diff options
Diffstat (limited to 'src/game/GridNotifiersImpl.h')
-rw-r--r-- | src/game/GridNotifiersImpl.h | 124 |
1 files changed, 62 insertions, 62 deletions
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h index a9a7e9f031f..1765ed381fe 100644 --- a/src/game/GridNotifiersImpl.h +++ b/src/game/GridNotifiersImpl.h @@ -45,7 +45,7 @@ inline void Trinity::ObjectUpdater::Visit(CreatureMapType &m) { for (CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter) - if(iter->getSource()->IsInWorld() && !iter->getSource()->isSpiritService()) + if (iter->getSource()->IsInWorld() && !iter->getSource()->isSpiritService()) iter->getSource()->Update(i_timeDiff); } @@ -57,12 +57,12 @@ template<class Check> void Trinity::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m) { // already found - if(i_object) + if (i_object) return; for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; if (i_check(itr->getSource())) @@ -77,15 +77,15 @@ template<class Check> void Trinity::WorldObjectSearcher<Check>::Visit(PlayerMapType &m) { // already found - if(i_object) + if (i_object) return; for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) { i_object = itr->getSource(); return; @@ -97,15 +97,15 @@ template<class Check> void Trinity::WorldObjectSearcher<Check>::Visit(CreatureMapType &m) { // already found - if(i_object) + if (i_object) return; for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) { i_object = itr->getSource(); return; @@ -117,15 +117,15 @@ template<class Check> void Trinity::WorldObjectSearcher<Check>::Visit(CorpseMapType &m) { // already found - if(i_object) + if (i_object) return; for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) { i_object = itr->getSource(); return; @@ -137,15 +137,15 @@ template<class Check> void Trinity::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m) { // already found - if(i_object) + if (i_object) return; for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) { i_object = itr->getSource(); return; @@ -157,8 +157,8 @@ template<class Check> void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m) { for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if(itr->getSource()->InSamePhase(i_phaseMask)) - if(i_check(itr->getSource())) + if (itr->getSource()->InSamePhase(i_phaseMask)) + if (i_check(itr->getSource())) i_objects.push_back(itr->getSource()); } @@ -166,8 +166,8 @@ template<class Check> void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m) { for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if(itr->getSource()->InSamePhase(i_phaseMask)) - if(i_check(itr->getSource())) + if (itr->getSource()->InSamePhase(i_phaseMask)) + if (i_check(itr->getSource())) i_objects.push_back(itr->getSource()); } @@ -175,8 +175,8 @@ template<class Check> void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m) { for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if(itr->getSource()->InSamePhase(i_phaseMask)) - if(i_check(itr->getSource())) + if (itr->getSource()->InSamePhase(i_phaseMask)) + if (i_check(itr->getSource())) i_objects.push_back(itr->getSource()); } @@ -184,8 +184,8 @@ template<class Check> void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m) { for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if(itr->getSource()->InSamePhase(i_phaseMask)) - if(i_check(itr->getSource())) + if (itr->getSource()->InSamePhase(i_phaseMask)) + if (i_check(itr->getSource())) i_objects.push_back(itr->getSource()); } @@ -193,8 +193,8 @@ template<class Check> void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m) { for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if(itr->getSource()->InSamePhase(i_phaseMask)) - if(i_check(itr->getSource())) + if (itr->getSource()->InSamePhase(i_phaseMask)) + if (i_check(itr->getSource())) i_objects.push_back(itr->getSource()); } @@ -204,15 +204,15 @@ template<class Check> void Trinity::GameObjectSearcher<Check>::Visit(GameObjectMapType &m) { // already found - if(i_object) + if (i_object) return; for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) { i_object = itr->getSource(); return; @@ -225,10 +225,10 @@ void Trinity::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m) { for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) i_object = itr->getSource(); } } @@ -237,8 +237,8 @@ template<class Check> void