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-rw-r--r--src/game/GridNotifiers.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GridNotifiers.cpp b/src/game/GridNotifiers.cpp
index b69e185c171..0c952f69649 100644
--- a/src/game/GridNotifiers.cpp
+++ b/src/game/GridNotifiers.cpp
@@ -140,7 +140,7 @@ VisibleNotifier::Notify()
// send data at target visibility change (adding to client)
for(std::set<WorldObject*>::const_iterator vItr = i_visibleNow.begin(); vItr != i_visibleNow.end(); ++vItr)
if((*vItr)!=&i_player && (*vItr)->isType(TYPEMASK_UNIT))
- i_player.SendAurasForTarget((Unit*)(*vItr));
+ i_player.SendAuraDurationsForTarget((Unit*)(*vItr));
}
void