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Diffstat (limited to 'src/game/Guild.cpp')
-rw-r--r--src/game/Guild.cpp53
1 files changed, 40 insertions, 13 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp
index 897110afe55..a34d4bee524 100644
--- a/src/game/Guild.cpp
+++ b/src/game/Guild.cpp
@@ -785,6 +785,7 @@ void Guild::Query(WorldSession *session)
data << uint32(BorderStyle);
data << uint32(BorderColor);
data << uint32(BackgroundColor);
+ data << uint32(0); // something new in WotLK
session->SendPacket( &data );
sLog.outDebug( "WORLD: Sent (SMSG_GUILD_QUERY_RESPONSE)" );
@@ -1212,18 +1213,19 @@ void Guild::LoadGuildBankFromDB()
delete result;
- // 0 1 2 3
- result = CharacterDatabase.PQuery("SELECT TabId, SlotId, item_guid, item_entry FROM guild_bank_item WHERE guildid='%u' ORDER BY TabId", Id);
+ // data needs to be at first place for Item::LoadFromDB
+ // 0 1 2 3 4
+ result = CharacterDatabase.PQuery("SELECT data, TabId, SlotId, item_guid, item_entry FROM guild_bank_item JOIN item_instance ON item_guid = guid WHERE guildid='%u' ORDER BY TabId", Id);
if(!result)
return;
do
{
Field *fields = result->Fetch();
- uint8 TabId = fields[0].GetUInt8();
- uint8 SlotId = fields[1].GetUInt8();
- uint32 ItemGuid = fields[2].GetUInt32();
- uint32 ItemEntry = fields[3].GetUInt32();
+ uint8 TabId = fields[1].GetUInt8();
+ uint8 SlotId = fields[2].GetUInt8();
+ uint32 ItemGuid = fields[3].GetUInt32();
+ uint32 ItemEntry = fields[4].GetUInt32();
if (TabId >= purchased_tabs || TabId >= GUILD_BANK_MAX_TABS)
{
@@ -1246,7 +1248,7 @@ void Guild::LoadGuildBankFromDB()
}
Item *pItem = NewItemOrBag(proto);
- if(!pItem->LoadFromDB(ItemGuid, 0))
+ if(!pItem->LoadFromDB(ItemGuid, 0, result))
{
CharacterDatabase.PExecute("DELETE FROM guild_bank_item WHERE guildid='%u' AND TabId='%u' AND SlotId='%u'", Id, uint32(TabId), uint32(SlotId));
sLog.outError("Item GUID %u not found in item_instance, deleting from Guild Bank!", ItemGuid);
@@ -1602,7 +1604,21 @@ void Guild::DisplayGuildBankLogs(WorldSession *session, uint8 TabId)
{
data << uint8((*itr)->LogEntry);
data << uint64(MAKE_NEW_GUID((*itr)->PlayerGuid,0,HIGHGUID_PLAYER));
- data << uint32((*itr)->ItemOrMoney);
+ if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_REPAIR_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_UNK1 ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_UNK2)
+ {
+ data << uint32((*itr)->ItemOrMoney);
+ }
+ else
+ {
+ data << uint32((*itr)->ItemOrMoney);
+ data << uint32((*itr)->ItemStackCount);
+ if ((*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM || (*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM2)
+ data << uint8((*itr)->DestTabId); // moved tab
+ }
data << uint32(time(NULL)-(*itr)->TimeStamp);
}
session->SendPacket(&data);
@@ -1618,10 +1634,21 @@ void Guild::DisplayGuildBankLogs(WorldSession *session, uint8 TabId)
{
data << uint8((*itr)->LogEntry);
data << uint64(MAKE_NEW_GUID((*itr)->PlayerGuid,0,HIGHGUID_PLAYER));
- data << uint32((*itr)->ItemOrMoney);
- data << uint8((*itr)->ItemStackCount);
- if ((*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM || (*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM2)
- data << uint8((*itr)->DestTabId); // moved tab
+ if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_REPAIR_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_UNK1 ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_UNK2)
+ {
+ data << uint32((*itr)->ItemOrMoney);
+ }
+ else
+ {
+ data << uint32((*itr)->ItemOrMoney);
+ data << uint32((*itr)->ItemStackCount);
+ if ((*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM || (*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM2)
+ data << uint8((*itr)->DestTabId); // moved tab
+ }
data << uint32(time(NULL)-(*itr)->TimeStamp);
}
session->SendPacket(&data);
@@ -1703,7 +1730,7 @@ void Guild::AppendDisplayGuildBankSlot( WorldPacket& data, GuildBankTab const *t
// SuffixFactor +4
data << (uint32) pItem->GetItemSuffixFactor();
// +12 // ITEM_FIELD_STACK_COUNT
- data << uint8(pItem->GetCount());
+ data << uint32(pItem->GetCount());
data << uint32(0); // +16 // Unknown value
data << uint8(0); // unknown 2.4.2
if (uint32 Enchant0 = pItem->GetEnchantmentId(PERM_ENCHANTMENT_SLOT))