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-rw-r--r--src/game/HostilRefManager.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/HostilRefManager.h b/src/game/HostilRefManager.h
index 316509e3908..a25a6011575 100644
--- a/src/game/HostilRefManager.h
+++ b/src/game/HostilRefManager.h
@@ -44,9 +44,9 @@ class HostilRefManager : public RefManager<Unit, ThreatManager>
// send threat to all my hateres for the pVictim
// The pVictim is hated than by them as well
// use for buffs and healing threat functionality
- void threatAssist(Unit *pVictim, float threat, SpellEntry const *threatSpell = 0, bool pSingleTarget=false);
+ void threatAssist(Unit *pVictim, float fThreat, SpellEntry const *threatSpell = 0, bool pSingleTarget = false);
- void addThreatPercent(int32 pValue);
+ void addThreatPercent(int32 iPercent);
// The references are not needed anymore
// tell the source to remove them from the list and free the mem
@@ -56,10 +56,10 @@ class HostilRefManager : public RefManager<Unit, ThreatManager>
void updateThreatTables();
- void setOnlineOfflineState(bool pIsOnline);
+ void setOnlineOfflineState(bool bIsOnline);
// set state for one reference, defined by Unit
- void setOnlineOfflineState(Unit *pCreature,bool pIsOnline);
+ void setOnlineOfflineState(Unit *pCreature, bool bIsOnline);
// delete one reference, defined by Unit
void deleteReference(Unit *pCreature);