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Diffstat (limited to 'src/game/GridNotifiers.cpp')
-rw-r--r--src/game/GridNotifiers.cpp74
1 files changed, 37 insertions, 37 deletions
diff --git a/src/game/GridNotifiers.cpp b/src/game/GridNotifiers.cpp
index 4f26c173d8e..0c4971feb33 100644
--- a/src/game/GridNotifiers.cpp
+++ b/src/game/GridNotifiers.cpp
@@ -39,13 +39,13 @@ VisibleNotifier::SendToSelf()
if (Transport* transport = i_player.GetTransport())
for (Transport::PlayerSet::const_iterator itr = transport->GetPassengers().begin();itr!=transport->GetPassengers().end();++itr)
{
- if(vis_guids.find((*itr)->GetGUID()) != vis_guids.end())
+ if (vis_guids.find((*itr)->GetGUID()) != vis_guids.end())
{
vis_guids.erase((*itr)->GetGUID());
i_player.UpdateVisibilityOf((*itr), i_data, i_visibleNow);
- if(!(*itr)->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
+ if (!(*itr)->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
(*itr)->UpdateVisibilityOf(&i_player);
}
}
@@ -55,15 +55,15 @@ VisibleNotifier::SendToSelf()
i_player.m_clientGUIDs.erase(*it);
i_data.AddOutOfRangeGUID(*it);
- if(IS_PLAYER_GUID(*it))
+ if (IS_PLAYER_GUID(*it))
{
Player* plr = ObjectAccessor::FindPlayer(*it);
- if(plr && plr->IsInWorld() && !plr->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
+ if (plr && plr->IsInWorld() && !plr->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
plr->UpdateVisibilityOf(&i_player);
}
}
- if(!i_data.HasData())
+ if (!i_data.HasData())
return;
WorldPacket packet;
@@ -79,15 +79,15 @@ VisibleChangesNotifier::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator iter=m.begin(); iter != m.end(); ++iter)
{
- if(iter->getSource() == &i_object)
+ if (iter->getSource() == &i_object)
continue;
iter->getSource()->UpdateVisibilityOf(&i_object);
- if(!iter->getSource()->GetSharedVisionList().empty())
+ if (!iter->getSource()->GetSharedVisionList().empty())
for (SharedVisionList::const_iterator i = iter->getSource()->GetSharedVisionList().begin();
i != iter->getSource()->GetSharedVisionList().end(); ++i)
- if((*i)->m_seer == iter->getSource())
+ if ((*i)->m_seer == iter->getSource())
(*i)->UpdateVisibilityOf(&i_object);
}
}
@@ -96,10 +96,10 @@ void
VisibleChangesNotifier::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
- if(!iter->getSource()->GetSharedVisionList().empty())
+ if (!iter->getSource()->GetSharedVisionList().empty())
for (SharedVisionList::const_iterator i = iter->getSource()->GetSharedVisionList().begin();
i != iter->getSource()->GetSharedVisionList().end(); ++i)
- if((*i)->m_seer == iter->getSource())
+ if ((*i)->m_seer == iter->getSource())
(*i)->UpdateVisibilityOf(&i_object);
}
@@ -107,19 +107,19 @@ void
VisibleChangesNotifier::Visit(DynamicObjectMapType &m)
{
for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
- if(IS_PLAYER_GUID(iter->getSource()->GetCasterGUID()))
- if(Player* caster = (Player*)iter->getSource()->GetCaster())
- if(caster->m_seer == iter->getSource())
+ if (IS_PLAYER_GUID(iter->getSource()->GetCasterGUID()))
+ if (Player* caster = (Player*)iter->getSource()->GetCaster())
+ if (caster->m_seer == iter->getSource())
caster->UpdateVisibilityOf(&i_object);
}
inline void CreatureUnitRelocationWorker(Creature* c, Unit* u)
{
- if(!u->isAlive() || !c->isAlive() || c == u || u->isInFlight())
+ if (!u->isAlive() || !c->isAlive() || c == u || u->isInFlight())
return;
- if(c->HasReactState(REACT_AGGRESSIVE) && !c->hasUnitState(UNIT_STAT_SIGHTLESS))
- if(c->_IsWithinDist(u, c->m_SightDistance, true) && c->IsAIEnabled)
+ if (c->HasReactState(REACT_AGGRESSIVE) && !c->hasUnitState(UNIT_STAT_SIGHTLESS))
+ if (c->_IsWithinDist(u, c->m_SightDistance, true) && c->IsAIEnabled)
c->AI()->MoveInLineOfSight_Safe(u);
}
@@ -163,7 +163,7 @@ void CreatureRelocationNotifier::Visit(PlayerMapType &m)
{
Player * pl = iter->getSource();
- if(!pl->m_seer->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
+ if (!pl->m_seer->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
pl->UpdateVisibilityOf(&i_creature);
CreatureUnitRelocationWorker(&i_creature, pl);
@@ -172,7 +172,7 @@ void CreatureRelocationNotifier::Visit(PlayerMapType &m)
void CreatureRelocationNotifier::Visit(CreatureMapType &m)
{
- if(!i_creature.isAlive())
+ if (!i_creature.isAlive())
return;
for (CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter)
@@ -180,7 +180,7 @@ void CreatureRelocationNotifier::Visit(CreatureMapType &m)
Creature* c = iter->getSource();
