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-rw-r--r--src/game/GridNotifiersImpl.h145
1 files changed, 122 insertions, 23 deletions
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h
index b7660d90c3b..33e3563ae7e 100644
--- a/src/game/GridNotifiersImpl.h
+++ b/src/game/GridNotifiersImpl.h
@@ -1,7 +1,7 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
- * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -198,7 +198,7 @@ inline void Trinity::DynamicObjectUpdater::VisitHelper(Unit* target)
}
// Check target immune to spell or aura
- if (target->IsImmunedToSpell(spellInfo) || target->IsImmunedToSpellEffect(spellInfo->Effect[eff_index], spellInfo->EffectMechanic[eff_index]))
+ if (target->IsImmunedToSpell(spellInfo) || target->IsImmunedToSpellEffect(spellInfo, eff_index))
return;
// Apply PersistentAreaAura on target
PersistentAreaAura* Aur = new PersistentAreaAura(spellInfo, eff_index, NULL, target, i_dynobject.GetCaster());
@@ -235,7 +235,10 @@ void Trinity::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m)
for(GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(i_check(itr->getSource()))
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
+ if (i_check(itr->getSource()))
{
i_object = itr->getSource();
return;
@@ -252,6 +255,9 @@ void Trinity::WorldObjectSearcher<Check>::Visit(PlayerMapType &m)
for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
{
i_object = itr->getSource();
@@ -269,6 +275,9 @@ void Trinity::WorldObjectSearcher<Check>::Visit(CreatureMapType &m)
for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
{
i_object = itr->getSource();
@@ -286,6 +295,9 @@ void Trinity::WorldObjectSearcher<Check>::Visit(CorpseMapType &m)
for(CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
{
i_object = itr->getSource();
@@ -303,6 +315,9 @@ void Trinity::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m)
for(DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
{
i_object = itr->getSource();
@@ -315,40 +330,45 @@ template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m)
{
for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if(itr->getSource()->InSamePhase(i_phaseMask))
+ if(i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m)
{
for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if(itr->getSource()->InSamePhase(i_phaseMask))
+ if(i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m)
{
for(CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if(itr->getSource()->InSamePhase(i_phaseMask))
+ if(i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m)
{
for(GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if(itr->getSource()->InSamePhase(i_phaseMask))
+ if(i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m)
{
for(DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if(itr->getSource()->InSamePhase(i_phaseMask))
+ if(i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
// Gameobject searchers
@@ -362,6 +382,9 @@ void Trinity::GameObjectSearcher<Check>::Visit(GameObjectMapType &m)
for(GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
{
i_object = itr->getSource();
@@ -375,6 +398,9 @@ void Trinity::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
{
for(GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
i_object = itr->getSource();
}
@@ -384,8 +410,9 @@ template<class Check>
void Trinity::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m)
{
for(GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if(itr->getSource()->InSamePhase(i_phaseMask))
+ if(i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
// Unit searchers
@@ -399,6 +426,9 @@ void Trinity::UnitSearcher<Check>::Visit(CreatureMapType &m)
for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
{
i_object = itr->getSource();
@@ -416,6 +446,9 @@ void Trinity::UnitSearcher<Check>::Visit(PlayerMapType &m)
for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
{
i_object = itr->getSource();
@@ -429,6 +462,9 @@ void Trinity::UnitLastSearcher<Check>::Visit(CreatureMapType &m)
{
for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
i_object = itr->getSource();
}
@@ -439,6 +475,9 @@ void Trinity::UnitLastSearcher<Check>::Visit(PlayerMapType &m)
{
for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
i_object = itr->getSource();
}
@@ -448,16 +487,18 @@ template<class Check>
void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m)
{
for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if(itr->getSource()->InSamePhase(i_phaseMask))
+ if(i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
template<class Check>
void Trinity::UnitListSearcher<Check>::Visit(CreatureMapType &m)
{
for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if(itr->getSource()->InSamePhase(i_phaseMask))
+ if(i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
// Creature searchers
@@ -471,6 +512,9 @@ void Trinity::CreatureSearcher<Check>::Visit(CreatureMapType &m)
for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
{
i_object = itr->getSource();
@@ -484,6 +528,9 @@ void Trinity::CreatureLastSearcher<Check>::Visit(CreatureMapType &m)
{
for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
i_object = itr->getSource();
}
@@ -493,8 +540,9 @@ template<class Check>
void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m)
{
for(CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(i_check(itr->getSource()))
- i_objects.push_back(itr->getSource());
+ if(itr->getSource()->InSamePhase(i_phaseMask))
+ if( i_check(itr->getSource()))
+ i_objects.push_back(itr->getSource());
}
template<class Check>
@@ -506,6 +554,9 @@ void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m)
for(PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
+ if(!itr->getSource()->InSamePhase(i_phaseMask))
+ continue;
+
if(i_check(itr->getSource()))
{
i_object = itr->getSource();
@@ -514,5 +565,53 @@ void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m)
}
}
-#endif // TRINITY_GRIDNOTIFIERSIMPL_H
+template<class Builder>
+void MaNGOS::LocalizedPacketDo<Builder>::operator()( Player* p )
+{
+ uint32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
+ uint32 cache_idx = loc_idx+1;
+ WorldPacket* data;
+
+ // create if not cached yet
+ if(i_data_cache.size() < cache_idx+1 || !i_data_cache[cache_idx])
+ {
+ if(i_data_cache.size() < cache_idx+1)
+ i_data_cache.resize(cache_idx+1);
+
+ data = new WorldPacket(SMSG_MESSAGECHAT, 200);
+
+ i_builder(*data,loc_idx);
+
+ i_data_cache[cache_idx] = data;
+ }
+ else
+ data = i_data_cache[cache_idx];
+
+ p->SendDirectMessage(data);
+}
+
+template<class Builder>
+void MaNGOS::LocalizedPacketListDo<Builder>::operator()( Player* p )
+{
+ uint32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
+ uint32 cache_idx = loc_idx+1;
+ WorldPacketList* data_list;
+
+ // create if not cached yet
+ if(i_data_cache.size() < cache_idx+1 || i_data_cache[cache_idx].empty())
+ {
+ if(i_data_cache.size() < cache_idx+1)
+ i_data_cache.resize(cache_idx+1);
+
+ data_list = &i_data_cache[cache_idx];
+
+ i_builder(*data_list,loc_idx);
+ }
+ else
+ data_list = &i_data_cache[cache_idx];
+
+ for(size_t i = 0; i < data_list->size(); ++i)
+ p->SendDirectMessage((*data_list)[i]);
+}
+#endif // MANGOS_GRIDNOTIFIERSIMPL_H