diff options
Diffstat (limited to 'src/game/GlobalEvents.cpp')
-rw-r--r-- | src/game/GlobalEvents.cpp | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/src/game/GlobalEvents.cpp b/src/game/GlobalEvents.cpp deleted file mode 100644 index 300527aad73..00000000000 --- a/src/game/GlobalEvents.cpp +++ /dev/null @@ -1,87 +0,0 @@ -/* - * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> - * - * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/** \file - \ingroup world -*/ - -#include "Log.h" -#include "Database/DatabaseEnv.h" -#include "Database/DatabaseImpl.h" -#include "Platform/Define.h" -#include "MapManager.h" -#include "ObjectAccessor.h" -#include "GlobalEvents.h" -#include "ObjectDefines.h" -#include "Corpse.h" - -static void CorpsesEraseCallBack(QueryResult_AutoPtr result, bool bones) -{ - if (!result) - return; - - do - { - Field *fields = result->Fetch(); - uint32 guidlow = fields[0].GetUInt32(); - float positionX = fields[1].GetFloat(); - float positionY = fields[2].GetFloat(); - uint32 mapid = fields[3].GetUInt32(); - uint64 player_guid = MAKE_NEW_GUID(fields[4].GetUInt32(), 0, HIGHGUID_PLAYER); - - uint64 guid = MAKE_NEW_GUID(guidlow, 0, HIGHGUID_CORPSE); - - sLog.outDebug("[Global event] Removing %s %u (X:%f Y:%f Map:%u).",(bones?"bones":"corpse"),guidlow,positionX,positionY,mapid); - - /// Resurrectable - convert corpses to bones - if (!bones) - { - if (!ObjectAccessor::Instance().ConvertCorpseForPlayer(player_guid)) - { - sLog.outDebug("Corpse %u not found in world or bones creating forbidden. Delete from DB.",guidlow); - CharacterDatabase.PExecute("DELETE FROM corpse WHERE guid = '%u'",guidlow); - } - } - else - ///- or delete bones - { - MapManager::Instance().RemoveBonesFromMap(mapid, guid, positionX, positionY); - - ///- remove bones from the database - CharacterDatabase.PExecute("DELETE FROM corpse WHERE guid = '%u'",guidlow); - } - } while (result->NextRow()); -} - -/// Handle periodic erase of corpses and bones -static void CorpsesErase(bool bones,uint32 delay) -{ - ///- Get the list of eligible corpses/bones to be removed - //No SQL injection (uint32 and enum) - CharacterDatabase.AsyncPQuery(&CorpsesEraseCallBack, bones, "SELECT guid,position_x,position_y,map,player FROM corpse WHERE time < (UNIX_TIMESTAMP()+'%u') AND corpse_type %s '0'", delay, (bones ? "=" : "<>")); -} - -/// not thread guarded variant for call from other thread -void CorpsesErase() -{ - CorpsesErase(true, 20*MINUTE); - CorpsesErase(false,3*DAY); -} - |