diff options
Diffstat (limited to 'src/game/Item.h')
-rw-r--r-- | src/game/Item.h | 49 |
1 files changed, 27 insertions, 22 deletions
diff --git a/src/game/Item.h b/src/game/Item.h index 3417f2fcc6d..f30fb8dd461 100644 --- a/src/game/Item.h +++ b/src/game/Item.h @@ -1,7 +1,7 @@ /* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -148,29 +148,32 @@ enum SellFailure // -1 from client enchantment slot number enum EnchantmentSlot { - PERM_ENCHANTMENT_SLOT = 0, - TEMP_ENCHANTMENT_SLOT = 1, - SOCK_ENCHANTMENT_SLOT = 2, - SOCK_ENCHANTMENT_SLOT_2 = 3, - SOCK_ENCHANTMENT_SLOT_3 = 4, - BONUS_ENCHANTMENT_SLOT = 5, - MAX_INSPECTED_ENCHANTMENT_SLOT = 6, - - PROP_ENCHANTMENT_SLOT_0 = 6, // used with RandomSuffix - PROP_ENCHANTMENT_SLOT_1 = 7, // used with RandomSuffix - PROP_ENCHANTMENT_SLOT_2 = 8, // used with RandomSuffix and RandomProperty - PROP_ENCHANTMENT_SLOT_3 = 9, // used with RandomProperty - PROP_ENCHANTMENT_SLOT_4 = 10, // used with RandomProperty - MAX_ENCHANTMENT_SLOT = 11 + PERM_ENCHANTMENT_SLOT = 0, + TEMP_ENCHANTMENT_SLOT = 1, + SOCK_ENCHANTMENT_SLOT = 2, + SOCK_ENCHANTMENT_SLOT_2 = 3, + SOCK_ENCHANTMENT_SLOT_3 = 4, + BONUS_ENCHANTMENT_SLOT = 5, + PRISMATIC_ENCHANTMENT_SLOT = 6, // added at apply special permanent enchantment + MAX_INSPECTED_ENCHANTMENT_SLOT = 7, + + PROP_ENCHANTMENT_SLOT_0 = 7, // used with RandomSuffix + PROP_ENCHANTMENT_SLOT_1 = 8, // used with RandomSuffix + PROP_ENCHANTMENT_SLOT_2 = 9, // used with RandomSuffix and RandomProperty + PROP_ENCHANTMENT_SLOT_3 = 10, // used with RandomProperty + PROP_ENCHANTMENT_SLOT_4 = 11, // used with RandomProperty + MAX_ENCHANTMENT_SLOT = 12 }; -#define MAX_VISIBLE_ITEM_OFFSET 16 // 16 fields per visible item (creator(2) + enchantments(12) + properties(1) + pad(1)) +#define MAX_VISIBLE_ITEM_OFFSET 18 // 18 fields per visible item (creator(2) + enchantments(13) + properties(1) + seed(1) + pad(1)) + +#define MAX_GEM_SOCKETS MAX_ITEM_PROTO_SOCKETS// (BONUS_ENCHANTMENT_SLOT-SOCK_ENCHANTMENT_SLOT) and item proto size, equal value expected enum EnchantmentOffset { ENCHANTMENT_ID_OFFSET = 0, ENCHANTMENT_DURATION_OFFSET = 1, - ENCHANTMENT_CHARGES_OFFSET = 2 + ENCHANTMENT_CHARGES_OFFSET = 2 // now here not only charges, but something new in wotlk }; #define MAX_ENCHANTMENT_OFFSET 3 @@ -211,6 +214,7 @@ class TRINITY_DLL_SPEC Item : public Object void SetBinding(bool val) { ApplyModFlag(ITEM_FIELD_FLAGS,ITEM_FLAGS_BINDED,val); } bool IsSoulBound() const { return HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_BINDED); } + bool IsAccountBound() const { return HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_BOA); } bool IsBindedNotWith(uint64 guid) const { return IsSoulBound() && GetOwnerGUID()!= guid; } bool IsBoundByEnchant() const; virtual void SaveToDB(); @@ -230,8 +234,9 @@ class TRINITY_DLL_SPEC Item : public Object uint32 GetCount() const { return GetUInt32Value (ITEM_FIELD_STACK_COUNT); } void SetCount(uint32 value) { SetUInt32Value (ITEM_FIELD_STACK_COUNT, value); } - uint32 GetMaxStackCount() const { return GetProto()->Stackable; } + uint32 GetMaxStackCount() const { return GetProto()->GetMaxStackSize(); } uint8 GetGemCountWithID(uint32 GemID) const; + uint8 GetGemCountWithLimitCategory(uint32 limitCategory) const; uint8 GetSlot() const {return m_slot;} Bag *GetContainer() { return m_container; } @@ -256,9 +261,9 @@ class TRINITY_DLL_SPEC Item : public Object void SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration); void SetEnchantmentCharges(EnchantmentSlot slot, uint32 charges); void ClearEnchantment(EnchantmentSlot slot); - uint32 GetEnchantmentId(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET);} - uint32 GetEnchantmentDuration(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET);} - uint32 GetEnchantmentCharges(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET);} + uint32 GetEnchantmentId(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET);} + uint32 GetEnchantmentDuration(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET);} + uint32 GetEnchantmentCharges(EnchantmentSlot slot) const { return GetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET);} void SendTimeUpdate(Player* owner); void UpdateDuration(Player* owner, uint32 diff); |