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Diffstat (limited to 'src/game/GridNotifiersImpl.h')
-rw-r--r--src/game/GridNotifiersImpl.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h
index 5a439b9c164..b15b57eff29 100644
--- a/src/game/GridNotifiersImpl.h
+++ b/src/game/GridNotifiersImpl.h
@@ -166,7 +166,7 @@ inline void Trinity::DynamicObjectUpdater::VisitHelper(Unit* target)
return;
//Check player targets and remove if in GM mode or GM invisibility (for not self casting case)
- if( target->GetTypeId()==TYPEID_PLAYER && target != i_check && (((Player*)target)->isGameMaster() || ((Player*)target)->GetVisibility()==VISIBILITY_OFF) )
+ if( target->GetTypeId() == TYPEID_PLAYER && target != i_check && (((Player*)target)->isGameMaster() || ((Player*)target)->GetVisibility()==VISIBILITY_OFF) )
return;
if (i_dynobject.IsAffecting(target))
@@ -190,7 +190,7 @@ inline void Trinity::DynamicObjectUpdater::VisitHelper(Unit* target)
if(!i_check->IsFriendlyTo(target))
return;
}
- else if( i_check->GetTypeId()==TYPEID_PLAYER )
+ else if( i_check->GetTypeId() == TYPEID_PLAYER )
{
if (i_check->IsFriendlyTo( target ))
return;