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-rw-r--r--src/game/Group.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Group.h b/src/game/Group.h
index f3af8deaf7d..79129969513 100644
--- a/src/game/Group.h
+++ b/src/game/Group.h
@@ -23,6 +23,7 @@
#include "GroupReference.h"
#include "GroupRefManager.h"
+#include "BattleGround.h"
#include "LootMgr.h"
#include <map>
@@ -250,7 +251,7 @@ class TRINITY_DLL_SPEC Group
void ConvertToRaid();
void SetBattlegroundGroup(BattleGround *bg) { m_bgGroup = bg; }
- uint32 CanJoinBattleGroundQueue(BattleGroundTypeId bgTypeId, uint32 bgQueueType, uint32 MinPlayerCount, uint32 MaxPlayerCount, bool isRated, uint32 arenaSlot);
+ uint32 CanJoinBattleGroundQueue(BattleGroundTypeId bgTypeId, BattleGroundQueueTypeId bgQueueTypeId, uint32 MinPlayerCount, uint32 MaxPlayerCount, bool isRated, uint32 arenaSlot);
void ChangeMembersGroup(const uint64 &guid, const uint8 &group);
void ChangeMembersGroup(Player *player, const uint8 &group);