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-rw-r--r--src/game/Level2.cpp796
1 files changed, 1 insertions, 795 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index b6cf14402c6..f390eea6a16 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -17,7 +17,6 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "ObjectMgr.h"
@@ -40,10 +39,8 @@
#include <fstream>
#include <map>
#include "GlobalEvents.h"
-
#include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand
#include "CreatureGroups.h"
-
//mute player for some times
bool ChatHandler::HandleMuteCommand(const char* args)
{
@@ -52,50 +49,36 @@ bool ChatHandler::HandleMuteCommand(const char* args)
extractOptFirstArg((char*)args,&nameStr,&delayStr);
if(!delayStr)
return false;
-
char *mutereason = strtok(NULL, "\r");
std::string mutereasonstr = "No reason";
if(mutereason != NULL)
mutereasonstr = mutereason;
-
Player* target;
uint64 target_guid;
std::string target_name;
if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
return false;
-
uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid);
-
// find only player from same account if any
if(!target)
{
if(WorldSession* session = sWorld.FindSession(account_id))
target = session->GetPlayer();
}
-
uint32 notspeaktime = (uint32) atoi(delayStr);
-
// must have strong lesser security level
if(HasLowerSecurity (target,target_guid,true))
return false;
-
time_t mutetime = time(NULL) + notspeaktime*60;
-
if (target)
target->GetSession()->m_muteTime = mutetime;
-
loginDatabase.PExecute("UPDATE account SET mutetime = " UI64FMTD " WHERE id = '%u'",uint64(mutetime), account_id );
-
if(target)
ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime, mutereasonstr.c_str());
-
std::string nameLink = playerLink(target_name);
-
PSendSysMessage(LANG_YOU_DISABLE_CHAT, nameLink.c_str(), notspeaktime, mutereasonstr.c_str());
-
return true;
}
-
//unmute player
bool ChatHandler::HandleUnmuteCommand(const char* args)
{
@@ -104,20 +87,16 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
std::string target_name;
if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
-
uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid);
-
// find only player from same account if any
if(!target)
{
if(WorldSession* session = sWorld.FindSession(account_id))
target = session->GetPlayer();
}
-
// must have strong lesser security level
if(HasLowerSecurity (target,target_guid,true))
return false;
-
if (target)
{
if(target->CanSpeak())
@@ -126,50 +105,37 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
target->GetSession()->m_muteTime = 0;
}
-
loginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id );
-
if(target)
ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_ENABLED);
-
std::string nameLink = playerLink(target_name);
-
PSendSysMessage(LANG_YOU_ENABLE_CHAT, nameLink.c_str());
return true;
}
-
bool ChatHandler::HandleGoTicketCommand(const char * args)
{
if(!*args)
return false;
-
char *cstrticket_id = strtok((char*)args, " ");
-
if(!cstrticket_id)
return false;
-
uint64 ticket_id = atoi(cstrticket_id);
if(!ticket_id)
return false;
-
GM_Ticket *ticket = objmgr.GetGMTicket(ticket_id);
if(!ticket)
{
SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
return true;
}
-
float x, y, z;
int mapid;
-
x = ticket->pos_x;
y = ticket->pos_y;
z = ticket->pos_z;
mapid = ticket->map;
-
Player* _player = m_session->GetPlayer();
if(_player->isInFlight())
{
@@ -178,27 +144,20 @@ bool ChatHandler::HandleGoTicketCommand(const char * args)
}
else
_player->SaveRecallPosition();
-
_player->TeleportTo(mapid, x, y, z, 1, 0);
return true;
}
-
bool ChatHandler::HandleGoTriggerCommand(const char* args)
{
Player* _player = m_session->GetPlayer();
-
if (!*args)
return false;
-
char *atId = strtok((char*)args, " ");
if (!atId)
return false;
-
int32 i_atId = atoi(atId);
-
if(!i_atId)
return false;
-
AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(i_atId);
if (!at)
{
@@ -206,14 +165,12 @@ bool ChatHandler::HandleGoTriggerCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
if(!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,at->x,at->y,at->mapid);
SetSentErrorMessage(true);
return false;
}
-
// stop flight if need
if(_player->isInFlight())
{
@@ -223,27 +180,20 @@ bool ChatHandler::HandleGoTriggerCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
-
_player->TeleportTo(at->mapid, at->x, at->y, at->z, _player->GetOrientation());
return true;
}
-
bool ChatHandler::HandleGoGraveyardCommand(const char* args)
{
Player* _player = m_session->GetPlayer();
-
if (!*args)
return false;
-
char *gyId = strtok((char*)args, " ");
if (!gyId)
return false;
-
int32 i_gyId = atoi(gyId);
-
if(!i_gyId)
return false;
-
WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(i_gyId);
if (!gy)
{
@@ -251,14 +201,12 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
if(!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,gy->x,gy->y,gy->map_id);
SetSentErrorMessage(true);
return false;
}
-
// stop flight if need
if(_player->isInFlight())
{
@@ -268,11 +216,9 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
-
_player->TeleportTo(gy->map_id, gy->x, gy->y, gy->z, _player->GetOrientation());
return true;
}
-