CreatureUnitRelocationWorker(&i_creature, c);
- if(!c->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
+ if (!c->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
CreatureUnitRelocationWorker(c, &i_creature);
}
}
@@ -190,7 +190,7 @@ void DelayedUnitRelocation::Visit(CreatureMapType &m)
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
Creature * unit = iter->getSource();
- if(!unit->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
+ if (!unit->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
continue;
CreatureRelocationNotifier relocate(*unit);
@@ -210,10 +210,10 @@ void DelayedUnitRelocation::Visit(PlayerMapType &m)
Player * player = iter->getSource();
WorldObject const *viewPoint = player->m_seer;
- if(!viewPoint->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
+ if (!viewPoint->isNeedNotify(NOTIFY_VISIBILITY_CHANGED))
continue;
- if(player != viewPoint && !viewPoint->IsPositionValid())
+ if (player != viewPoint && !viewPoint->IsPositionValid())
continue;
CellPair pair2(Trinity::ComputeCellPair(viewPoint->GetPositionX(), viewPoint->GetPositionY()));
@@ -237,7 +237,7 @@ void AIRelocationNotifier::Visit(CreatureMapType &m)
{
Creature *c = iter->getSource();
CreatureUnitRelocationWorker(c, &i_unit);
- if(isCreature)
+ if (isCreature)
CreatureUnitRelocationWorker((Creature*)&i_unit, c);
}
}
@@ -248,10 +248,10 @@ MessageDistDeliverer::Visit(PlayerMapType &m)
for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
Player *target = iter->getSource();
- if(!target->InSamePhase(i_phaseMask))
+ if (!target->InSamePhase(i_phaseMask))
continue;
- if(target->GetExactDistSq(i_source) > i_distSq)
+ if (target->GetExactDistSq(i_source) > i_distSq)
continue;
// Send packet to all who are sharing the player's vision
@@ -259,11 +259,11 @@ MessageDistDeliverer::Visit(PlayerMapType &m)
{
SharedVisionList::const_iterator i = target->GetSharedVisionList().begin();
for (; i != target->GetSharedVisionList().end(); ++i)
- if((*i)->m_seer == target)
+ if ((*i)->m_seer == target)
SendPacket(*i);
}
- if(target->m_seer == target || target->GetVehicle())
+ if (target->m_seer == target || target->GetVehicle())
SendPacket(target);
}
}
@@ -273,10 +273,10 @@ MessageDistDeliverer::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- if(!iter->getSource()->InSamePhase(i_phaseMask))
+ if (!iter->getSource()->InSamePhase(i_phaseMask))
continue;
- if(iter->getSource()->GetExactDistSq(i_source) > i_distSq)
+ if (iter->getSource()->GetExactDistSq(i_source) > i_distSq)
continue;
// Send packet to all who are sharing the creature's vision
@@ -284,7 +284,7 @@ MessageDistDeliverer::Visit(CreatureMapType &m)
{
SharedVisionList::const_iterator i = iter->getSource()->GetSharedVisionList().begin();
for (; i != iter->getSource()->GetSharedVisionList().end(); ++i)
- if((*i)->m_seer == iter->getSource())
+ if ((*i)->m_seer == iter->getSource())
SendPacket(*i);
}
}
@@ -295,10 +295,10 @@ MessageDistDeliverer::Visit(DynamicObjectMapType &m)
{
for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- if(!iter->getSource()->InSamePhase(i_phaseMask))
+ if (!iter->getSource()->InSamePhase(i_phaseMask))
continue;
- if(iter->getSource()->GetExactDistSq(i_source) > i_distSq)
+ if (iter->getSource()->GetExactDistSq(i_source) > i_distSq)
continue;
if (IS_PLAYER_GUID(iter->getSource()->GetCasterGUID()))
@@ -315,7 +315,7 @@ MessageDistDeliverer::Visit(DynamicObjectMapType &m)
void
MessageDistDeliverer::VisitObject(Player* plr)
{
- if( !i_ownTeamOnly || (i_source.GetTypeId() == TYPEID_PLAYER && plr->GetTeam() == ((Player&)i_source).GetTeam()) )
+ if ( !i_ownTeamOnly || (i_source.GetTypeId() == TYPEID_PLAYER && plr->GetTeam() == ((Player&)i_source).GetTeam()) )
{
SendPacket(plr);
}
@@ -327,7 +327,7 @@ ObjectUpdater::Visit(GridRefManager<T> &m)
{
for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
{
- if(iter->getSource()->IsInWorld())
+ if (iter->getSource()->IsInWorld())
iter->getSource()->Update(i_timeDiff);
}
}
@@ -335,15 +335,15 @@ ObjectUpdater::Visit(GridRefManager<T> &m)
bool CannibalizeObjectCheck::operator()(Corpse* u)
{
// ignore bones
- if(u->GetType()==CORPSE_BONES)
+ if (u->GetType()==CORPSE_BONES)
return false;
Player* owner = ObjectAccessor::FindPlayer(u->GetOwnerGUID());
- if( !owner || i_funit->IsFriendlyTo(owner))
+ if ( !owner || i_funit->IsFriendlyTo(owner))
return false;
- if(i_funit->IsWithinDistInMap(u, i_range) )
+ if (i_funit->IsWithinDistInMap(u, i_range) )
return true;
return false;