diff options
Diffstat (limited to 'src/game/GameEventMgr.cpp')
-rw-r--r-- | src/game/GameEventMgr.cpp | 29 |
1 files changed, 2 insertions, 27 deletions
diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp index a884db5dc0f..04d0ea34842 100644 --- a/src/game/GameEventMgr.cpp +++ b/src/game/GameEventMgr.cpp @@ -194,7 +194,7 @@ void GameEventMgr::StopEvent( uint16 event_id, bool overwrite ) void GameEventMgr::LoadFromDB() { { - QueryResult *result = WorldDatabase.Query("SELECT MAX(entry) FROM game_event"); + QueryResult_AutoPtr result = WorldDatabase.Query("SELECT MAX(entry) FROM game_event"); if (!result) { sLog.outString(">> Table game_event is empty."); @@ -205,12 +205,11 @@ void GameEventMgr::LoadFromDB() Field *fields = result->Fetch(); uint32 max_event_id = fields[0].GetUInt16(); - delete result; mGameEvent.resize(max_event_id+1); } - QueryResult *result = WorldDatabase.Query("SELECT entry,UNIX_TIMESTAMP(start_time),UNIX_TIMESTAMP(end_time),occurence,length,holiday,description,world_event FROM game_event"); + QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entry,UNIX_TIMESTAMP(start_time),UNIX_TIMESTAMP(end_time),occurence,length,holiday,description,world_event FROM game_event"); if (!result) { mGameEvent.clear(); @@ -267,7 +266,6 @@ void GameEventMgr::LoadFromDB() pGameEvent.description = fields[6].GetCppString(); } while( result->NextRow() ); - delete result; sLog.outString(); sLog.outString( ">> Loaded %u game events", count ); @@ -323,7 +321,6 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u game event saves in game events", count ); - delete result; } // load game event links (prerequisites) @@ -378,7 +375,6 @@ void GameEventMgr::LoadFromDB() } while (result->NextRow()); sLog.outString(); sLog.outString( ">> Loaded %u game event prerequisites in game events", count ); - delete result; } // Creatures @@ -425,7 +421,6 @@ void GameEventMgr::LoadFromDB() crelist.push_back(guid); } while( result->NextRow() ); - delete result; sLog.outString(); sLog.outString( ">> Loaded %u creatures in game events", count ); @@ -475,7 +470,6 @@ void GameEventMgr::LoadFromDB() golist.push_back(guid); } while( result->NextRow() ); - delete result; sLog.outString(); sLog.outString( ">> Loaded %u gameobjects in game events", count ); @@ -539,7 +533,6 @@ void GameEventMgr::LoadFromDB() equiplist.push_back(std::pair<uint32, ModelEquip>(guid, newModelEquipSet)); } while( result->NextRow() ); - delete result; sLog.outString(); sLog.outString( ">> Loaded %u model/equipment changes in game events", count ); @@ -588,8 +581,6 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u quests additions in game events", count ); - - delete result; } // GO Quests @@ -633,7 +624,6 @@ void GameEventMgr::LoadFromDB() questlist.push_back(QuestRelation(id, quest)); } while( result->NextRow() ); - delete result; sLog.outString(); sLog.outString( ">> Loaded %u quests additions in game events", count ); @@ -682,8 +672,6 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u quest event conditions in game events", count ); - - delete result; } // load conditions of the events @@ -730,8 +718,6 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u conditions in game events", count ); - - delete result; } // load condition saves @@ -784,8 +770,6 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u condition saves in game events", count ); - - delete result; } mGameEventNPCFlags.resize(mGameEvent.size()); @@ -831,8 +815,6 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u npcflags in game events", count ); - - delete result; } // Vendor @@ -902,8 +884,6 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u vendor additions in game events", count ); - - delete result; } // load game event npc gossip ids @@ -948,8 +928,6 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u npc gossip textids in game events", count ); - - delete result; } // set all flags to 0 @@ -995,8 +973,6 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u battleground holidays in game events", count ); - - delete result; } //////////////////////// @@ -1054,7 +1030,6 @@ void GameEventMgr::LoadFromDB() } while( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u pools in game events", count ); - delete result; } } |