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-rw-r--r--src/game/GridNotifiers.cpp13
1 files changed, 1 insertions, 12 deletions
diff --git a/src/game/GridNotifiers.cpp b/src/game/GridNotifiers.cpp
index fcb4e376b26..f52932df83d 100644
--- a/src/game/GridNotifiers.cpp
+++ b/src/game/GridNotifiers.cpp
@@ -54,7 +54,7 @@ PlayerVisibilityNotifier::Notify()
if(i_clientGUIDs.find((*itr)->GetGUID())!=i_clientGUIDs.end())
{
(*itr)->UpdateVisibilityOf(&i_player);
- i_player.UpdateVisibilityOf((*itr),i_data,i_data_updates,i_visibleNow);
+ i_player.UpdateVisibilityOf((*itr),i_data,i_visibleNow);
i_clientGUIDs.erase((*itr)->GetGUID());
}
}
@@ -72,17 +72,6 @@ PlayerVisibilityNotifier::Notify()
#endif
}
- // send update to other players (except player updates that already sent using SendUpdateToPlayer)
- for(UpdateDataMapType::iterator iter = i_data_updates.begin(); iter != i_data_updates.end(); ++iter)
- {
- if(iter->first==&i_player)
- continue;
-
- WorldPacket packet;
- iter->second.BuildPacket(&packet);
- iter->first->GetSession()->SendPacket(&packet);
- }
-
if( i_data.HasData() )
{
// send create/outofrange packet to player (except player create updates that already sent using SendUpdateToPlayer)