diff options
Diffstat (limited to 'src/game/Level1.cpp')
-rw-r--r-- | src/game/Level1.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp index 275dd5b1e8c..d2eeb42971c 100644 --- a/src/game/Level1.cpp +++ b/src/game/Level1.cpp @@ -822,7 +822,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args) // when porting out from the bg, it will be reset to 0 target->SetBattleGroundId(m_session->GetPlayer()->GetBattleGroundId(), m_session->GetPlayer()->GetBattleGroundTypeId()); // remember current position as entry point for return at bg end teleportation - target->SetBattleGroundEntryPoint(target->GetMapId(),target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(),target->GetOrientation()); + target->SetBattleGroundEntryPoint(); } else if (pMap->IsDungeon()) { @@ -936,7 +936,7 @@ bool ChatHandler::HandleGonameCommand(const char* args) // when porting out from the bg, it will be reset to 0 _player->SetBattleGroundId(target->GetBattleGroundId(), target->GetBattleGroundTypeId()); // remember current position as entry point for return at bg end teleportation - _player->SetBattleGroundEntryPoint(_player->GetMapId(),_player->GetPositionX(),_player->GetPositionY(),_player->GetPositionZ(),_player->GetOrientation()); + _player->SetBattleGroundEntryPoint(); } else if(cMap->IsDungeon()) { |