/** \brief Teleport the GM to the specified creature
*
* .gocreature <GUID> --> TP using creature.guid
@@ -289,19 +235,15 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args)
if(!*args)
return false;
Player* _player = m_session->GetPlayer();
-
// "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
char* pParam1 = extractKeyFromLink((char*)args,"Hcreature");
if (!pParam1)
return false;
-
std::ostringstream whereClause;
-
// User wants to teleport to the NPC's template entry
if( strcmp(pParam1, "id") == 0 )
{
//sLog.outError("DEBUG: ID found");
-
// Get the "creature_template.entry"
// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
char* tail = strtok(NULL,"");
@@ -310,20 +252,16 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args)
char* cId = extractKeyFromLink(tail,"Hcreature_entry");
if(!cId)
return false;
-
int32 tEntry = atoi(cId);
//sLog.outError("DEBUG: ID value: %d", tEntry);
if(!tEntry)
return false;
-
whereClause << "WHERE id = '" << tEntry << "'";
}
else
{
//sLog.outError("DEBUG: ID *not found*");
-
int32 guid = atoi(pParam1);
-
// Number is invalid - maybe the user specified the mob's name
if(!guid)
{
@@ -337,7 +275,6 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args)
}
}
//sLog.outError("DEBUG: %s", whereClause.c_str());
-
QueryResult *result = WorldDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map FROM creature %s", whereClause.str().c_str() );
if (!result)
{
@@ -349,23 +286,19 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args)
{
SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
}
-
Field *fields = result->Fetch();
float x = fields[0].GetFloat();
float y = fields[1].GetFloat();
float z = fields[2].GetFloat();
float ort = fields[3].GetFloat();
int mapid = fields[4].GetUInt16();
-
delete result;
-
if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
SetSentErrorMessage(true);
return false;
}
-
// stop flight if need
if(_player->isInFlight())
{
@@ -375,31 +308,24 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
-
_player->TeleportTo(mapid, x, y, z, ort);
return true;
}
-
//teleport to gameobject
bool ChatHandler::HandleGoObjectCommand(const char* args)
{
if(!*args)
return false;
-
Player* _player = m_session->GetPlayer();
-
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
if(!cId)
return false;
-
int32 guid = atoi(cId);
if(!guid)
return false;
-
float x, y, z, ort;
int mapid;
-
// by DB guid
if (GameObjectData const* go_data = objmgr.GetGOData(guid))
{
@@ -415,14 +341,12 @@ bool ChatHandler::HandleGoObjectCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid);
SetSentErrorMessage(true);
return false;
}
-
// stop flight if need
if(_player->isInFlight())
{
@@ -432,11 +356,9 @@ bool ChatHandler::HandleGoObjectCommand(const char* args)
// save only in non-flight case
else
_player->SaveRecallPosition();
-
_player->TeleportTo(mapid, x, y, z, ort);
return true;
}
-
bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
{
Player* pl = m_session->GetPlayer();
@@ -448,9 +370,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
char* cId = extractKeyFromLink((char*)args,"Hgameobject_entry");
if(!cId)
return false;
-
uint32 id = atol(cId);
-
if(id)
result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE map = '%i' AND id = '%u' ORDER BY order_ ASC LIMIT 1",
pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),id);
@@ -469,7 +389,6 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
std::ostringstream eventFilter;
eventFilter << " AND (event IS NULL ";
bool initString = true;
-
for (GameEventMgr::ActiveEvents::const_iterator itr = activeEventsList.begin(); itr != activeEventsList.end(); ++itr)
{
if (initString)
@@ -480,29 +399,24 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
else
eventFilter << "," << *itr;
}
-
if (!initString)
eventFilter << "))";
else
eventFilter << ")";
-
result = WorldDatabase.PQuery("SELECT gameobject.guid, id, position_x, position_y, position_z, orientation, map, "
"(POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ FROM gameobject "
"LEFT OUTER JOIN game_event_gameobject on gameobject.guid=game_event_gameobject.guid WHERE map = '%i' %s ORDER BY order_ ASC LIMIT 10",
m_session->GetPlayer()->GetPositionX(), m_session->GetPlayer()->GetPositionY(), m_session->GetPlayer()->GetPositionZ(), m_session->GetPlayer()->GetMapId(),eventFilter.str().c_str());
}
-
if (!result)
{
SendSysMessage(LANG_COMMAND_TARGETOBJNOTFOUND);
return true;
}
-
bool found = false;
float x, y, z, o;
uint32 lowguid, id;
uint16 mapid, pool_id;
-
do
{
Field *fields = result->Fetch();
@@ -517,41 +431,31 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
if (!pool_id || (pool_id && poolhandler.IsSpawnedObject(pool_id, lowguid, TYPEID_GAMEOBJECT)))
found = true;
} while( result->NextRow() && (!found) );
-
delete result;
-
if (!found)
{
PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id);
return false;
}
-
GameObjectInfo const* goI = objmgr.GetGameObjectInfo(id);
-
if (!goI)
{
PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id);
return false;
}
-
GameObject* target = m_session->GetPlayer()->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid,id,HIGHGUID_GAMEOBJECT));
-
PSendSysMessage(LANG_GAMEOBJECT_DETAIL, lowguid, goI->name, lowguid, id, x, y, z, mapid, o);
