diff options
Diffstat (limited to 'src/game/GridStates.cpp')
-rw-r--r-- | src/game/GridStates.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/GridStates.cpp b/src/game/GridStates.cpp index b8cb6d40ebb..36092fbdc29 100644 --- a/src/game/GridStates.cpp +++ b/src/game/GridStates.cpp @@ -17,14 +17,17 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #include "GridStates.h" #include "GridNotifiers.h" #include "GameSystem/Grid.h" #include "Log.h" + void InvalidState::Update(Map &, NGridType &, GridInfo &, const uint32 &/*x*/, const uint32 &/*y*/, const uint32 &) const { } + void ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 &x, const uint32 &y, const uint32 &t_diff) const { @@ -45,6 +48,7 @@ ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 &x, c } } } + void IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &) const { @@ -52,6 +56,7 @@ IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32 &x, const ui grid.SetGridState(GRID_STATE_REMOVAL); sLog.outDebug("Grid[%u,%u] on map %u moved to REMOVAL state", x, y, m.GetId()); } + void RemovalState::Update(Map &m, NGridType &grid, GridInfo &info, const uint32 &x, const uint32 &y, const uint32 &t_diff) const { |