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-rw-r--r--src/game/Guild.cpp103
1 files changed, 65 insertions, 38 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp
index 87dbb81c5c6..205277be2d0 100644
--- a/src/game/Guild.cpp
+++ b/src/game/Guild.cpp
@@ -21,7 +21,6 @@
#include "Database/DatabaseEnv.h"
#include "WorldPacket.h"
#include "WorldSession.h"
-#include "MapManager.h"
#include "Player.h"
#include "Opcodes.h"
#include "ObjectMgr.h"
@@ -29,6 +28,7 @@
#include "Chat.h"
#include "SocialMgr.h"
#include "Util.h"
+#include "Language.h"
Guild::Guild()
{
@@ -52,27 +52,25 @@ Guild::~Guild()
}
-bool Guild::create(uint64 lGuid, std::string gname)
+bool Guild::create(Player* leader, std::string gname)
{
- std::string rname;
- std::string lName;
-
- if(!objmgr.GetPlayerNameByGUID(lGuid, lName))
- return false;
if(objmgr.GetGuildByName(gname))
return false;
- sLog.outDebug("GUILD: creating guild %s to leader: %u", gname.c_str(), GUID_LOPART(lGuid));
+ WorldSession* lSession = leader->GetSession();
+ if(!lSession)
+ return false;
- leaderGuid = lGuid;
+ leaderGuid = leader->GetGUID();
name = gname;
GINFO = "";
MOTD = "No message set.";
guildbank_money = 0;
purchased_tabs = 0;
-
Id = objmgr.GenerateGuildId();
+ sLog.outDebug("GUILD: creating guild %s to leader: %u", gname.c_str(), GUID_LOPART(leaderGuid));
+
// gname already assigned to Guild::name, use it to encode string for DB
CharacterDatabase.escape_string(gname);
@@ -86,22 +84,17 @@ bool Guild::create(uint64 lGuid, std::string gname)
CharacterDatabase.PExecute("DELETE FROM guild_rank WHERE guildid='%u'", Id);
CharacterDatabase.PExecute("DELETE FROM guild_member WHERE guildid='%u'", Id);
CharacterDatabase.PExecute("INSERT INTO guild (guildid,name,leaderguid,info,motd,createdate,EmblemStyle,EmblemColor,BorderStyle,BorderColor,BackgroundColor,BankMoney) "
- "VALUES('%u','%s','%u', '%s', '%s', NOW(),'%u','%u','%u','%u','%u','" I64FMTD "')",
+ "VALUES('%u','%s','%u', '%s', '%s', NOW(),'%u','%u','%u','%u','%u','" UI64FMTD "')",
Id, gname.c_str(), GUID_LOPART(leaderGuid), dbGINFO.c_str(), dbMOTD.c_str(), EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor, guildbank_money);
CharacterDatabase.CommitTransaction();
- rname = "Guild Master";
- CreateRank(rname,GR_RIGHT_ALL);
- rname = "Officer";
- CreateRank(rname,GR_RIGHT_ALL);
- rname = "Veteran";
- CreateRank(rname,GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
- rname = "Member";
- CreateRank(rname,GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
- rname = "Initiate";
- CreateRank(rname,GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
+ CreateRank(lSession->GetMangosString(LANG_GUILD_MASTER), GR_RIGHT_ALL);
+ CreateRank(lSession->GetMangosString(LANG_GUILD_OFFICER), GR_RIGHT_ALL);
+ CreateRank(lSession->GetMangosString(LANG_GUILD_VETERAN), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
+ CreateRank(lSession->GetMangosString(LANG_GUILD_MEMBER), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
+ CreateRank(lSession->GetMangosString(LANG_GUILD_INITIATE),GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
- return AddMember(lGuid, (uint32)GR_GUILDMASTER);
+ return AddMember(leaderGuid, (uint32)GR_GUILDMASTER);
}
bool Guild::AddMember(uint64 plGuid, uint32 plRank)
@@ -569,7 +562,7 @@ void Guild::BroadcastToOfficers(WorldSession *session, const std::string& msg, u
{
if (session && session->GetPlayer() && HasRankRight(session->GetPlayer()->GetRank(),GR_RIGHT_OFFCHATSPEAK))
{
- for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
