diff options
Diffstat (limited to 'src/game/GridNotifiers.cpp')
-rw-r--r-- | src/game/GridNotifiers.cpp | 23 |
1 files changed, 16 insertions, 7 deletions
diff --git a/src/game/GridNotifiers.cpp b/src/game/GridNotifiers.cpp index fcb4e376b26..8699ca00de5 100644 --- a/src/game/GridNotifiers.cpp +++ b/src/game/GridNotifiers.cpp @@ -1,7 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -24,7 +24,6 @@ #include "UpdateData.h" #include "Item.h" #include "Map.h" -#include "MapManager.h" #include "Transports.h" #include "ObjectAccessor.h" @@ -105,9 +104,9 @@ PlayerVisibilityNotifier::Notify() // Now do operations that required done at object visibility change to visible - // target aura duration for caster show only if target exist at caster client // send data at target visibility change (adding to client) for(std::set<WorldObject*>::const_iterator vItr = i_visibleNow.begin(); vItr != i_visibleNow.end(); ++vItr) + // target aura duration for caster show only if target exist at caster client if((*vItr)!=&i_player && (*vItr)->isType(TYPEMASK_UNIT)) i_player.SendInitialVisiblePackets((Unit*)(*vItr)); } @@ -117,6 +116,11 @@ Deliverer::Visit(PlayerMapType &m) { for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter) { + //if (!i_source.InSamePhase(iter->getSource())) + // continue; + if(!iter->getSource()->InSamePhase(i_phaseMask)) + continue; + if (!i_dist || iter->getSource()->GetDistance(&i_source) <= i_dist) { // Send packet to all who are sharing the player's vision @@ -137,6 +141,9 @@ Deliverer::Visit(CreatureMapType &m) { for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter) { + if(!iter->getSource()->InSamePhase(i_phaseMask)) + continue; + if (!i_dist || iter->getSource()->GetDistance(&i_source) <= i_dist) { // Send packet to all who are sharing the creature's vision @@ -155,6 +162,9 @@ Deliverer::Visit(DynamicObjectMapType &m) { for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter) { + if(!iter->getSource()->InSamePhase(i_phaseMask)) + continue; + if (IS_PLAYER_GUID(iter->getSource()->GetCasterGUID())) { // Send packet back to the caster if the caster has vision of dynamic object @@ -212,9 +222,6 @@ ObjectUpdater::Visit(GridRefManager<T> &m) } } -template void ObjectUpdater::Visit<GameObject>(GameObjectMapType &); -template void ObjectUpdater::Visit<DynamicObject>(DynamicObjectMapType &); - bool CannibalizeObjectCheck::operator()(Corpse* u) { // ignore bones @@ -232,3 +239,5 @@ bool CannibalizeObjectCheck::operator()(Corpse* u) return false; } +template void ObjectUpdater::Visit<GameObject>(GameObjectMapType &); +template void ObjectUpdater::Visit<DynamicObject>(DynamicObjectMapType &); |