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-rw-r--r--src/game/InstanceData.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/InstanceData.h b/src/game/InstanceData.h
index a277907a30a..ccc389d8cc2 100644
--- a/src/game/InstanceData.h
+++ b/src/game/InstanceData.h
@@ -152,10 +152,8 @@ class TRINITY_DLL_SPEC InstanceData : public ZoneScript
//sends world state update to all players in instance
void DoUpdateWorldState(uint32 uiStateId, uint32 uiStateData);
- /* Not used anywhere yet, not sure if they're needed:
// Send Notify to all players in instance
void DoSendNotifyToInstance(const char *format,...);
- */
// Complete Achievement for all players in instance
void DoCompleteAchievement(uint32 achievement);