-
if(target)
{
int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL);
if(curRespawnDelay < 0)
curRespawnDelay = 0;
-
std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true);
std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(),true);
-
PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(),curRespawnDelayStr.c_str());
}
return true;
}
-
//delete object by selection or guid
bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
{
@@ -559,24 +463,19 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
if(!cId)
return false;
-
uint32 lowguid = atoi(cId);
if(!lowguid)
return false;
-
GameObject* obj = NULL;
-
// by DB guid
if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
-
if(!obj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
return false;
}
-
uint64 owner_guid = obj->GetOwnerGUID();
if(owner_guid)
{
@@ -587,19 +486,14 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
owner->RemoveGameObject(obj,false);
}
-
obj->SetRespawnTime(0); // not save respawn time
obj->Delete();
obj->DeleteFromDB();
-
PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, obj->GetGUIDLow());
-
return true;
}
-
//turn selected object
bool ChatHandler::HandleGameObjectTurnCommand(const char* args)
{
@@ -607,27 +501,21 @@ bool ChatHandler::HandleGameObjectTurnCommand(const char* args)
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
if(!cId)
return false;
-
uint32 lowguid = atoi(cId);
if(!lowguid)
return false;
-
GameObject* obj = NULL;
-
// by DB guid
if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
-
if(!obj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
return false;
}
-
char* po = strtok(NULL, " ");
float o;
-
if (po)
{
o = (float)atof(po);
@@ -637,20 +525,15 @@ bool ChatHandler::HandleGameObjectTurnCommand(const char* args)
Player *chr = m_session->GetPlayer();
o = chr->GetOrientation();
}
-
obj->Relocate(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), o);
obj->UpdateRotationFields();
obj->DestroyForNearbyPlayers();
ObjectAccessor::UpdateObjectVisibility(obj);
-
obj->SaveToDB();
obj->Refresh();
-
PSendSysMessage(LANG_COMMAND_TURNOBJMESSAGE, obj->GetGUIDLow(), obj->GetGOInfo()->name, obj->GetGUIDLow(), o);
-
return true;
}
-
//move selected object
bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
{
@@ -658,28 +541,22 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
if(!cId)
return false;
-
uint32 lowguid = atoi(cId);
if(!lowguid)
return false;
-
GameObject* obj = NULL;
-
// by DB guid
if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
-
if(!obj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
return false;
}
-
char* px = strtok(NULL, " ");
char* py = strtok(NULL, " ");
char* pz = strtok(NULL, " ");
-
if (!px)
{
Player *chr = m_session->GetPlayer();
@@ -691,57 +568,44 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
{
if(!py || !pz)
return false;
-
float x = (float)atof(px);
float y = (float)atof(py);
float z = (float)atof(pz);
-
if(!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z))
{
PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,obj->GetMapId());
SetSentErrorMessage(true);
return false;
}
-
obj->Relocate(x, y, z, obj->GetOrientation());
obj->DestroyForNearbyPlayers();
ObjectAccessor::UpdateObjectVisibility(obj);
}
-
obj->SaveToDB();
obj->Refresh();
-
PSendSysMessage(LANG_COMMAND_MOVEOBJMESSAGE, obj->GetGUIDLow(), obj->GetGOInfo()->name, obj->GetGUIDLow());
-
return true;
}
-
//spawn go
bool ChatHandler::HandleGameObjectAddCommand(const char* args)
{
if (!*args)
return false;
-
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject_entry");
if(!cId)
return false;
-
uint32 id = atol(cId);
if(!id)
return false;
-
char* spawntimeSecs = strtok(NULL, " ");
-
const GameObjectInfo *gInfo = objmgr.GetGameObjectInfo(id);
-
if (!gInfo)
{
PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id);
SetSentErrorMessage(true);
return false;
}
-
if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId))
{
// report to DB errors log as in loading case
@@ -750,51 +614,40 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
Player *chr = m_session->GetPlayer();
float x = float(chr->GetPositionX());
float y = float(chr->GetPositionY());
float z = float(chr->GetPositionZ());
float o = float(chr->GetOrientation());
Map *map = chr->GetMap();
-
GameObject* pGameObj = new GameObject;
uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT);
-
if(!pGameObj->Create(db_lowGUID, gInfo->id, map, chr->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY))
{
delete pGameObj;
return false;
}
-
if( spawntimeSecs )
{
uint32 value = atoi((char*)spawntimeSecs);
pGameObj->SetRespawnTime(value);
//sLog.outDebug("*** spawntimeSecs: %d", value);
}
-
// fill the gameobject data and save to the db
pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()),chr->GetPhaseMaskForSpawn());
-
// this will generate a new guid if the object is in an instance
if(!pGameObj->LoadFromDB(db_lowGUID, map))
{
delete pGameObj;
return false;
}
-
sLog.outDebug(GetMangosString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o);
-
map->Add(pGameObj);
-
// TODO: is it really necessary to add both the real and DB table guid here ?