WorldPacket data;
ChatHandler::FillMessageData(&data, session, CHAT_MSG_OFFICER, language, NULL, 0, msg.c_str(),NULL);
@@ -584,7 +577,7 @@ void Guild::BroadcastToOfficers(WorldSession *session, const std::string& msg, u
void Guild::BroadcastPacket(WorldPacket *packet)
{
- for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER));
if(player)
@@ -594,7 +587,7 @@ void Guild::BroadcastPacket(WorldPacket *packet)
void Guild::BroadcastPacketToRank(WorldPacket *packet, uint32 rankId)
{
- for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
+ for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr)
{
if (itr->second.RankId == rankId)
{
@@ -621,7 +614,7 @@ void Guild::CreateRank(std::string name_,uint32 rights)
// name now can be used for encoding to DB
CharacterDatabase.escape_string(name_);
- CharacterDatabase.PExecute( "INSERT INTO guild_rank (guildid,rid,rname,rights) VALUES ('%u', '%u', '%s', '%u')", Id, m_ranks.size(), name_.c_str(), rights );
+ CharacterDatabase.PExecute( "INSERT INTO guild_rank (guildid,rid,rname,rights) VALUES ('%u', '%u', '%s', '%u')", Id, (unsigned int)m_ranks.size(), name_.c_str(), rights );
}
void Guild::AddRank(const std::string& name_,uint32 rights, uint32 money)
@@ -681,7 +674,7 @@ void Guild::SetRankRights(uint32 rankId, uint32 rights)
int32 Guild::GetRank(uint32 LowGuid)
{
- MemberList::iterator itr = members.find(LowGuid);
+ MemberList::const_iterator itr = members.find(LowGuid);
if (itr==members.end())
return -1;
@@ -696,7 +689,7 @@ void Guild::Disband()
while (!members.empty())
{
- MemberList::iterator itr = members.begin();
+ MemberList::const_iterator itr = members.begin();
DelMember(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER), true);
}
@@ -785,6 +778,7 @@ void Guild::Query(WorldSession *session)
data << uint32(BorderStyle);
data << uint32(BorderColor);
data << uint32(BackgroundColor);
+ data << uint32(0); // something new in WotLK
session->SendPacket( &data );
sLog.outDebug( "WORLD: Sent (SMSG_GUILD_QUERY_RESPONSE)" );
@@ -940,7 +934,7 @@ void Guild::LogGuildEvent(uint8 EventType, uint32 PlayerGuid1, uint32 PlayerGuid
// Add entry to map
m_GuildEventlog.push_back(NewEvent);
// Add new eventlog entry into DB
- CharacterDatabase.PExecute("INSERT INTO guild_eventlog (guildid, LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp) VALUES ('%u','%u','%u','%u','%u','%u','" I64FMTD "')",
+ CharacterDatabase.PExecute("INSERT INTO guild_eventlog (guildid, LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp) VALUES ('%u','%u','%u','%u','%u','%u','" UI64FMTD "')",
Id, NewEvent->LogGuid, uint32(NewEvent->EventType), NewEvent->PlayerGuid1, NewEvent->PlayerGuid2, uint32(NewEvent->NewRank), NewEvent->TimeStamp);
}
@@ -1323,7 +1317,7 @@ void Guild::SetBankMoney(int64 money)
money = 0;
guildbank_money = money;
- CharacterDatabase.PExecute("UPDATE guild SET BankMoney='" I64FMTD "' WHERE guildid='%u'", money, Id);
+ CharacterDatabase.PExecute("UPDATE guild SET BankMoney='" UI64FMTD "' WHERE guildid='%u'", money, Id);
}
// *************************************************
@@ -1603,7 +1597,21 @@ void Guild::DisplayGuildBankLogs(WorldSession *session, uint8 TabId)
{
data << uint8((*itr)->LogEntry);
data << uint64(MAKE_NEW_GUID((*itr)->PlayerGuid,0,HIGHGUID_PLAYER));
- data << uint32((*itr)->ItemOrMoney);
+ if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_REPAIR_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_UNK1 ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_UNK2)