Trinity::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m) { for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if(itr->getSource()->InSamePhase(i_phaseMask)) - if(i_check(itr->getSource())) + if (itr->getSource()->InSamePhase(i_phaseMask)) + if (i_check(itr->getSource())) i_objects.push_back(itr->getSource()); } @@ -248,15 +248,15 @@ template<class Check> void Trinity::UnitSearcher<Check>::Visit(CreatureMapType &m) { // already found - if(i_object) + if (i_object) return; for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) { i_object = itr->getSource(); return; @@ -268,15 +268,15 @@ template<class Check> void Trinity::UnitSearcher<Check>::Visit(PlayerMapType &m) { // already found - if(i_object) + if (i_object) return; for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) { i_object = itr->getSource(); return; @@ -289,10 +289,10 @@ void Trinity::UnitLastSearcher<Check>::Visit(CreatureMapType &m) { for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) i_object = itr->getSource(); } } @@ -302,10 +302,10 @@ void Trinity::UnitLastSearcher<Check>::Visit(PlayerMapType &m) { for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) i_object = itr->getSource(); } } @@ -314,8 +314,8 @@ template<class Check> void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m) { for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if(itr->getSource()->InSamePhase(i_phaseMask)) - if(i_check(itr->getSource())) + if (itr->getSource()->InSamePhase(i_phaseMask)) + if (i_check(itr->getSource())) i_objects.push_back(itr->getSource()); } @@ -323,8 +323,8 @@ template<class Check> void Trinity::UnitListSearcher<Check>::Visit(CreatureMapType &m) { for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if(itr->getSource()->InSamePhase(i_phaseMask)) - if(i_check(itr->getSource())) + if (itr->getSource()->InSamePhase(i_phaseMask)) + if (i_check(itr->getSource())) i_objects.push_back(itr->getSource()); } @@ -334,15 +334,15 @@ template<class Check> void Trinity::CreatureSearcher<Check>::Visit(CreatureMapType &m) { // already found - if(i_object) + if (i_object) return; for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) { i_object = itr->getSource(); return; @@ -355,10 +355,10 @@ void Trinity::CreatureLastSearcher<Check>::Visit(CreatureMapType &m) { for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) i_object = itr->getSource(); } } @@ -367,8 +367,8 @@ template<class Check> void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m) { for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if(itr->getSource()->InSamePhase(i_phaseMask)) - if( i_check(itr->getSource())) + if (itr->getSource()->InSamePhase(i_phaseMask)) + if ( i_check(itr->getSource())) i_objects.push_back(itr->getSource()); } @@ -376,8 +376,8 @@ template<class Check> void Trinity::PlayerListSearcher<Check>::Visit(PlayerMapType &m) { for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if(itr->getSource()->InSamePhase(i_phaseMask)) - if( i_check(itr->getSource())) + if (itr->getSource()->InSamePhase(i_phaseMask)) + if ( i_check(itr->getSource())) i_objects.push_back(itr->getSource()); } @@ -385,15 +385,15 @@ template<class Check> void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m) { // already found - if(i_object) + if (i_object) return; for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) { - if(!itr->getSource()->InSamePhase(i_phaseMask)) + if (!itr->getSource()->InSamePhase(i_phaseMask)) continue; - if(i_check(itr->getSource())) + if (i_check(itr->getSource())) { i_object = itr->getSource(); return; @@ -409,9 +409,9 @@ void Trinity::LocalizedPacketDo<Builder>::operator()( Player* p ) WorldPacket* data; // create if not cached yet - if(i_data_cache.size() < cache_idx+1 || !i_data_cache[cache_idx]) + if (i_data_cache.size() < cache_idx+1 || !i_data_cache[cache_idx]) { - if(i_data_cache.size() < cache_idx+1) + if (i_data_cache.size() < cache_idx+1) i_data_cache.resize(cache_idx+1); data = new WorldPacket(SMSG_MESSAGECHAT, 200); @@ -434,9 +434,9 @@ void Trinity::LocalizedPacketListDo<Builder>::operator()( Player* p ) WorldPacketList* data_list; // create if not cached yet - if(i_data_cache.size() < cache_idx+1 || i_data_cache[cache_idx].empty()) + if (i_data_cache.size() < cache_idx+1 || i_data_cache[cache_idx].empty()) { - if(i_data_cache.size() < cache_idx+1) + if (i_data_cache.size() < cache_idx+1) i_data_cache.resize(cache_idx+1); data_list = &i_data_cache[cache_idx]; |