objmgr.AddGameobjectToGrid(db_lowGUID, objmgr.GetGOData(db_lowGUID));
-
PSendSysMessage(LANG_GAMEOBJECT_ADD,id,gInfo->name,db_lowGUID,x,y,z);
return true;
}
-
//set pahsemask for selected object
bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
{
@@ -802,24 +655,19 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
if(!cId)
return false;
-
uint32 lowguid = atoi(cId);
if(!lowguid)
return false;
-
GameObject* obj = NULL;
-
// by DB guid
if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
-
if(!obj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
return false;
}
-
char* phaseStr = strtok (NULL, " ");
uint32 phasemask = phaseStr? atoi(phaseStr) : 0;
if ( phasemask == 0 )
@@ -828,24 +676,20 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
obj->SetPhaseMask(phasemask,true);
obj->SaveToDB();
return true;
}
-
bool ChatHandler::HandleGameObjectNearCommand(const char* args)
{
float distance = (!*args) ? 10 : atol(args);
uint32 count = 0;
-
Player* pl = m_session->GetPlayer();
QueryResult *result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, map, "
"(POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ "
"FROM gameobject WHERE map='%u' AND (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) <= '%f' ORDER BY order_",
pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(),
pl->GetMapId(),pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(),distance*distance);
-
if (result)
{
do
@@ -857,68 +701,51 @@ bool ChatHandler::HandleGameObjectNearCommand(const char* args)
float y = fields[3].GetFloat();
float z = fields[4].GetFloat();
int mapid = fields[5].GetUInt16();
-
GameObjectInfo const * gInfo = objmgr.GetGameObjectInfo(entry);
-
if(!gInfo)
continue;
-
PSendSysMessage(LANG_GO_LIST_CHAT, guid, guid, gInfo->name, x, y, z, mapid);
-
++count;
} while (result->NextRow());
-
delete result;
}
-
PSendSysMessage(LANG_COMMAND_NEAROBJMESSAGE,distance,count);
return true;
}
-
bool ChatHandler::HandleGUIDCommand(const char* /*args*/)
{
uint64 guid = m_session->GetPlayer()->GetSelection();
-
if (guid == 0)
{
SendSysMessage(LANG_NO_SELECTION);
SetSentErrorMessage(true);
return false;
}
-
PSendSysMessage(LANG_OBJECT_GUID, GUID_LOPART(guid), GUID_HIPART(guid));
return true;
}
-
bool ChatHandler::HandleModifyRepCommand(const char * args)
{
if (!*args) return false;
-
Player* target = NULL;
target = getSelectedPlayer();
-
if(!target)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
-
// check online security
if (HasLowerSecurity(target, 0))
return false;
-
char* factionTxt = extractKeyFromLink((char*)args,"Hfaction");
if(!factionTxt)
return false;
-
uint32 factionId = atoi(factionTxt);
-
int32 amount = 0;
char *rankTxt = strtok(NULL, " ");
if (!factionTxt || !rankTxt)
return false;
-
amount = atoi(rankTxt);
if ((amount == 0) && (rankTxt[0] != '-') && !isdigit(rankTxt[0]))
{
@@ -927,7 +754,6 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
if(!Utf8toWStr(rankStr,wrankStr))
return false;
wstrToLower( wrankStr );
-
int r = 0;
amount = -42000;
for (; r < MAX_REPUTATION_RANK; ++r)
@@ -935,13 +761,10 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
std::string rank = GetTrinityString(ReputationRankStrIndex[r]);
if(rank.empty())
continue;
-
std::wstring wrank;
if(!Utf8toWStr(rank,wrank))
continue;
-
wstrToLower(wrank);
-
if(wrank.substr(0,wrankStr.size())==wrankStr)
{
char *deltaTxt = strtok(NULL, " ");
@@ -967,29 +790,24 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
return false;
}
}
-
FactionEntry const *factionEntry = sFactionStore.LookupEntry(factionId);
-
if (!factionEntry)
{
PSendSysMessage(LANG_COMMAND_FACTION_UNKNOWN, factionId);
SetSentErrorMessage(true);
return false;
}
-
if (factionEntry->reputationListID < 0)
{
PSendSysMessage(LANG_COMMAND_FACTION_NOREP_ERROR, factionEntry->name[GetSessionDbcLocale()], factionId);
SetSentErrorMessage(true);
return false;
}
-
target->GetReputationMgr().SetReputation(factionEntry,amount);
PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[GetSessionDbcLocale()], factionId,
GetNameLink(target).c_str(), target->GetReputationMgr().GetReputation(factionEntry));
return true;
}
-
//-----------------------Npc Commands-----------------------
//add spawn of creature
