diff options
Diffstat (limited to 'src/game/GossipDef.cpp')
-rw-r--r-- | src/game/GossipDef.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/GossipDef.cpp b/src/game/GossipDef.cpp index d3b6f7880b9..009360283ca 100644 --- a/src/game/GossipDef.cpp +++ b/src/game/GossipDef.cpp @@ -511,7 +511,7 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID // rewarded honor points. Multiply with 10 to satisfy client data << uint32(10*Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills())); data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast==0) - data << uint32(pQuest->GetRewSpellCast()); // casted spell + data << int32(pQuest->GetRewSpellCast()); // casted spell data << uint32(pQuest->GetCharTitleId()); // CharTitleId, new 2.4.0, player gets this title (id from CharTitles) data << uint32(pQuest->GetBonusTalents()); // bonus talents @@ -583,7 +583,7 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest ) data << uint32(pQuest->GetRewMoneyMaxLevel()); // used in XP calculation at client data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast==0) - data << uint32(pQuest->GetRewSpellCast()); // casted spell + data << int32(pQuest->GetRewSpellCast()); // casted spell // rewarded honor points data << uint32(Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills())); @@ -732,7 +732,7 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID, data << uint32(10*Trinity::Honor::hk_honor_at_level(pSession->GetPlayer()->getLevel(), pQuest->GetRewHonorableKills())); data << uint32(0x08); // unused by client? data << uint32(pQuest->GetRewSpell()); // reward spell, this spell will display (icon) (casted if RewSpellCast==0) - data << uint32(pQuest->GetRewSpellCast()); // casted spell + data << int32(pQuest->GetRewSpellCast()); // casted spell data << uint32(0); // unknown data << uint32(pQuest->GetBonusTalents()); // bonus talents pSession->SendPacket( &data ); |