diff options
Diffstat (limited to 'src/game/LFGHandler.cpp')
-rw-r--r-- | src/game/LFGHandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/LFGHandler.cpp b/src/game/LFGHandler.cpp index ae0baf1b15b..1a44b1b68ff 100644 --- a/src/game/LFGHandler.cpp +++ b/src/game/LFGHandler.cpp @@ -34,7 +34,7 @@ static void AttemptJoin(Player* _player) //TODO: Guard Player Map HashMapHolder<Player>::MapType const& players = ObjectAccessor::Instance().GetPlayers(); - for(HashMapHolder<Player>::MapType::const_iterator iter = players.begin(); iter != players.end(); ++iter) + for (HashMapHolder<Player>::MapType::const_iterator iter = players.begin(); iter != players.end(); ++iter) { Player *plr = iter->second; @@ -94,7 +94,7 @@ static void AttemptAddMore(Player* _player) //TODO: Guard Player map HashMapHolder<Player>::MapType const& players = ObjectAccessor::Instance().GetPlayers(); - for(HashMapHolder<Player>::MapType::const_iterator iter = players.begin(); iter != players.end(); ++iter) + for (HashMapHolder<Player>::MapType::const_iterator iter = players.begin(); iter != players.end(); ++iter) { Player *plr = iter->second; @@ -188,7 +188,7 @@ void WorldSession::HandleLfgClearOpcode( WorldPacket & /*recv_data */ ) // empty packet sLog.outDebug("CMSG_CLEAR_LOOKING_FOR_GROUP"); - for(int i = 0; i < MAX_LOOKING_FOR_GROUP_SLOT; ++i) + for (int i = 0; i < MAX_LOOKING_FOR_GROUP_SLOT; ++i) _player->m_lookingForGroup.slots[i].Clear(); if( sWorld.getConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && _player->GetSession()->GetSecurity() == SEC_PLAYER ) @@ -305,7 +305,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type) //TODO: Guard Player map HashMapHolder<Player>::MapType const& players = ObjectAccessor::Instance().GetPlayers(); - for(HashMapHolder<Player>::MapType::const_iterator iter = players.begin(); iter != players.end(); ++iter) + for (HashMapHolder<Player>::MapType::const_iterator iter = players.begin(); iter != players.end(); ++iter) { Player *plr = iter->second; @@ -331,7 +331,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type) data << uint8(plr->getClass()); data << uint8(plr->getRace()); - for(int i = 0; i < 3; ++i) + for (int i = 0; i < 3; ++i) data << uint8(0); // spent talents count in specific tab data << uint32(0); // resistances1 @@ -379,7 +379,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type) if(flags & 0x80) { - for(uint8 j = 0; j < MAX_LOOKING_FOR_GROUP_SLOT; ++j) + for (uint8 j = 0; j < MAX_LOOKING_FOR_GROUP_SLOT; ++j) { data << uint32(plr->m_lookingForGroup.slots[j].entry | (plr->m_lookingForGroup.slots[j].type << 24)); } |