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-rw-r--r--src/game/GameObject.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 61e742735fb..54760a99b78 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -93,6 +93,9 @@ void GameObject::RemoveFromWorld()
///- Remove the gameobject from the accessor
if(IsInWorld())
{
+ if(Map *map = FindMap())
+ if(map->IsDungeon() && ((InstanceMap*)map)->GetInstanceData())
+ ((InstanceMap*)map)->GetInstanceData()->OnObjectRemove(this);
// Possible crash at access to deleted GO in Unit::m_gameobj
if(uint64 owner_guid = GetOwnerGUID())
{