diff options
Diffstat (limited to 'src/game/GridNotifiers.cpp')
-rw-r--r-- | src/game/GridNotifiers.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/GridNotifiers.cpp b/src/game/GridNotifiers.cpp index 11cbb741e45..cf403208389 100644 --- a/src/game/GridNotifiers.cpp +++ b/src/game/GridNotifiers.cpp @@ -32,7 +32,7 @@ using namespace Trinity; void VisibleChangesNotifier::Visit(PlayerMapType &m) { - for(PlayerMapType::iterator iter=m.begin(); iter != m.end(); ++iter) + for (PlayerMapType::iterator iter=m.begin(); iter != m.end(); ++iter) { if(iter->getSource() == &i_object) continue; @@ -50,7 +50,7 @@ VisibleChangesNotifier::Visit(PlayerMapType &m) void VisibleChangesNotifier::Visit(CreatureMapType &m) { - for(CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter) + for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter) if(!iter->getSource()->GetSharedVisionList().empty()) for(SharedVisionList::const_iterator i = iter->getSource()->GetSharedVisionList().begin(); i != iter->getSource()->GetSharedVisionList().end(); ++i) @@ -61,7 +61,7 @@ VisibleChangesNotifier::Visit(CreatureMapType &m) void VisibleChangesNotifier::Visit(DynamicObjectMapType &m) { - for(DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter) + for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter) if(IS_PLAYER_GUID(iter->getSource()->GetCasterGUID())) if(Player* caster = (Player*)iter->getSource()->GetCaster()) if(caster->m_seer == iter->getSource()) @@ -75,7 +75,7 @@ PlayerVisibilityNotifier::Notify() // but exist one case when this possible and object not out of range: transports if(Transport* transport = i_player.GetTransport()) { - for(Transport::PlayerSet::const_iterator itr = transport->GetPassengers().begin();itr!=transport->GetPassengers().end();++itr) + for (Transport::PlayerSet::const_iterator itr = transport->GetPassengers().begin(); itr!=transport->GetPassengers().end(); ++itr) { if(i_clientGUIDs.find((*itr)->GetGUID())!=i_clientGUIDs.end()) { @@ -88,7 +88,7 @@ PlayerVisibilityNotifier::Notify() // generate outOfRange for not iterate objects i_data.AddOutOfRangeGUID(i_clientGUIDs); - for(Player::ClientGUIDs::iterator itr = i_clientGUIDs.begin();itr!=i_clientGUIDs.end();++itr) + for (Player::ClientGUIDs::iterator itr = i_clientGUIDs.begin(); itr!=i_clientGUIDs.end(); ++itr) { i_player.m_clientGUIDs.erase(*itr); @@ -118,7 +118,7 @@ PlayerVisibilityNotifier::Notify() // send out of range to other players if need std::set<uint64> const& oor = i_data.GetOutOfRangeGUIDs(); - for(std::set<uint64>::const_iterator iter = oor.begin(); iter != oor.end(); ++iter) + for (std::set<uint64>::const_iterator iter = oor.begin(); iter != oor.end(); ++iter) { if(!IS_PLAYER_GUID(*iter)) continue; @@ -132,7 +132,7 @@ PlayerVisibilityNotifier::Notify() // Now do operations that required done at object visibility change to visible // send data at target visibility change (adding to client) - for(std::set<WorldObject*>::const_iterator vItr = i_visibleNow.begin(); vItr != i_visibleNow.end(); ++vItr) + for (std::set<WorldObject*>::const_iterator vItr = i_visibleNow.begin(); vItr != i_visibleNow.end(); ++vItr) // target aura duration for caster show only if target exist at caster client if((*vItr)!=&i_player && (*vItr)->isType(TYPEMASK_UNIT)) i_player.SendInitialVisiblePackets((Unit*)(*vItr)); @@ -157,7 +157,7 @@ MessageDistDeliverer::Visit(PlayerMapType &m) if (!target->GetSharedVisionList().empty()) { SharedVisionList::const_iterator i = target->GetSharedVisionList().begin(); - for ( ; i != target->GetSharedVisionList().end(); ++i) + for (; i != target->GetSharedVisionList().end(); ++i) if((*i)->m_seer == target) SendPacket(*i); } @@ -182,7 +182,7 @@ MessageDistDeliverer::Visit(CreatureMapType &m) if (!iter->getSource()->GetSharedVisionList().empty()) { SharedVisionList::const_iterator i = iter->getSource()->GetSharedVisionList().begin(); - for ( ; i != iter->getSource()->GetSharedVisionList().end(); ++i) + for (; i != iter->getSource()->GetSharedVisionList().end(); ++i) if((*i)->m_seer == iter->getSource()) SendPacket(*i); } @@ -224,7 +224,7 @@ MessageDistDeliverer::VisitObject(Player* plr) template<class T> void ObjectUpdater::Visit(GridRefManager<T> &m) { - for(typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter) + for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter) { if(iter->getSource()->IsInWorld()) iter->getSource()->Update(i_timeDiff); |