diff options
Diffstat (limited to 'src/game/Guild.cpp')
-rw-r--r-- | src/game/Guild.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp index 811fc4b2b66..84271f08d04 100644 --- a/src/game/Guild.cpp +++ b/src/game/Guild.cpp @@ -126,7 +126,7 @@ bool Guild::AddMember(uint64 plGuid, uint32 plRank) newmember.Pnote = (std::string)""; newmember.logout_time = time(NULL); newmember.BankResetTimeMoney = 0; // this will force update at first query - for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) + for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i) newmember.BankResetTimeTab[i] = 0; members[GUID_LOPART(plGuid)] = newmember; @@ -320,7 +320,7 @@ bool Guild::LoadMembersFromDB(uint32 GuildId) newmember.OFFnote = fields[3].GetCppString(); newmember.BankResetTimeMoney = fields[4].GetUInt32(); newmember.BankRemMoney = fields[5].GetUInt32(); - for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) + for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i) { newmember.BankResetTimeTab[i] = fields[6+(2*i)].GetUInt32(); newmember.BankRemSlotsTab[i] = fields[7+(2*i)].GetUInt32(); @@ -605,7 +605,7 @@ void Guild::CreateRank(std::string name_,uint32 rights) AddRank(name_,rights,0); - for (int i = 0; i < purchased_tabs; ++i) + for (uint8 i = 0; i < purchased_tabs; ++i) { CreateBankRightForTab(m_ranks.size()-1, uint8(i)); } @@ -718,7 +718,7 @@ void Guild::Roster(WorldSession *session) { data << (uint32)ritr->rights; data << (uint32)ritr->BankMoneyPerDay; // count of: withdraw gold(gold/day) Note: in game set gold, in packet set bronze. - for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) + for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i) { data << (uint32)ritr->TabRight[i]; // for TAB_i rights: view tabs = 0x01, deposit items =0x02 data << (uint32)ritr->TabSlotPerDay[i]; // for TAB_i count of: withdraw items(stack/day) @@ -961,7 +961,7 @@ void Guild::DisplayGuildBankContent(WorldSession *session, uint8 TabId) data << uint8(GUILD_BANK_MAX_SLOTS); - for (int i=0; i<GUILD_BANK_MAX_SLOTS; ++i) + for (uint8 i=0; i<GUILD_BANK_MAX_SLOTS; ++i) AppendDisplayGuildBankSlot(data, tab, i); session->SendPacket(&data); @@ -1436,7 +1436,7 @@ void Guild::SetBankRightsAndSlots(uint32 rankId, uint8 TabId, uint32 right, uint { for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr) if (itr->second.RankId == rankId) - for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) + for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i) itr->second.BankResetTimeTab[i] = 0; CharacterDatabase.PExecute("DELETE FROM guild_bank_right WHERE guildid='%u' AND TabId='%u' AND rid='%u'", Id, uint32(TabId), rankId); @@ -1545,7 +1545,7 @@ void Guild::LoadGuildBankEventLogFromDB() CharacterDatabase.PExecute("DELETE FROM guild_bank_eventlog WHERE guildid=%u AND LogGuid < %u", Id, m_GuildBankEventLog_Money.front()->LogGuid); } - for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) + for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i) { if (!m_GuildBankEventLog_Item[i].empty()) { @@ -1568,7 +1568,7 @@ void Guild::UnloadGuildBankEventLog() }while( !m_GuildBankEventLog_Money.empty() ); } - for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) + for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i) { if( !m_GuildBankEventLog_Item[i].empty() ) { |