+ {
+ data << uint32((*itr)->ItemOrMoney);
+ }
+ else
+ {
+ data << uint32((*itr)->ItemOrMoney);
+ data << uint32((*itr)->ItemStackCount);
+ if ((*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM || (*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM2)
+ data << uint8((*itr)->DestTabId); // moved tab
+ }
data << uint32(time(NULL)-(*itr)->TimeStamp);
}
session->SendPacket(&data);
@@ -1619,10 +1627,21 @@ void Guild::DisplayGuildBankLogs(WorldSession *session, uint8 TabId)
{
data << uint8((*itr)->LogEntry);
data << uint64(MAKE_NEW_GUID((*itr)->PlayerGuid,0,HIGHGUID_PLAYER));
- data << uint32((*itr)->ItemOrMoney);
- data << uint8((*itr)->ItemStackCount);
- if ((*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM || (*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM2)
- data << uint8((*itr)->DestTabId); // moved tab
+ if ((*itr)->LogEntry == GUILD_BANK_LOG_DEPOSIT_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_WITHDRAW_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_REPAIR_MONEY ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_UNK1 ||
+ (*itr)->LogEntry == GUILD_BANK_LOG_UNK2)
+ {
+ data << uint32((*itr)->ItemOrMoney);
+ }
+ else
+ {
+ data << uint32((*itr)->ItemOrMoney);
+ data << uint32((*itr)->ItemStackCount);
+ if ((*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM || (*itr)->LogEntry == GUILD_BANK_LOG_MOVE_ITEM2)
+ data << uint8((*itr)->DestTabId); // moved tab
+ }
data << uint32(time(NULL)-(*itr)->TimeStamp);
}
session->SendPacket(&data);
@@ -1664,7 +1683,7 @@ void Guild::LogBankEvent(uint8 LogEntry, uint8 TabId, uint32 PlayerGuidLow, uint
}
m_GuildBankEventLog_Item[TabId].push_back(NewEvent);
}
- CharacterDatabase.PExecute("INSERT INTO guild_bank_eventlog (guildid,LogGuid,LogEntry,TabId,PlayerGuid,ItemOrMoney,ItemStackCount,DestTabId,TimeStamp) VALUES ('%u','%u','%u','%u','%u','%u','%u','%u','" I64FMTD "')",
+ CharacterDatabase.PExecute("INSERT INTO guild_bank_eventlog (guildid,LogGuid,LogEntry,TabId,PlayerGuid,ItemOrMoney,ItemStackCount,DestTabId,TimeStamp) VALUES ('%u','%u','%u','%u','%u','%u','%u','%u','" UI64FMTD "')",
Id, NewEvent->LogGuid, uint32(NewEvent->LogEntry), uint32(TabId), NewEvent->PlayerGuid, NewEvent->ItemOrMoney, uint32(NewEvent->ItemStackCount), uint32(NewEvent->DestTabId), NewEvent->TimeStamp);
}
@@ -1704,7 +1723,7 @@ void Guild::AppendDisplayGuildBankSlot( WorldPacket& data, GuildBankTab const *t
// SuffixFactor +4
data << (uint32) pItem->GetItemSuffixFactor();
// +12 // ITEM_FIELD_STACK_COUNT
- data << uint8(pItem->GetCount());
+ data << uint32(pItem->GetCount());
data << uint32(0); // +16 // Unknown value
data << uint8(0); // unknown 2.4.2
if (uint32 Enchant0 = pItem->GetEnchantmentId(PERM_ENCHANTMENT_SLOT))
@@ -1961,6 +1980,9 @@ void Guild::SetGuildBankTabText(uint8 TabId, std::string text)
CharacterDatabase.escape_string(text);
CharacterDatabase.PExecute("UPDATE guild_bank_tab SET TabText='%s' WHERE guildid='%u' AND TabId='%u'", text.c_str(), Id, uint32(TabId));
+
+ // announce
+ SendGuildBankTabText(NULL,TabId);
}
void Guild::SendGuildBankTabText(WorldSession *session, uint8 TabId)
@@ -1975,7 +1997,12 @@ void Guild::SendGuildBankTabText(WorldSession *session, uint8 TabId)
WorldPacket data(MSG_QUERY_GUILD_BANK_TEXT, 1+tab->Text.size()+1);
data << uint8(TabId);
data << tab->Text;
- session->SendPacket(&data);
+
+ if(session)
+ session->SendPacket(&data);
+ else
+ BroadcastPacket(&data);
+
}
bool GuildItemPosCount::isContainedIn(GuildItemPosCountVec const &vec) const