diff options
Diffstat (limited to 'src/game/GridStates.cpp')
-rw-r--r-- | src/game/GridStates.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/GridStates.cpp b/src/game/GridStates.cpp index fa1c0a2b534..36092fbdc29 100644 --- a/src/game/GridStates.cpp +++ b/src/game/GridStates.cpp @@ -40,6 +40,7 @@ ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 &x, c ObjectGridStoper stoper(grid); stoper.StopN(); grid.SetGridState(GRID_STATE_IDLE); + sLog.outDebug("Grid[%u,%u] on map %u moved to IDLE state", x, y, m.GetId()); } else { @@ -53,7 +54,7 @@ IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32 &x, const ui { m.ResetGridExpiry(grid); grid.SetGridState(GRID_STATE_REMOVAL); - sLog.outDebug("Grid[%u,%u] on map %u moved to IDLE state", x, y, m.GetId()); + sLog.outDebug("Grid[%u,%u] on map %u moved to REMOVAL state", x, y, m.GetId()); } void |