bool ChatHandler::HandleNpcAddCommand(const char* args)
@@ -999,46 +817,36 @@ bool ChatHandler::HandleNpcAddCommand(const char* args)
char* charID = extractKeyFromLink((char*)args,"Hcreature_entry");
if(!charID)
return false;
-
char* team = strtok(NULL, " ");
int32 teamval = 0;
if (team) { teamval = atoi(team); }
if (teamval < 0) { teamval = 0; }
-
uint32 id = atoi(charID);
-
Player *chr = m_session->GetPlayer();
float x = chr->GetPositionX();
float y = chr->GetPositionY();
float z = chr->GetPositionZ();
float o = chr->GetOrientation();
Map *map = chr->GetMap();
-
Creature* pCreature = new Creature;
if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o))
{
delete pCreature;
return false;
}
-
pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
-
uint32 db_guid = pCreature->GetDBTableGUIDLow();
-
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
pCreature->LoadFromDB(db_guid, map);
-
map->Add(pCreature);
objmgr.AddCreatureToGrid(db_guid, objmgr.GetCreatureData(db_guid));
return true;
}
-
//add item in vendorlist
bool ChatHandler::HandleNpcAddVendorItemCommand(const char* args)
{
if (!*args)
return false;
-
char* pitem = extractKeyFromLink((char*)args,"Hitem");
if (!pitem)
{
@@ -1046,46 +854,34 @@ bool ChatHandler::HandleNpcAddVendorItemCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
uint32 itemId = atol(pitem);
-
char* fmaxcount = strtok(NULL, " "); //add maxcount, default: 0
uint32 maxcount = 0;
if (fmaxcount)
maxcount = atol(fmaxcount);
-
char* fincrtime = strtok(NULL, " "); //add incrtime, default: 0
uint32 incrtime = 0;
if (fincrtime)
incrtime = atol(fincrtime);
-
char* fextendedcost = strtok(NULL, " "); //add ExtendedCost, default: 0
uint32 extendedcost = fextendedcost ? atol(fextendedcost) : 0;
-
Creature* vendor = getSelectedCreature();
-
uint32 vendor_entry = vendor ? vendor->GetEntry() : 0;
-
if(!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer()))
{
SetSentErrorMessage(true);
return false;
}
-
objmgr.AddVendorItem(vendor_entry,itemId,maxcount,incrtime,extendedcost);
-
ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId);
-
PSendSysMessage(LANG_ITEM_ADDED_TO_LIST,itemId,pProto->Name1,maxcount,incrtime,extendedcost);
return true;
}
-
//del item from vendor list
bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args)
{
if (!*args)
return false;
-
Creature* vendor = getSelectedCreature();
if (!vendor || !vendor->isVendor())
{
@@ -1093,7 +889,6 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
char* pitem = extractKeyFromLink((char*)args,"Hitem");
if (!pitem)
{
@@ -1102,38 +897,29 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args)
return false;
}
uint32 itemId = atol(pitem);
-
if(!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId))
{
PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId);
SetSentErrorMessage(true);
return false;
}
-
ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId);
-
PSendSysMessage(LANG_ITEM_DELETED_FROM_LIST,itemId,pProto->Name1);
return true;
}
-
//add move for creature
bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
{
if(!*args)
return false;
-
char* guid_str = strtok((char*)args, " ");
char* wait_str = strtok((char*)NULL, " ");
-
uint32 lowguid = atoi((char*)guid_str);
-
Creature* pCreature = NULL;
-
/* FIXME: impossible without entry
if(lowguid)
pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
*/
-
// attempt check creature existence by DB data
if(!pCreature)
{
@@ -1150,16 +936,11 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
// obtain real GUID for DB operations
lowguid = pCreature->GetDBTableGUIDLow();
}
-
int wait = wait_str ? atoi(wait_str) : 0;
-
if(wait < 0)
wait = 0;
-
Player* player = m_session->GetPlayer();
-
//WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0);
-
// update movement type
WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid);
if(pCreature && pCreature->GetWaypointPath())
@@ -1173,18 +954,14 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
}
pCreature->SaveToDB();
}
-
SendSysMessage(LANG_WAYPOINT_ADDED);
-
return true;
}
-
//change level of creature or pet
bool ChatHandler::HandleNpcChangeLevelCommand(const char* args)
{
if (!*args)
return false;
-
