diff options
Diffstat (limited to 'src/game/GuildHandler.cpp')
| -rw-r--r-- | src/game/GuildHandler.cpp | 27 | 
1 files changed, 13 insertions, 14 deletions
diff --git a/src/game/GuildHandler.cpp b/src/game/GuildHandler.cpp index 77e9af49ed3..1b8ec5eb836 100644 --- a/src/game/GuildHandler.cpp +++ b/src/game/GuildHandler.cpp @@ -1,7 +1,7 @@  /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>   * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>   *   * This program is free software; you can redistribute it and/or modify   * it under the terms of the GNU General Public License as published by @@ -26,7 +26,6 @@  #include "Log.h"  #include "Opcodes.h"  #include "Guild.h" -#include "MapManager.h"  #include "GossipDef.h"  #include "SocialMgr.h" @@ -65,7 +64,7 @@ void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)          return;      Guild *guild = new Guild; -    if(!guild->create(GetPlayer()->GetGUID(),gname)) +    if(!guild->create(GetPlayer(),gname))      {          delete guild;          return; @@ -375,7 +374,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)      guild->ChangeRank(plGuid, (slot->RankId+1));      // Put record into guildlog -    guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), (slot->RankId)); +    guild->LogGuildEvent(GUILD_EVENT_LOG_DEMOTE_PLAYER, GetPlayer()->GetGUIDLow(), GUID_LOPART(plGuid), slot->RankId);      WorldPacket data(SMSG_GUILD_EVENT, (2+30));             // guess size      data << (uint8)GE_DEMOTION; @@ -663,7 +662,7 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)      guild->SetRankName(rankId, rankname);      if(rankId==GR_GUILDMASTER)                              // prevent loss leader rights -        rights |= GR_RIGHT_ALL; +        rights = GR_RIGHT_ALL;      guild->SetRankRights(rankId, rights); @@ -794,7 +793,7 @@ void WorldSession::HandleGuildSaveEmblemOpcode(WorldPacket& recvPacket)      // remove fake death      if(GetPlayer()->hasUnitState(UNIT_STAT_DIED)) -        GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH); +        GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);      recvPacket >> EmblemStyle;      recvPacket >> EmblemColor; @@ -906,7 +905,7 @@ void WorldSession::HandleGuildBankQuery( WorldPacket & recv_data )      uint8  unk;      recv_data >> GoGuid >> unk; -    if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) +    if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))          return;      if (uint32 GuildId = GetPlayer()->GetGuildId()) @@ -930,7 +929,7 @@ void WorldSession::HandleGuildBankTabColon( WorldPacket & recv_data )      uint8 TabId,unk1;      recv_data >> GoGuid >> TabId >> unk1; -    if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) +    if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))          return;      uint32 GuildId = GetPlayer()->GetGuildId(); @@ -959,7 +958,7 @@ void WorldSession::HandleGuildBankDeposit( WorldPacket & recv_data )      if (!money)          return; -    if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) +    if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))          return;      uint32 GuildId = GetPlayer()->GetGuildId(); @@ -1007,7 +1006,7 @@ void WorldSession::HandleGuildBankWithdraw( WorldPacket & recv_data )      if (!money)          return; -    if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) +    if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))          return;      uint32 GuildId = GetPlayer()->GetGuildId(); @@ -1109,7 +1108,7 @@ void WorldSession::HandleGuildBankDepositItem( WorldPacket & recv_data )              return;      } -    if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) +    if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))          return;      uint32 GuildId = GetPlayer()->GetGuildId(); @@ -1564,7 +1563,7 @@ void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data )      recv_data >> GoGuid;      recv_data >> TabId; -    if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) +    if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))          return;      uint32 GuildId = GetPlayer()->GetGuildId(); @@ -1621,7 +1620,7 @@ void WorldSession::HandleGuildBankModifyTab( WorldPacket & recv_data )      if(IconIndex.empty())          return; -    if (!objmgr.IsGuildVaultGameObject(_player, GoGuid)) +    if (!objmgr.IsGameObjectOfTypeInRange(_player, GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))          return;      uint32 GuildId = GetPlayer()->GetGuildId();  | 
