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Diffstat (limited to 'src/game/GuildHandler.cpp')
-rw-r--r--src/game/GuildHandler.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/GuildHandler.cpp b/src/game/GuildHandler.cpp
index ac91f47bf95..1b8ec5eb836 100644
--- a/src/game/GuildHandler.cpp
+++ b/src/game/GuildHandler.cpp
@@ -905,7 +905,7 @@ void WorldSession::HandleGuildBankQuery( WorldPacket & recv_data )
uint8 unk;
recv_data >> GoGuid >> unk;
- if (!objmgr.IsGuildVaultGameObject(_player, GoGuid))
+ if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
return;
if (uint32 GuildId = GetPlayer()->GetGuildId())
@@ -929,7 +929,7 @@ void WorldSession::HandleGuildBankTabColon( WorldPacket & recv_data )
uint8 TabId,unk1;
recv_data >> GoGuid >> TabId >> unk1;
- if (!objmgr.IsGuildVaultGameObject(_player, GoGuid))
+ if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
return;
uint32 GuildId = GetPlayer()->GetGuildId();
@@ -958,7 +958,7 @@ void WorldSession::HandleGuildBankDeposit( WorldPacket & recv_data )
if (!money)
return;
- if (!objmgr.IsGuildVaultGameObject(_player, GoGuid))
+ if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
return;
uint32 GuildId = GetPlayer()->GetGuildId();
@@ -1006,7 +1006,7 @@ void WorldSession::HandleGuildBankWithdraw( WorldPacket & recv_data )
if (!money)
return;
- if (!objmgr.IsGuildVaultGameObject(_player, GoGuid))
+ if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
return;
uint32 GuildId = GetPlayer()->GetGuildId();
@@ -1108,7 +1108,7 @@ void WorldSession::HandleGuildBankDepositItem( WorldPacket & recv_data )
return;
}
- if (!objmgr.IsGuildVaultGameObject(_player, GoGuid))
+ if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
return;
uint32 GuildId = GetPlayer()->GetGuildId();
@@ -1563,7 +1563,7 @@ void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data )
recv_data >> GoGuid;
recv_data >> TabId;
- if (!objmgr.IsGuildVaultGameObject(_player, GoGuid))
+ if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
return;
uint32 GuildId = GetPlayer()->GetGuildId();
@@ -1620,7 +1620,7 @@ void WorldSession::HandleGuildBankModifyTab( WorldPacket & recv_data )
if(IconIndex.empty())
return;
- if (!objmgr.IsGuildVaultGameObject(_player, GoGuid))
+ if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
return;
uint32 GuildId = GetPlayer()->GetGuildId();