diff options
Diffstat (limited to 'src/game/Group.h')
-rw-r--r-- | src/game/Group.h | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/game/Group.h b/src/game/Group.h index 76543dd4873..d09ef616897 100644 --- a/src/game/Group.h +++ b/src/game/Group.h @@ -1,7 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -23,6 +23,7 @@ #include "GroupReference.h" #include "GroupRefManager.h" +#include "BattleGround.h" #include "LootMgr.h" #include <map> @@ -66,24 +67,25 @@ enum GroupUpdateFlags { GROUP_UPDATE_FLAG_NONE = 0x00000000, // nothing GROUP_UPDATE_FLAG_STATUS = 0x00000001, // uint16, flags - GROUP_UPDATE_FLAG_CUR_HP = 0x00000002, // uint16 - GROUP_UPDATE_FLAG_MAX_HP = 0x00000004, // uint16 + GROUP_UPDATE_FLAG_CUR_HP = 0x00000002, // uint32 + GROUP_UPDATE_FLAG_MAX_HP = 0x00000004, // uint32 GROUP_UPDATE_FLAG_POWER_TYPE = 0x00000008, // uint8 GROUP_UPDATE_FLAG_CUR_POWER = 0x00000010, // uint16 GROUP_UPDATE_FLAG_MAX_POWER = 0x00000020, // uint16 GROUP_UPDATE_FLAG_LEVEL = 0x00000040, // uint16 GROUP_UPDATE_FLAG_ZONE = 0x00000080, // uint16 GROUP_UPDATE_FLAG_POSITION = 0x00000100, // uint16, uint16 - GROUP_UPDATE_FLAG_AURAS = 0x00000200, // uint64 mask, for each bit set uint16 spellid + uint8 unk + GROUP_UPDATE_FLAG_AURAS = 0x00000200, // uint64 mask, for each bit set uint32 spellid + uint8 unk GROUP_UPDATE_FLAG_PET_GUID = 0x00000400, // uint64 pet guid GROUP_UPDATE_FLAG_PET_NAME = 0x00000800, // pet name, NULL terminated string GROUP_UPDATE_FLAG_PET_MODEL_ID = 0x00001000, // uint16, model id - GROUP_UPDATE_FLAG_PET_CUR_HP = 0x00002000, // uint16 pet cur health - GROUP_UPDATE_FLAG_PET_MAX_HP = 0x00004000, // uint16 pet max health + GROUP_UPDATE_FLAG_PET_CUR_HP = 0x00002000, // uint32 pet cur health + GROUP_UPDATE_FLAG_PET_MAX_HP = 0x00004000, // uint32 pet max health GROUP_UPDATE_FLAG_PET_POWER_TYPE = 0x00008000, // uint8 pet power type GROUP_UPDATE_FLAG_PET_CUR_POWER = 0x00010000, // uint16 pet cur power GROUP_UPDATE_FLAG_PET_MAX_POWER = 0x00020000, // uint16 pet max power - GROUP_UPDATE_FLAG_PET_AURAS = 0x00040000, // uint64 mask, for each bit set uint16 spellid + uint8 unk, pet auras... + GROUP_UPDATE_FLAG_PET_AURAS = 0x00040000, // uint64 mask, for each bit set uint32 spellid + uint8 unk, pet auras... + GROUP_UPDATE_FLAG_VEHICLE_SEAT = 0x00080000, // uint32 vehicle_seat_id (index from VehicleSeat.dbc) GROUP_UPDATE_PET = 0x0007FC00, // all pet flags GROUP_UPDATE_FULL = 0x0007FFFF, // all known flags }; @@ -249,7 +251,7 @@ class TRINITY_DLL_SPEC Group void ConvertToRaid(); void SetBattlegroundGroup(BattleGround *bg) { m_bgGroup = bg; } - uint32 CanJoinBattleGroundQueue(uint32 bgTypeId, uint32 bgQueueType, uint32 MinPlayerCount, uint32 MaxPlayerCount, bool isRated, uint32 arenaSlot); + uint32 CanJoinBattleGroundQueue(BattleGroundTypeId bgTypeId, BattleGroundQueueTypeId bgQueueTypeId, uint32 MinPlayerCount, uint32 MaxPlayerCount, bool isRated, uint32 arenaSlot); void ChangeMembersGroup(const uint64 &guid, const uint8 &group); void ChangeMembersGroup(Player *player, const uint8 &group); @@ -291,7 +293,7 @@ class TRINITY_DLL_SPEC Group void SendUpdate(); void UpdatePlayerOutOfRange(Player* pPlayer); // ignore: GUID of player that will be ignored - void BroadcastPacket(WorldPacket *packet, int group=-1, uint64 ignore=0); + void BroadcastPacket(WorldPacket *packet, bool ignorePlayersInBGRaid, int group=-1, uint64 ignore=0); void BroadcastReadyCheck(WorldPacket *packet); void OfflineReadyCheck(); |