diff options
Diffstat (limited to 'src/game/GridNotifiers.cpp')
-rw-r--r-- | src/game/GridNotifiers.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/GridNotifiers.cpp b/src/game/GridNotifiers.cpp index 7f40df0d46f..442654ce455 100644 --- a/src/game/GridNotifiers.cpp +++ b/src/game/GridNotifiers.cpp @@ -146,7 +146,7 @@ VisibleNotifier::Notify() // send data at target visibility change (adding to client) for(std::set<WorldObject*>::const_iterator vItr = i_visibleNow.begin(); vItr != i_visibleNow.end(); ++vItr) if((*vItr)!=&i_player && (*vItr)->isType(TYPEMASK_UNIT)) - i_player.SendAuraDurationsForTarget((Unit*)(*vItr)); + i_player.SendAurasForTarget((Unit*)(*vItr)); } void @@ -249,9 +249,6 @@ ObjectUpdater::Visit(GridRefManager<T> &m) } } -template void ObjectUpdater::Visit<GameObject>(GameObjectMapType &); -template void ObjectUpdater::Visit<DynamicObject>(DynamicObjectMapType &); - bool CannibalizeObjectCheck::operator()(Corpse* u) { // ignore bones @@ -268,3 +265,6 @@ bool CannibalizeObjectCheck::operator()(Corpse* u) return false; } + +template void ObjectUpdater::Visit<GameObject>(GameObjectMapType &); +template void ObjectUpdater::Visit<DynamicObject>(DynamicObjectMapType &); |