diff options
Diffstat (limited to 'src/game/GridNotifiers.cpp')
| -rw-r--r-- | src/game/GridNotifiers.cpp | 55 | 
1 files changed, 34 insertions, 21 deletions
diff --git a/src/game/GridNotifiers.cpp b/src/game/GridNotifiers.cpp index e27abeccd0c..fe18dc35840 100644 --- a/src/game/GridNotifiers.cpp +++ b/src/game/GridNotifiers.cpp @@ -1,7 +1,7 @@  /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>   * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>   *   * This program is free software; you can redistribute it and/or modify   * it under the terms of the GNU General Public License as published by @@ -24,7 +24,6 @@  #include "UpdateData.h"  #include "Item.h"  #include "Map.h" -#include "MapManager.h"  #include "Transports.h"  #include "ObjectAccessor.h" @@ -94,9 +93,9 @@ PlayerVisibilityNotifier::Notify()      // Now do operations that required done at object visibility change to visible -    // target aura duration for caster show only if target exist at caster client      // send data at target visibility change (adding to client)      for(std::set<WorldObject*>::const_iterator vItr = i_visibleNow.begin(); vItr != i_visibleNow.end(); ++vItr) +        // target aura duration for caster show only if target exist at caster client          if((*vItr)!=&i_player && (*vItr)->isType(TYPEMASK_UNIT))              i_player.SendInitialVisiblePackets((Unit*)(*vItr)); @@ -109,14 +108,20 @@ Deliverer::Visit(PlayerMapType &m)  {      for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter)      { -        if (!i_dist || iter->getSource()->GetDistance(&i_source) <= i_dist) +        //if (!i_source.InSamePhase(iter->getSource())) +        //    continue; +        if(!iter->getSource()->InSamePhase(i_phaseMask)) +            continue; + +        if (!i_dist || iter->getSource()->GetDistance(&i_source) < i_dist)          {              // Send packet to all who are sharing the player's vision              if (!iter->getSource()->GetSharedVisionList().empty())              { -                SharedVisionList::const_iterator it = iter->getSource()->GetSharedVisionList().begin(); -                for ( ; it != iter->getSource()->GetSharedVisionList().end(); ++it) -                    SendPacket(*it); +                SharedVisionList::const_iterator i = iter->getSource()->GetSharedVisionList().begin(); +                for ( ; i != iter->getSource()->GetSharedVisionList().end(); ++i) +                    if((*i)->m_seer == iter->getSource()) +                        SendPacket(*i);              }              VisitObject(iter->getSource()); @@ -129,14 +134,18 @@ Deliverer::Visit(CreatureMapType &m)  {      for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)      { -        if (!i_dist || iter->getSource()->GetDistance(&i_source) <= i_dist) +        if(!iter->getSource()->InSamePhase(i_phaseMask)) +            continue; + +        if (!i_dist || iter->getSource()->GetDistance(&i_source) < i_dist)          {              // Send packet to all who are sharing the creature's vision              if (!iter->getSource()->GetSharedVisionList().empty())              { -                SharedVisionList::const_iterator it = iter->getSource()->GetSharedVisionList().begin(); -                for ( ; it != iter->getSource()->GetSharedVisionList().end(); ++it) -                    SendPacket(*it); +                SharedVisionList::const_iterator i = iter->getSource()->GetSharedVisionList().begin(); +                for ( ; i != iter->getSource()->GetSharedVisionList().end(); ++i) +                    if((*i)->m_seer == iter->getSource()) +                        SendPacket(*i);              }          }      } @@ -147,13 +156,18 @@ Deliverer::Visit(DynamicObjectMapType &m)  {      for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)      { -        if (IS_PLAYER_GUID(iter->getSource()->GetCasterGUID())) +        if(!iter->getSource()->InSamePhase(i_phaseMask)) +            continue; + +        if (!i_dist || iter->getSource()->GetDistance(&i_source) < i_dist)          { -            // Send packet back to the caster if the caster has vision of dynamic object -            Player* caster = (Player*)iter->getSource()->GetCaster(); -            if (caster && caster->GetUInt64Value(PLAYER_FARSIGHT) == iter->getSource()->GetGUID() && -                (!i_dist || iter->getSource()->GetDistance(&i_source) <= i_dist)) -                SendPacket(caster); +            if (IS_PLAYER_GUID(iter->getSource()->GetCasterGUID())) +            { +                // Send packet back to the caster if the caster has vision of dynamic object +                Player* caster = (Player*)iter->getSource()->GetCaster(); +                if (caster && caster->m_seer == iter->getSource()) +                    SendPacket(caster); +            }          }      }  } @@ -204,9 +218,6 @@ ObjectUpdater::Visit(GridRefManager<T> &m)      }  } -template void ObjectUpdater::Visit<GameObject>(GameObjectMapType &); -template void ObjectUpdater::Visit<DynamicObject>(DynamicObjectMapType &); -  bool CannibalizeObjectCheck::operator()(Corpse* u)  {      // ignore bones @@ -224,3 +235,5 @@ bool CannibalizeObjectCheck::operator()(Corpse* u)      return false;  } +template void ObjectUpdater::Visit<GameObject>(GameObjectMapType &); +template void ObjectUpdater::Visit<DynamicObject>(DynamicObjectMapType &);  | 