uint8 lvl = (uint8) atoi((char*)args);
if ( lvl < 1 || lvl > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) + 3)
{
@@ -1192,7 +969,6 @@ bool ChatHandler::HandleNpcChangeLevelCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
Creature* pCreature = getSelectedCreature();
if(!pCreature)
{
@@ -1200,7 +976,6 @@ bool ChatHandler::HandleNpcChangeLevelCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
if(pCreature->isPet())
{
if(((Pet*)pCreature)->getPetType()==HUNTER_PET)
@@ -1217,95 +992,72 @@ bool ChatHandler::HandleNpcChangeLevelCommand(const char* args)
pCreature->SetLevel( lvl);
pCreature->SaveToDB();
}
-
return true;
}
-
//set npcflag of creature
bool ChatHandler::HandleNpcFlagCommand(const char* args)
{
if (!*args)
return false;
-
uint32 npcFlags = (uint32) atoi((char*)args);
-
Creature* pCreature = getSelectedCreature();
-
if(!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
pCreature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags);
-
WorldDatabase.PExecuteLog("UPDATE creature_template SET npcflag = '%u' WHERE entry = '%u'", npcFlags, pCreature->GetEntry());
-
SendSysMessage(LANG_VALUE_SAVED_REJOIN);
-
return true;
}
-
bool ChatHandler::HandleNpcDeleteCommand(const char* args)
{
Creature* unit = NULL;
-
if(*args)
{
// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hcreature");
if(!cId)
return false;
-
uint32 lowguid = atoi(cId);
if(!lowguid)
return false;
-
if (CreatureData const* cr_data = objmgr.GetCreatureData(lowguid))
unit = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(lowguid, cr_data->id, HIGHGUID_UNIT));
}
else
unit = getSelectedCreature();
-
if(!unit || unit->isPet() || unit->isTotem())
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
// Delete the creature
unit->CombatStop();
unit->DeleteFromDB();
unit->AddObjectToRemoveList();
-
SendSysMessage(LANG_COMMAND_DELCREATMESSAGE);
-
return true;
}
-
//move selected creature
bool ChatHandler::HandleNpcMoveCommand(const char* args)
{
uint32 lowguid = 0;
-
Creature* pCreature = getSelectedCreature();
-
if(!pCreature)
{
// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hcreature");
if(!cId)
return false;
-
lowguid = atoi(cId);
-
/* FIXME: impossibel without entry
if(lowguid)
pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
*/
-
// Attempting creature load from DB data
if(!pCreature)
{
@@ -1316,9 +1068,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
uint32 map_id = data->mapid;
-
if(m_session->GetPlayer()->GetMapId()!=map_id)
{
PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
@@ -1335,12 +1085,10 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
{
lowguid = pCreature->GetDBTableGUIDLow();
}
-
float x = m_session->GetPlayer()->GetPositionX();
float y = m_session->GetPlayer()->GetPositionY();
float z = m_session->GetPlayer()->GetPositionZ();
float o = m_session->GetPlayer()->GetOrientation();
-
if (pCreature)
{
if(CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow()))
@@ -1358,12 +1106,10 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
pCreature->Respawn();
}
}
-
WorldDatabase.PExecuteLog("UPDATE creature SET position_x = '%f', position_y = '%f', position_z = '%f', orientation = '%f' WHERE guid = '%u'", x, y, z, o, lowguid);
PSendSysMessage(LANG_COMMAND_CREATUREMOVED);
return true;
}
-
/**HandleNpcSetMoveTypeCommand
* Set the movement type for an NPC.<br/>
* <br/>
@@ -1380,7 +1126,6 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
{
if(!*args)
return false;
-
// 3 arguments:
// GUID (optional - you can also select the creature)
// stay|random|way (determines the kind of movement)
@@ -1391,19 +1136,14 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
char* guid_str = strtok((char*)args, " ");
char* type_str = strtok((char*)NULL, " ");
char* dontdel_str = strtok((char*)NULL, " ");
-
bool doNotDelete = false;
-
if(!guid_str)
return false;
-
uint32 lowguid = 0;
Creature* pCreature = NULL;
-
if( dontdel_str )
{
//sLog.outError("DEBUG: All 3 params are set");
-
// All 3 params are set
// GUID
// type
@@ -1428,7 +1168,6 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
}
}
}
-
if(!type_str) // case .setmovetype $move_type (with selected creature)
{
type_str = guid_str;
