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Diffstat (limited to 'src/game/GameEventMgr.cpp')
-rw-r--r--src/game/GameEventMgr.cpp66
1 files changed, 33 insertions, 33 deletions
diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp
index 53d01529fb9..a1342b972b0 100644
--- a/src/game/GameEventMgr.cpp
+++ b/src/game/GameEventMgr.cpp
@@ -175,7 +175,7 @@ void GameEventMgr::LoadFromDB()
if( !result )
{
sLog.outString(">> Table game_event is empty.");
- sLog.outString();
+ sLog.outString("");
return;
}
@@ -192,7 +192,7 @@ void GameEventMgr::LoadFromDB()
{
mGameEvent.clear();
sLog.outString(">> Table game_event is empty!");
- sLog.outString();
+ sLog.outString("");
return;
}
@@ -246,7 +246,7 @@ void GameEventMgr::LoadFromDB()
} while( result->NextRow() );
delete result;
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u game events", count );
}
@@ -260,7 +260,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar2(1);
bar2.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u game event saves in game events", count );
}
else
@@ -295,7 +295,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u game event saves in game events", count );
delete result;
}
@@ -307,7 +307,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar2(1);
bar2.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u game event prerequisites in game events", count );
}
else
@@ -348,7 +348,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u game event prerequisites in game events", count );
delete result;
}
@@ -364,7 +364,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar(1);
bar.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u creatures in game events", count );
}
else
@@ -395,7 +395,7 @@ void GameEventMgr::LoadFromDB()
} while( result->NextRow() );
delete result;
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u creatures in game events", count );
}
@@ -410,7 +410,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar(1);
bar.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u gameobjects in game events", count );
}
else
@@ -441,7 +441,7 @@ void GameEventMgr::LoadFromDB()
} while( result->NextRow() );
delete result;
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u gameobjects in game events", count );
}
@@ -458,7 +458,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar(1);
bar.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u model/equipment changes in game events", count );
}
else
@@ -501,7 +501,7 @@ void GameEventMgr::LoadFromDB()
} while( result->NextRow() );
delete result;
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u model/equipment changes in game events", count );
}
@@ -515,7 +515,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar(1);
bar.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u quests additions in game events", count );
}
else
@@ -542,7 +542,7 @@ void GameEventMgr::LoadFromDB()
questlist.push_back(QuestRelation(id, quest));
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u quests additions in game events", count );
delete result;
@@ -558,7 +558,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar3(1);
bar3.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u go quests additions in game events", count );
}
else
@@ -587,7 +587,7 @@ void GameEventMgr::LoadFromDB()
} while( result->NextRow() );
delete result;
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u quests additions in game events", count );
}
@@ -601,7 +601,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar3(1);
bar3.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u quest event conditions in game events", count );
}
else
@@ -630,7 +630,7 @@ void GameEventMgr::LoadFromDB()
mQuestToEventConditions[quest].num = num;
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u quest event conditions in game events", count );
delete result;
@@ -646,7 +646,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar3(1);
bar3.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u conditions in game events", count );
}
else
@@ -675,7 +675,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u conditions in game events", count );
delete result;
@@ -691,7 +691,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar3(1);
bar3.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u condition saves in game events", count );
}
else
@@ -726,7 +726,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u condition saves in game events", count );
delete result;
@@ -743,7 +743,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar3(1);
bar3.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u npcflags in game events", count );
}
else
@@ -770,7 +770,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u npcflags in game events", count );
delete result;
@@ -786,7 +786,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar3(1);
bar3.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u vendor additions in game events", count );
}
else
@@ -837,7 +837,7 @@ void GameEventMgr::LoadFromDB()
vendors.push_back(newEntry);
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u vendor additions in game events", count );
delete result;
@@ -853,7 +853,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar3(1);
bar3.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u npc gossip textids in game events", count );
}
else
@@ -880,7 +880,7 @@ void GameEventMgr::LoadFromDB()
++count;
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u npc gossip textids in game events", count );
delete result;
@@ -898,7 +898,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar3(1);
bar3.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u battleground holidays in game events", count );
}
else
@@ -924,7 +924,7 @@ void GameEventMgr::LoadFromDB()
mGameEventBattleGroundHolidays[event_id] = fields[1].GetUInt32();
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u battleground holidays in game events", count );
delete result;
@@ -945,7 +945,7 @@ void GameEventMgr::LoadFromDB()
barGoLink bar2(1);
bar2.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u pools in game events", count );
}
else
@@ -980,7 +980,7 @@ void GameEventMgr::LoadFromDB()
poollist.push_back(entry);
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u pools in game events", count );
delete result;
}