result ) { - barGoLink bar3(1); - bar3.step(); + barGoLink bar(1); + bar.step(); sLog.outString(); sLog.outString(">> Loaded %u quests additions in game events", count ); @@ -505,12 +509,12 @@ void GameEvent::LoadFromDB() else { - barGoLink bar3( result->GetRowCount() ); + barGoLink bar( result->GetRowCount() ); do { Field *fields = result->Fetch(); - bar3.step(); + bar.step(); uint32 id = fields[0].GetUInt32(); uint32 quest = fields[1].GetUInt32(); uint16 event_id = fields[2].GetUInt16(); @@ -569,10 +573,10 @@ void GameEvent::LoadFromDB() questlist.push_back(QuestRelation(id, quest)); } while( result->NextRow() ); + delete result; + sLog.outString(); sLog.outString( ">> Loaded %u quests additions in game events", count ); - - delete result; } // Load quest to (event,condition) mapping @@ -913,6 +917,61 @@ void GameEvent::LoadFromDB() delete result; } + + //////////////////////// + // GameEventPool + //////////////////////// + + mGameEventPoolIds.resize(mGameEvent.size()*2-1); + // 1 2 + result = WorldDatabase.Query("SELECT pool_template.entry, game_event_pool.event " + "FROM pool_template JOIN game_event_pool ON pool_template.entry = game_event_pool.pool_entry"); + + count = 0; + if( !result ) + { + barGoLink bar2(1); + bar2.step(); + + sLog.outString(); + sLog.outString(">> Loaded %u pools in game events", count ); + } + else + { + + barGoLink bar2( result->GetRowCount() ); + do + { + Field *fields = result->Fetch(); + + bar2.step(); + + uint32 entry = fields[0].GetUInt16(); + int16 event_id = fields[1].GetInt16(); + + int32 internal_event_id = mGameEvent.size() + event_id - 1; + + if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size()) + { + sLog.outErrorDb("`game_event_pool` game event id (%i) is out of range compared to max event id in `game_event`",event_id); + continue; + } + + if (!poolhandler.CheckPool(entry)) + { + sLog.outErrorDb("Pool Id (%u) has all creatures or gameobjects with explicit chance sum <>100 and no equal chance defined. The pool system cannot pick one to spawn.", entry); + continue; + } + + ++count; + IdList& poollist = mGameEventPoolIds[internal_event_id]; + poollist.push_back(entry); + + } while( result->NextRow() ); + sLog.outString(); + sLog.outString( ">> Loaded %u pools in game events", count ); + delete result; + } } uint32 GameEvent::GetNPCFlag(Creature * cr) @@ -1185,6 +1244,17 @@ void GameEvent::GameEventSpawn(int16 event_id) } } } + + if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size()) + { + sLog.outError("GameEvent::GameEventSpawn attempt access to out of range mGameEventPoolIds element %i (size: %u)",internal_event_id,mGameEventPoolIds.size()); + return; + } + + for (IdList::iterator itr = mGameEventPoolIds[internal_event_id].begin();itr != mGameEventPoolIds[internal_event_id].end();++itr) + { + poolhandler.SpawnPool(*itr); + } } void GameEvent::GameEventUnspawn(int16 event_id) @@ -1235,6 +1305,16 @@ void GameEvent::GameEventUnspawn(int16 event_id) pGameobject->AddObjectToRemoveList(); } } + if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size()) + { + sLog.outError("GameEvent::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %i (size: %u)",internal_event_id,mGameEventPoolIds.size()); + return; + } + + for (IdList::iterator itr = mGameEventPoolIds[internal_event_id].begin();itr != mGameEventPoolIds[internal_event_id].end();++itr) + { + poolhandler.DespawnPool(*itr); + } } void GameEvent::ChangeEquipOrModel(int16 event_id, bool activate) |