@@ -1440,12 +1179,10 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
else // case .setmovetype #creature_guid $move_type (with selected creature)
{
lowguid = atoi((char*)guid_str);
-
/* impossible without entry
if(lowguid)
pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
*/
-
// attempt check creature existence by DB data
if(!pCreature)
{
@@ -1462,14 +1199,10 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
lowguid = pCreature->GetDBTableGUIDLow();
}
}
-
// now lowguid is low guid really existed creature
// and pCreature point (maybe) to this creature or NULL
-
MovementGeneratorType move_type;
-
std::string type = type_str;
-
if(type == "stay")
move_type = IDLE_MOTION_TYPE;
else if(type == "random")
@@ -1478,17 +1211,14 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
move_type = WAYPOINT_MOTION_TYPE;
else
return false;
-
// update movement type
//if(doNotDelete == false)
// WaypointMgr.DeletePath(lowguid);
-
if(pCreature)
{
// update movement type
if(doNotDelete == false)
pCreature->LoadPath(0);
-
pCreature->SetDefaultMovementType(move_type);
pCreature->GetMotionMaster()->Initialize();
if(pCreature->isAlive()) // dead creature will reset movement generator at respawn
@@ -1506,32 +1236,24 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
{
PSendSysMessage(LANG_MOVE_TYPE_SET_NODEL,type_str);
}
-
return true;
}
-
//set model of creature
bool ChatHandler::HandleNpcSetModelCommand(const char* args)
{
if (!*args)
return false;
-
uint32 displayId = (uint32) atoi((char*)args);
-
Creature *pCreature = getSelectedCreature();
-
if(!pCreature || pCreature->isPet())
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
pCreature->SetDisplayId(displayId);
pCreature->SetNativeDisplayId(displayId);
-
pCreature->SaveToDB();
-
return true;
}
//set faction of creature
@@ -1539,39 +1261,30 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args)
{
if (!*args)
return false;
-
uint32 factionId = (uint32) atoi((char*)args);
-
if (!sFactionTemplateStore.LookupEntry(factionId))
{
PSendSysMessage(LANG_WRONG_FACTION, factionId);
SetSentErrorMessage(true);
return false;
}
-
Creature* pCreature = getSelectedCreature();
-
if(!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
pCreature->setFaction(factionId);
-
// faction is set in creature_template - not inside creature
-
// update in memory
if(CreatureInfo const *cinfo = pCreature->GetCreatureInfo())
{
const_cast<CreatureInfo*>(cinfo)->faction_A = factionId;
const_cast<CreatureInfo*>(cinfo)->faction_H = factionId;
}
-
// and DB
WorldDatabase.PExecuteLog("UPDATE creature_template SET faction_A = '%u', faction_H = '%u' WHERE entry = '%u'", factionId, factionId, pCreature->GetEntry());
-
return true;
}
//set spawn dist of creature
@@ -1579,26 +1292,21 @@ bool ChatHandler::HandleNpcSpawnDistCommand(const char* args)
{
if(!*args)
return false;
-
float option = atof((char*)args);
if (option < 0.0f)
{
SendSysMessage(LANG_BAD_VALUE);
return false;
}
-
MovementGeneratorType mtype = IDLE_MOTION_TYPE;
if (option >0.0f)
mtype = RANDOM_MOTION_TYPE;
-
Creature *pCreature = getSelectedCreature();
uint32 u_guidlow = 0;
-
if (pCreature)
u_guidlow = pCreature->GetDBTableGUIDLow();
else
return false;
-
pCreature->SetRespawnRadius((float)option);
pCreature->SetDefaultMovementType(mtype);
pCreature->GetMotionMaster()->Initialize();
@@ -1607,7 +1315,6 @@ bool ChatHandler::HandleNpcSpawnDistCommand(const char* args)
pCreature->setDeathState(JUST_DIED);
pCreature->Respawn();
}
-
WorldDatabase.PExecuteLog("UPDATE creature SET spawndist=%f, MovementType=%i WHERE guid=%u",option,mtype,u_guidlow);
PSendSysMessage(LANG_COMMAND_SPAWNDIST,option);
return true;
@@ -1617,33 +1324,25 @@ bool ChatHandler::HandleNpcSpawnTimeCommand(const char* args)
{
if(!*args)
return false;
-
char* stime = strtok((char*)args, " ");
-
if (!stime)
return false;
-
int i_stime = atoi((char*)stime);
-
if (i_stime < 0)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
return false;
}
-
Creature *pCreature = getSelectedCreature();
uint32 u_guidlow = 0;
-
if (pCreature)
u_guidlow = pCreature->GetDBTableGUIDLow();
else
return false;
-
WorldDatabase.PExecuteLog("UPDATE creature SET spawntimesecs=%i WHERE guid=%u",i_stime,u_guidlow);
