aboutsummaryrefslogtreecommitdiff
path: root/src/game/GlobalEvents.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/GlobalEvents.cpp')
-rw-r--r--src/game/GlobalEvents.cpp87
1 files changed, 0 insertions, 87 deletions
diff --git a/src/game/GlobalEvents.cpp b/src/game/GlobalEvents.cpp
deleted file mode 100644
index 300527aad73..00000000000
--- a/src/game/GlobalEvents.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-/** \file
- \ingroup world
-*/
-
-#include "Log.h"
-#include "Database/DatabaseEnv.h"
-#include "Database/DatabaseImpl.h"
-#include "Platform/Define.h"
-#include "MapManager.h"
-#include "ObjectAccessor.h"
-#include "GlobalEvents.h"
-#include "ObjectDefines.h"
-#include "Corpse.h"
-
-static void CorpsesEraseCallBack(QueryResult_AutoPtr result, bool bones)
-{
- if (!result)
- return;
-
- do
- {
- Field *fields = result->Fetch();
- uint32 guidlow = fields[0].GetUInt32();
- float positionX = fields[1].GetFloat();
- float positionY = fields[2].GetFloat();
- uint32 mapid = fields[3].GetUInt32();
- uint64 player_guid = MAKE_NEW_GUID(fields[4].GetUInt32(), 0, HIGHGUID_PLAYER);
-
- uint64 guid = MAKE_NEW_GUID(guidlow, 0, HIGHGUID_CORPSE);
-
- sLog.outDebug("[Global event] Removing %s %u (X:%f Y:%f Map:%u).",(bones?"bones":"corpse"),guidlow,positionX,positionY,mapid);
-
- /// Resurrectable - convert corpses to bones
- if (!bones)
- {
- if (!ObjectAccessor::Instance().ConvertCorpseForPlayer(player_guid))
- {
- sLog.outDebug("Corpse %u not found in world or bones creating forbidden. Delete from DB.",guidlow);
- CharacterDatabase.PExecute("DELETE FROM corpse WHERE guid = '%u'",guidlow);
- }
- }
- else
- ///- or delete bones
- {
- MapManager::Instance().RemoveBonesFromMap(mapid, guid, positionX, positionY);
-
- ///- remove bones from the database
- CharacterDatabase.PExecute("DELETE FROM corpse WHERE guid = '%u'",guidlow);
- }
- } while (result->NextRow());
-}
-
-/// Handle periodic erase of corpses and bones
-static void CorpsesErase(bool bones,uint32 delay)
-{
- ///- Get the list of eligible corpses/bones to be removed
- //No SQL injection (uint32 and enum)
- CharacterDatabase.AsyncPQuery(&CorpsesEraseCallBack, bones, "SELECT guid,position_x,position_y,map,player FROM corpse WHERE time < (UNIX_TIMESTAMP()+'%u') AND corpse_type %s '0'", delay, (bones ? "=" : "<>"));
-}
-
-/// not thread guarded variant for call from other thread
-void CorpsesErase()
-{
- CorpsesErase(true, 20*MINUTE);
- CorpsesErase(false,3*DAY);
-}
-