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-rw-r--r--src/game/Item.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/Item.h b/src/game/Item.h
index 33018faefb8..c03b6388b27 100644
--- a/src/game/Item.h
+++ b/src/game/Item.h
@@ -221,12 +221,12 @@ bool ItemCanGoIntoBag(ItemPrototype const *proto, ItemPrototype const *pBagProto
class Item : public Object
{
public:
- static Item* CreateItem( uint32 item, uint32 count, Player const* player = NULL );
- Item* CloneItem( uint32 count, Player const* player = NULL ) const;
+ static Item* CreateItem(uint32 item, uint32 count, Player const* player = NULL);
+ Item* CloneItem(uint32 count, Player const* player = NULL) const;
- Item ( );
+ Item ();
- virtual bool Create( uint32 guidlow, uint32 itemid, Player const* owner);
+ virtual bool Create(uint32 guidlow, uint32 itemid, Player const* owner);
ItemPrototype const* GetProto() const;
@@ -257,7 +257,7 @@ class Item : public Object
bool IsFitToSpellRequirements(SpellEntry const* spellInfo) const;
bool IsTargetValidForItemUse(Unit* pUnitTarget);
- bool IsLimitedToAnotherMapOrZone( uint32 cur_mapId, uint32 cur_zoneId) const;
+ bool IsLimitedToAnotherMapOrZone(uint32 cur_mapId, uint32 cur_zoneId) const;
bool GemsFitSockets() const;
uint32 GetCount() const { return GetUInt32Value(ITEM_FIELD_STACK_COUNT); }
@@ -335,7 +335,7 @@ class Item : public Object
uint32 GetPlayedTime();
bool IsRefundExpired();
- void BuildUpdate(UpdateDataMapType& );
+ void BuildUpdate(UpdateDataMapType&);
private:
uint8 m_slot;