diff options
Diffstat (limited to 'src/game/Guild.cpp')
-rw-r--r-- | src/game/Guild.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp index b77bbf33864..8bd4d806ab8 100644 --- a/src/game/Guild.cpp +++ b/src/game/Guild.cpp @@ -1115,17 +1115,17 @@ void Guild::LoadGuildBankFromDB() // data needs to be at first place for Item::LoadFromDB // 0 1 2 3 4 - result = CharacterDatabase.PQuery("SELECT data, TabId, SlotId, item_guid, item_entry FROM guild_bank_item JOIN item_instance ON item_guid = guid WHERE guildid='%u' ORDER BY TabId", m_Id); + result = CharacterDatabase.PQuery("SELECT data, text, TabId, SlotId, item_guid, item_entry FROM guild_bank_item JOIN item_instance ON item_guid = guid WHERE guildid='%u' ORDER BY TabId", m_Id); if (!result) return; do { Field *fields = result->Fetch(); - uint8 TabId = fields[1].GetUInt8(); - uint8 SlotId = fields[2].GetUInt8(); - uint32 ItemGuid = fields[3].GetUInt32(); - uint32 ItemEntry = fields[4].GetUInt32(); + uint8 TabId = fields[2].GetUInt8(); + uint8 SlotId = fields[3].GetUInt8(); + uint32 ItemGuid = fields[4].GetUInt32(); + uint32 ItemEntry = fields[5].GetUInt32(); if (TabId >= m_PurchasedTabs || TabId >= GUILD_BANK_MAX_TABS) { |