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-rw-r--r--src/game/Item.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp
index 8454604a786..26f49097b65 100644
--- a/src/game/Item.cpp
+++ b/src/game/Item.cpp
@@ -350,7 +350,7 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result)
if (!result)
{
- sLog.outError("ERROR: Item (GUID: %u owner: %u) not found in table `item_instance`, can't load. ",guid,GUID_LOPART(owner_guid));
+ sLog.outError("Item (GUID: %u owner: %u) not found in table `item_instance`, can't load. ",guid,GUID_LOPART(owner_guid));
return false;
}
@@ -358,7 +358,7 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result)
if(!LoadValues(fields[0].GetString()))
{
- sLog.outError("ERROR: Item #%d have broken data in `data` field. Can't be loaded.",guid);
+ sLog.outError("Item #%d have broken data in `data` field. Can't be loaded.",guid);
if (delete_result) delete result;
return false;
}