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Diffstat (limited to 'src/game/Guild.cpp')
-rw-r--r--src/game/Guild.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp
index 811fc4b2b66..84271f08d04 100644
--- a/src/game/Guild.cpp
+++ b/src/game/Guild.cpp
@@ -126,7 +126,7 @@ bool Guild::AddMember(uint64 plGuid, uint32 plRank)
newmember.Pnote = (std::string)"";
newmember.logout_time = time(NULL);
newmember.BankResetTimeMoney = 0; // this will force update at first query
- for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i)
+ for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
newmember.BankResetTimeTab[i] = 0;
members[GUID_LOPART(plGuid)] = newmember;
@@ -320,7 +320,7 @@ bool Guild::LoadMembersFromDB(uint32 GuildId)
newmember.OFFnote = fields[3].GetCppString();
newmember.BankResetTimeMoney = fields[4].GetUInt32();
newmember.BankRemMoney = fields[5].GetUInt32();
- for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i)
+ for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
{
newmember.BankResetTimeTab[i] = fields[6+(2*i)].GetUInt32();
newmember.BankRemSlotsTab[i] = fields[7+(2*i)].GetUInt32();
@@ -605,7 +605,7 @@ void Guild::CreateRank(std::string name_,uint32 rights)
AddRank(name_,rights,0);
- for (int i = 0; i < purchased_tabs; ++i)
+ for (uint8 i = 0; i < purchased_tabs; ++i)
{
CreateBankRightForTab(m_ranks.size()-1, uint8(i));
}
@@ -718,7 +718,7 @@ void Guild::Roster(WorldSession *session)
{
data << (uint32)ritr->rights;
data << (uint32)ritr->BankMoneyPerDay; // count of: withdraw gold(gold/day) Note: in game set gold, in packet set bronze.
- for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i)
+ for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
{
data << (uint32)ritr->TabRight[i]; // for TAB_i rights: view tabs = 0x01, deposit items =0x02
data << (uint32)ritr->TabSlotPerDay[i]; // for TAB_i count of: withdraw items(stack/day)
@@ -961,7 +961,7 @@ void Guild::DisplayGuildBankContent(WorldSession *session, uint8 TabId)
data << uint8(GUILD_BANK_MAX_SLOTS);
- for (int i=0; i<GUILD_BANK_MAX_SLOTS; ++i)
+ for (uint8 i=0; i<GUILD_BANK_MAX_SLOTS; ++i)
AppendDisplayGuildBankSlot(data, tab, i);
session->SendPacket(&data);
@@ -1436,7 +1436,7 @@ void Guild::SetBankRightsAndSlots(uint32 rankId, uint8 TabId, uint32 right, uint
{
for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
if (itr->second.RankId == rankId)
- for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i)
+ for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
itr->second.BankResetTimeTab[i] = 0;
CharacterDatabase.PExecute("DELETE FROM guild_bank_right WHERE guildid='%u' AND TabId='%u' AND rid='%u'", Id, uint32(TabId), rankId);
@@ -1545,7 +1545,7 @@ void Guild::LoadGuildBankEventLogFromDB()
CharacterDatabase.PExecute("DELETE FROM guild_bank_eventlog WHERE guildid=%u AND LogGuid < %u",
Id, m_GuildBankEventLog_Money.front()->LogGuid);
}
- for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i)
+ for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
{
if (!m_GuildBankEventLog_Item[i].empty())
{
@@ -1568,7 +1568,7 @@ void Guild::UnloadGuildBankEventLog()
}while( !m_GuildBankEventLog_Money.empty() );
}
- for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i)
+ for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
{
if( !m_GuildBankEventLog_Item[i].empty() )
{