diff options
Diffstat (limited to 'src/game/Guild.cpp')
| -rw-r--r-- | src/game/Guild.cpp | 26 |
1 files changed, 17 insertions, 9 deletions
diff --git a/src/game/Guild.cpp b/src/game/Guild.cpp index 71434e7e0df..6c158888310 100644 --- a/src/game/Guild.cpp +++ b/src/game/Guild.cpp @@ -361,7 +361,7 @@ bool Guild::FillPlayerData(uint64 guid, MemberSlot* memslot) } else { - PCachePlayerInfo pInfo = objmgr.GetPlayerInfoFromCache(GUID_LOPART(guid)); + PCachePlayerInfo pInfo = objmgr.GetPlayerInfoFromCache(GUID_LOPART(guid)); if(pInfo) { plName = pInfo->sPlayerName; @@ -412,7 +412,7 @@ bool Guild::FillPlayerData(uint64 guid, MemberSlot* memslot) return false; } } - } + } memslot->name = plName; memslot->level = plLevel; @@ -709,7 +709,7 @@ void Guild::Disband() CharacterDatabase.PExecute("DELETE FROM guild_bank_eventlog WHERE guildid = '%u'",Id); CharacterDatabase.PExecute("DELETE FROM guild_eventlog WHERE guildid = '%u'",Id); CharacterDatabase.CommitTransaction(); - objmgr.RemoveGuild(this); + objmgr.RemoveGuild(Id); } void Guild::Roster(WorldSession *session) @@ -721,7 +721,7 @@ void Guild::Roster(WorldSession *session) data << GINFO; data << (uint32)m_ranks.size(); - for (RankList::iterator ritr = m_ranks.begin(); ritr != m_ranks.end();++ritr) + for (RankList::const_iterator ritr = m_ranks.begin(); ritr != m_ranks.end(); ++ritr) { data << (uint32)ritr->rights; data << (uint32)ritr->BankMoneyPerDay; // count of: withdraw gold(gold/day) Note: in game set gold, in packet set bronze. @@ -731,7 +731,7 @@ void Guild::Roster(WorldSession *session) data << (uint32)ritr->TabSlotPerDay[i]; // for TAB_i count of: withdraw items(stack/day) } } - for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr) + for (MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr) { if (Player *pl = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER))) { @@ -771,7 +771,7 @@ void Guild::Query(WorldSession *session) data << Id; data << name; - RankList::iterator itr; + for (size_t i = 0 ; i < 10; ++i) // show always 10 ranks { if(i < m_ranks.size()) @@ -1023,7 +1023,7 @@ void Guild::DisplayGuildBankContentUpdate(uint8 TabId, int32 slot1, int32 slot2) AppendDisplayGuildBankSlot(data, tab, slot2); } - for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr) + for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr) { Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); if(!player) @@ -1061,7 +1061,7 @@ void Guild::DisplayGuildBankContentUpdate(uint8 TabId, GuildItemPosCountVec cons for(GuildItemPosCountVec::const_iterator itr = slots.begin(); itr != slots.end(); ++itr) AppendDisplayGuildBankSlot(data, tab, itr->slot); - for(MemberList::iterator itr = members.begin(); itr != members.end(); ++itr) + for(MemberList::const_iterator itr = members.begin(); itr != members.end(); ++itr) { Player *player = ObjectAccessor::FindPlayer(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER)); if(!player) @@ -1987,6 +1987,9 @@ void Guild::SetGuildBankTabText(uint8 TabId, std::string text) CharacterDatabase.escape_string(text); CharacterDatabase.PExecute("UPDATE guild_bank_tab SET TabText='%s' WHERE guildid='%u' AND TabId='%u'", text.c_str(), Id, uint32(TabId)); + + // announce + SendGuildBankTabText(NULL,TabId); } void Guild::SendGuildBankTabText(WorldSession *session, uint8 TabId) @@ -2001,7 +2004,12 @@ void Guild::SendGuildBankTabText(WorldSession *session, uint8 TabId) WorldPacket data(MSG_QUERY_GUILD_BANK_TEXT, 1+tab->Text.size()+1); data << uint8(TabId); data << tab->Text; - session->SendPacket(&data); + + if(session) + session->SendPacket(&data); + else + BroadcastPacket(&data); + } bool GuildItemPosCount::isContainedIn(GuildItemPosCountVec const &vec) const |
