diff options
Diffstat (limited to 'src/game/InstanceSaveMgr.cpp')
-rw-r--r-- | src/game/InstanceSaveMgr.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/game/InstanceSaveMgr.cpp b/src/game/InstanceSaveMgr.cpp index 90714356fc1..667cd289c77 100644 --- a/src/game/InstanceSaveMgr.cpp +++ b/src/game/InstanceSaveMgr.cpp @@ -57,13 +57,13 @@ InstanceSaveManager::~InstanceSaveManager() for (InstanceSaveHashMap::iterator itr = m_instanceSaveById.begin(); itr != m_instanceSaveById.end(); ++itr) { InstanceSave *save = itr->second; - for(InstanceSave::PlayerListType::iterator itr2 = save->m_playerList.begin(), next = itr2; itr2 != save->m_playerList.end(); itr2 = next) + for (InstanceSave::PlayerListType::iterator itr2 = save->m_playerList.begin(), next = itr2; itr2 != save->m_playerList.end(); itr2 = next) { ++next; (*itr2)->UnbindInstance(save->GetMapId(), save->GetDifficulty(), true); } save->m_playerList.clear(); - for(InstanceSave::GroupListType::iterator itr2 = save->m_groupList.begin(), next = itr2; itr2 != save->m_groupList.end(); itr2 = next) + for (InstanceSave::GroupListType::iterator itr2 = save->m_groupList.begin(), next = itr2; itr2 != save->m_groupList.end(); itr2 = next) { ++next; (*itr2)->UnbindInstance(save->GetMapId(), save->GetDifficulty(), true); @@ -233,7 +233,7 @@ void InstanceSaveManager::_DelHelper(DatabaseType &db, const char *fields, const { Field *fields = result->Fetch(); std::ostringstream ss; - for(size_t i = 0; i < fieldTokens.size(); i++) + for (size_t i = 0; i < fieldTokens.size(); i++) { std::string fieldValue = fields[i].GetCppString(); db.escape_string(fieldValue); @@ -440,7 +440,7 @@ void InstanceSaveManager::LoadResetTimes() } // schedule the reset times - for(ResetTimeMapType::iterator itr = InstResetTime.begin(); itr != InstResetTime.end(); ++itr) + for (ResetTimeMapType::iterator itr = InstResetTime.begin(); itr != InstResetTime.end(); ++itr) if(itr->second.second > now) ScheduleReset(true, itr->second.second, InstResetEvent(0, itr->second.first, itr->first)); } @@ -479,7 +479,7 @@ void InstanceSaveManager::LoadResetTimes() // calculate new global reset times for expired instances and those that have never been reset yet // add the global reset times to the priority queue - for(uint32 i = 0; i < sInstanceTemplate.MaxEntry; i++) + for (uint32 i = 0; i < sInstanceTemplate.MaxEntry; i++) { InstanceTemplate const* temp = objmgr.GetInstanceTemplate(i); if(!temp) continue; @@ -512,7 +512,7 @@ void InstanceSaveManager::LoadResetTimes() // schedule the global reset/warning uint8 type = 1; static int tim[4] = {3600, 900, 300, 60}; - for(; type < 4; type++) + for (; type < 4; type++) if(t - tim[type-1] > now) break; ScheduleReset(true, t - tim[type-1], InstResetEvent(type, i)); } @@ -527,12 +527,12 @@ void InstanceSaveManager::ScheduleReset(bool add, time_t time, InstResetEvent ev ResetTimeQueue::iterator itr; std::pair<ResetTimeQueue::iterator, ResetTimeQueue::iterator> range; range = m_resetTimeQueue.equal_range(time); - for(itr = range.first; itr != range.second; ++itr) + for (itr = range.first; itr != range.second; ++itr) if(itr->second == event) { m_resetTimeQueue.erase(itr); return; } // in case the reset time changed (should happen very rarely), we search the whole queue if(itr == range.second) { - for(itr = m_resetTimeQueue.begin(); itr != m_resetTimeQueue.end(); ++itr) + for (itr = m_resetTimeQueue.begin(); itr != m_resetTimeQueue.end(); ++itr) if(itr->second == event) { m_resetTimeQueue.erase(itr); return; } if(itr == m_resetTimeQueue.end()) sLog.outError("InstanceSaveManager::ScheduleReset: cannot cancel the reset, the event(%d,%d,%d) was not found!", event.type, event.mapid, event.instanceId); @@ -627,7 +627,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, bool warn, uint32 timeLe } // remove all binds to instances of the given map - for(InstanceSaveHashMap::iterator itr = m_instanceSaveById.begin(); itr != m_instanceSaveById.end();) + for (InstanceSaveHashMap::iterator itr = m_instanceSaveById.begin(); itr != m_instanceSaveById.end(); ) { if(itr->second->GetMapId() == mapid) _ResetSave(itr); @@ -656,7 +656,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, bool warn, uint32 timeLe MapInstanced::InstancedMaps &instMaps = ((MapInstanced*)map)->GetInstancedMaps(); MapInstanced::InstancedMaps::iterator mitr; - for(mitr = instMaps.begin(); mitr != instMaps.end(); ++mitr) + for (mitr = instMaps.begin(); mitr != instMaps.end(); ++mitr) { Map *map2 = mitr->second; if(!map2->IsDungeon()) continue; @@ -670,7 +670,7 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, bool warn, uint32 timeLe uint32 InstanceSaveManager::GetNumBoundPlayersTotal() { uint32 ret = 0; - for(InstanceSaveHashMap::iterator itr = m_instanceSaveById.begin(); itr != m_instanceSaveById.end(); ++itr) + for (InstanceSaveHashMap::iterator itr = m_instanceSaveById.begin(); itr != m_instanceSaveById.end(); ++itr) ret += itr->second->GetPlayerCount(); return ret; } @@ -678,7 +678,7 @@ uint32 InstanceSaveManager::GetNumBoundPlayersTotal() uint32 InstanceSaveManager::GetNumBoundGroupsTotal() { uint32 ret = 0; - for(InstanceSaveHashMap::iterator itr = m_instanceSaveById.begin(); itr != m_instanceSaveById.end(); ++itr) + for (InstanceSaveHashMap::iterator itr = m_instanceSaveById.begin(); itr != m_instanceSaveById.end(); ++itr) ret += itr->second->GetGroupCount(); return ret; } |