diff options
Diffstat (limited to 'src/game/Item.cpp')
| -rw-r--r-- | src/game/Item.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp index 025a0a629aa..4a70e9340ce 100644 --- a/src/game/Item.cpp +++ b/src/game/Item.cpp @@ -730,8 +730,8 @@ bool Item::HasEnchantRequiredSkill(const Player *pPlayer) const for (uint32 enchant_slot = PERM_ENCHANTMENT_SLOT; enchant_slot < MAX_ENCHANTMENT_SLOT; ++enchant_slot) if (uint32 enchant_id = GetEnchantmentId(EnchantmentSlot(enchant_slot))) if (SpellItemEnchantmentEntry const* enchantEntry = sSpellItemEnchantmentStore.LookupEntry(enchant_id)) - if (enchantEntry->requiredSkill && pPlayer->GetSkillValue(enchantEntry->requiredSkill) < enchantEntry->requiredSkillValue) - return false; + if (enchantEntry->requiredSkill && pPlayer->GetSkillValue(enchantEntry->requiredSkill) < enchantEntry->requiredSkillValue) + return false; return true; } @@ -746,8 +746,8 @@ uint32 Item::GetEnchantRequiredLevel() const for (uint32 enchant_slot = PERM_ENCHANTMENT_SLOT; enchant_slot < MAX_ENCHANTMENT_SLOT; ++enchant_slot) if (uint32 enchant_id = GetEnchantmentId(EnchantmentSlot(enchant_slot))) if (SpellItemEnchantmentEntry const* enchantEntry = sSpellItemEnchantmentStore.LookupEntry(enchant_id)) - if (enchantEntry->requiredLevel > level) - level = enchantEntry->requiredLevel; + if (enchantEntry->requiredLevel > level) + level = enchantEntry->requiredLevel; return level; } |
