diff options
Diffstat (limited to 'src/game/Guild.cpp')
| -rw-r--r-- | src/game/Guild.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp index 4086c525d57..207b91d8dd1 100644 --- a/src/game/Guild.cpp +++ b/src/game/Guild.cpp @@ -299,7 +299,11 @@ bool Guild::LoadRanksFromDB(uint32 GuildId) QueryResult *result = CharacterDatabase.PQuery("SELECT rid,rname,rights,BankMoneyPerDay FROM guild_rank WHERE guildid = '%u' ORDER BY rid ASC", GuildId); if(!result) - return false; + { + sLog.outError("Guild %u has broken `guild_rank` data, creating new...",GuildId); + CreateDefaultGuildRanks(0); + return true; + } bool broken_ranks = false; @@ -343,7 +347,6 @@ bool Guild::LoadRanksFromDB(uint32 GuildId) CharacterDatabase.PExecute("DELETE FROM guild_rank WHERE guildid='%u'", GuildId); for(size_t i = 0; i < m_Ranks.size(); ++i) { - // guild_rank.rid always store rank+1 std::string name = m_Ranks[i].name; uint32 rights = m_Ranks[i].rights; CharacterDatabase.escape_string(name); @@ -643,7 +646,8 @@ void Guild::AddRank(const std::string& name_,uint32 rights, uint32 money) void Guild::DelRank() { - if(m_Ranks.empty()) + // client won't allow to have less than GUILD_RANKS_MIN_COUNT ranks in guild + if(m_Ranks.size() <= GUILD_RANKS_MIN_COUNT) return; // delete lowest guild_rank |
