diff options
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 0b2dd179cdf..f2bf5739334 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -487,7 +487,7 @@ void GameObject::Delete() AddObjectToRemoveList(); } -void GameObject::getFishLoot(Loot *fishloot) +void GameObject::getFishLoot(Loot *fishloot, Player* loot_owner) { fishloot->clear(); @@ -495,10 +495,10 @@ void GameObject::getFishLoot(Loot *fishloot) // if subzone loot exist use it if(LootTemplates_Fishing.HaveLootFor(subzone)) - fishloot->FillLoot(subzone, LootTemplates_Fishing, NULL); + fishloot->FillLoot(subzone, LootTemplates_Fishing, loot_owner,true); // else use zone loot else - fishloot->FillLoot(GetZoneId(), LootTemplates_Fishing, NULL); + fishloot->FillLoot(GetZoneId(), LootTemplates_Fishing, loot_owner,true); } void GameObject::SaveToDB() |