diff options
Diffstat (limited to 'src/game/GroupHandler.cpp')
-rw-r--r-- | src/game/GroupHandler.cpp | 56 |
1 files changed, 34 insertions, 22 deletions
diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp index f875e833c77..5f74ed50702 100644 --- a/src/game/GroupHandler.cpp +++ b/src/game/GroupHandler.cpp @@ -162,6 +162,7 @@ void WorldSession::HandleGroupInviteOpcode( WorldPacket & recv_data ) // ok, we do it WorldPacket data(SMSG_GROUP_INVITE, 10); // guess size + data << uint8(1); // ok data << GetPlayer()->GetName(); player->GetSession()->SendPacket(&data); @@ -554,8 +555,17 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data ) return; /********************/ + //Do not allow leader to change group of player in combat + Player *movedPlayer=objmgr.GetPlayer(name.c_str()); + if (movedPlayer->isInCombat()) + { + WorldPacket data(SMSG_GROUP_SWAP_FAILED, (0)); + SendPacket(&data); + return; + } + // everything's fine, do it - group->ChangeMembersGroup(objmgr.GetPlayer(name.c_str()), groupNr); + group->ChangeMembersGroup(movedPlayer, groupNr); } void WorldSession::HandleGroupAssistantOpcode( WorldPacket & recv_data ) @@ -690,10 +700,10 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke } if (mask & GROUP_UPDATE_FLAG_CUR_HP) - *data << (uint16) player->GetHealth(); + *data << (uint32) player->GetHealth(); if (mask & GROUP_UPDATE_FLAG_MAX_HP) - *data << (uint16) player->GetMaxHealth(); + *data << (uint32) player->GetMaxHealth(); Powers powerType = player->getPowerType(); if (mask & GROUP_UPDATE_FLAG_POWER_TYPE) @@ -716,14 +726,14 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke if (mask & GROUP_UPDATE_FLAG_AURAS) { - uint64 auramask = player->GetAuraUpdateMask(); + const uint64& auramask = player->GetAuraUpdateMask(); *data << uint64(auramask); for(uint32 i = 0; i < MAX_AURAS; ++i) { if(auramask & (uint64(1) << i)) { - uint32 updatedAura=player->GetUInt32Value(UNIT_FIELD_AURA + i); - *data << uint16(updatedAura); + uint32 updatedAura = player->GetVisibleAura(i); + *data << uint32(updatedAura); *data << uint8(1); //TODO: find a safe place to do this cleanup //if(!updatedAura) @@ -760,17 +770,17 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke if (mask & GROUP_UPDATE_FLAG_PET_CUR_HP) { if(pet) - *data << (uint16) pet->GetHealth(); + *data << (uint32) pet->GetHealth(); else - *data << (uint16) 0; + *data << (uint32) 0; } if (mask & GROUP_UPDATE_FLAG_PET_MAX_HP) { if(pet) - *data << (uint16) pet->GetMaxHealth(); + *data << (uint32) pet->GetMaxHealth(); else - *data << (uint16) 0; + *data << (uint32) 0; } if (mask & GROUP_UPDATE_FLAG_PET_POWER_TYPE) @@ -801,14 +811,14 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke { if(pet) { - uint64 auramask = pet->GetAuraUpdateMask(); + const uint64& auramask = pet->GetAuraUpdateMask(); *data << uint64(auramask); for(uint32 i = 0; i < MAX_AURAS; ++i) { if(auramask & (uint64(1) << i)) { - uint32 updatedAura=pet->GetUInt32Value(UNIT_FIELD_AURA + i); - *data << uint16(updatedAura); + uint32 updatedAura = pet->GetVisibleAura(i); + *data << uint32(updatedAura); *data << uint8(1); //TODO: find a safe place to do this cleanup //if(!updatedAura) @@ -834,6 +844,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data ) if(!player) { WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2); + data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related data.appendPackGUID(Guid); data << (uint32) GROUP_UPDATE_FLAG_STATUS; data << (uint16) MEMBER_STATUS_OFFLINE; @@ -844,6 +855,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data ) Pet *pet = player->GetPet(); WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 4+2+2+2+1+2*6+8+1+8); + data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related data.append(player->GetPackGUID()); uint32 mask1 = 0x00040BFF; // common mask, real flags used 0x000040BFF @@ -853,8 +865,8 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data ) Powers powerType = player->getPowerType(); data << (uint32) mask1; // group update mask data << (uint16) MEMBER_STATUS_ONLINE; // member's online status - data << (uint16) player->GetHealth(); // GROUP_UPDATE_FLAG_CUR_HP - data << (uint16) player->GetMaxHealth(); // GROUP_UPDATE_FLAG_MAX_HP + data << (uint32) player->GetHealth(); // GROUP_UPDATE_FLAG_CUR_HP + data << (uint32) player->GetMaxHealth(); // GROUP_UPDATE_FLAG_MAX_HP data << (uint8) powerType; // GROUP_UPDATE_FLAG_POWER_TYPE data << (uint16) player->GetPower(powerType); // GROUP_UPDATE_FLAG_CUR_POWER data << (uint16) player->GetMaxPower(powerType); // GROUP_UPDATE_FLAG_MAX_POWER @@ -868,11 +880,11 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data ) data << (uint64) auramask; // placeholder for(uint8 i = 0; i < MAX_AURAS; ++i) { - if(uint32 aura = player->GetUInt32Value(UNIT_FIELD_AURA + i)) + if(uint32 aura = player->GetVisibleAura(i)) { auramask |= (uint64(1) << i); - data << uint16(aura); - data << uint8(1); + data << (uint32) aura; + data << (uint8) 1; } } data.put<uint64>(maskPos,auramask); // GROUP_UPDATE_FLAG_AURAS @@ -883,8 +895,8 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data ) data << (uint64) pet->GetGUID(); // GROUP_UPDATE_FLAG_PET_GUID data << pet->GetName(); // GROUP_UPDATE_FLAG_PET_NAME data << (uint16) pet->GetDisplayId(); // GROUP_UPDATE_FLAG_PET_MODEL_ID - data << (uint16) pet->GetHealth(); // GROUP_UPDATE_FLAG_PET_CUR_HP - data << (uint16) pet->GetMaxHealth(); // GROUP_UPDATE_FLAG_PET_MAX_HP + data << (uint32) pet->GetHealth(); // GROUP_UPDATE_FLAG_PET_CUR_HP + data << (uint32) pet->GetMaxHealth(); // GROUP_UPDATE_FLAG_PET_MAX_HP data << (uint8) petpowertype; // GROUP_UPDATE_FLAG_PET_POWER_TYPE data << (uint16) pet->GetPower(petpowertype); // GROUP_UPDATE_FLAG_PET_CUR_POWER data << (uint16) pet->GetMaxPower(petpowertype); // GROUP_UPDATE_FLAG_PET_MAX_POWER @@ -894,10 +906,10 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data ) data << (uint64) petauramask; // placeholder for(uint8 i = 0; i < MAX_AURAS; ++i) { - if(uint32 petaura = pet->GetUInt32Value(UNIT_FIELD_AURA + i)) + if(uint32 petaura = pet->GetVisibleAura(i)) { petauramask |= (uint64(1) << i); - data << (uint16) petaura; + data << (uint32) petaura; data << (uint8) 1; } } |