diff options
Diffstat (limited to 'src/game/GridStates.cpp')
-rw-r--r-- | src/game/GridStates.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GridStates.cpp b/src/game/GridStates.cpp index 4f27eae0261..1f2df5e7c59 100644 --- a/src/game/GridStates.cpp +++ b/src/game/GridStates.cpp @@ -36,7 +36,7 @@ ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 &x, c info.UpdateTimeTracker(t_diff); if( info.getTimeTracker().Passed() ) { - if( grid.ActiveObjectsInGrid() == 0 && !ObjectAccessor::Instance().PlayersNearGrid(x, y, m.GetId(), m.GetInstanceId()) ) + if( grid.ActiveObjectsInGrid() == 0 && !ObjectAccessor::Instance().ActiveObjectsNearGrid(x, y, m.GetId(), m.GetInstanceId()) ) { ObjectGridStoper stoper(grid); stoper.StopN(); |