diff options
Diffstat (limited to 'src/game/GuardAI.cpp')
-rw-r--r-- | src/game/GuardAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GuardAI.cpp b/src/game/GuardAI.cpp index 5e049d77b71..8c6a8d3f774 100644 --- a/src/game/GuardAI.cpp +++ b/src/game/GuardAI.cpp @@ -45,7 +45,7 @@ void GuardAI::MoveInLineOfSight(Unit *u) if( !i_creature.getVictim() && i_creature.canAttack(u) && ( u->IsHostileToPlayers() || i_creature.IsHostileTo(u) /*|| u->getVictim() && i_creature.IsFriendlyTo(u->getVictim())*/ ) && - u->isInAccessablePlaceFor(&i_creature)) + u->isInAccessiblePlaceFor(&i_creature)) { float attackRadius = i_creature.GetAttackDistance(u); if(i_creature.IsWithinDistInMap(u,attackRadius)) |