diff options
Diffstat (limited to 'src/game/GridNotifiers.cpp')
-rw-r--r-- | src/game/GridNotifiers.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GridNotifiers.cpp b/src/game/GridNotifiers.cpp index e481e457a3f..b10dfa8791e 100644 --- a/src/game/GridNotifiers.cpp +++ b/src/game/GridNotifiers.cpp @@ -37,7 +37,7 @@ VisibleNotifier::SendToSelf() // at this moment i_clientGUIDs have guids that not iterate at grid level checks // but exist one case when this possible and object not out of range: transports if (Transport* transport = i_player.GetTransport()) - for (Transport::PlayerSet::const_iterator itr = transport->GetPassengers().begin();itr!=transport->GetPassengers().end();++itr) + for (Transport::PlayerSet::const_iterator itr = transport->GetPassengers().begin();itr != transport->GetPassengers().end();++itr) { if (vis_guids.find((*itr)->GetGUID()) != vis_guids.end()) { |