pCreature->SetRespawnDelay((uint32)i_stime);
PSendSysMessage(LANG_COMMAND_SPAWNTIME,i_stime);
-
return true;
}
//npc follow handling
@@ -1651,17 +1350,14 @@ bool ChatHandler::HandleNpcFollowCommand(const char* /*args*/)
{
Player *player = m_session->GetPlayer();
Creature *creature = getSelectedCreature();
-
if(!creature)
{
PSendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
// Follow player - Using pet's default dist and angle
creature->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, creature->GetFollowAngle());
-
PSendSysMessage(LANG_CREATURE_FOLLOW_YOU_NOW, creature->GetName());
return true;
}
@@ -1670,14 +1366,12 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/)
{
Player *player = m_session->GetPlayer();
Creature *creature = getSelectedCreature();
-
if(!creature)
{
PSendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
if (/*creature->GetMotionMaster()->empty() ||*/
creature->GetMotionMaster()->GetCurrentMovementGeneratorType ()!=TARGETED_MOTION_TYPE)
{
@@ -1685,20 +1379,16 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/)
SetSentErrorMessage(true);
return false;
}
-
TargetedMovementGenerator<Creature> const* mgen
= static_cast<TargetedMovementGenerator<Creature> const*>((creature->GetMotionMaster()->top()));
-
if(mgen->GetTarget()!=player)
{
PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU);
SetSentErrorMessage(true);
return false;
}
-
// reset movement
creature->GetMotionMaster()->MovementExpired(true);
-
PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU_NOW, creature->GetName());
return true;
}
@@ -1712,25 +1402,20 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/)
SetSentErrorMessage (true);
return false;
}
-
Player *player = m_session->GetPlayer ();
-
if(player->GetPetGUID ())
{
SendSysMessage (LANG_YOU_ALREADY_HAVE_PET);
SetSentErrorMessage (true);
return false;
}
-
CreatureInfo const* cInfo = creatureTarget->GetCreatureInfo();
-
if (!cInfo->isTameable (player->CanTameExoticPets()))
{
PSendSysMessage (LANG_CREATURE_NON_TAMEABLE,cInfo->Entry);
SetSentErrorMessage (true);
return false;
}
-
// Everything looks OK, create new pet
Pet* pet = player->CreateTamedPetFrom (creatureTarget);
if (!pet)
@@ -1739,33 +1424,24 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/)
SetSentErrorMessage (true);
return false;
}
-
// place pet before player
float x,y,z;
player->GetClosePoint (x,y,z,creatureTarget->GetObjectSize (),CONTACT_DISTANCE);
pet->Relocate (x,y,z,M_PI-player->GetOrientation ());
-
// set pet to defensive mode by default (some classes can't control controlled pets in fact).
pet->SetReactState(REACT_DEFENSIVE);
-
// calculate proper level
uint32 level = (creatureTarget->getLevel() < (player->getLevel() - 5)) ? (player->getLevel() - 5) : creatureTarget->getLevel();
-
// prepare visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1);
-
// add to world
pet->GetMap()->Add((Creature*)pet);
-
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
-
// caster have pet now
player->SetMinion(pet, true);
-
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
-
return true;
}
//npc phasemask handling
@@ -1774,7 +1450,6 @@ bool ChatHandler::HandleNpcSetPhaseCommand(const char* args)
{
if (!*args)
return false;
-
uint32 phasemask = (uint32) atoi((char*)args);
if ( phasemask == 0 )
{
@@ -1782,7 +1457,6 @@ bool ChatHandler::HandleNpcSetPhaseCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
Creature* pCreature = getSelectedCreature();
if(!pCreature)
{
@@ -1790,12 +1464,9 @@ bool ChatHandler::HandleNpcSetPhaseCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
pCreature->SetPhaseMask(phasemask,true);
-
if(!pCreature->isPet())
pCreature->SaveToDB();
-
return true;
}
//npc deathstate handling
@@ -1803,7 +1474,6 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(const char* args)
{
if (!*args)
return false;
-
Creature* pCreature = getSelectedCreature();
if(!pCreature || pCreature->isPet())
{
@@ -1811,7 +1481,6 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
if (strncmp(args, "on", 3) == 0)
pCreature->SetDeadByDefault(true);
else if (strncmp(args, "off", 4) == 0)
@@ -1822,27 +1491,21 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
pCreature->SaveToDB();
pCreature->Respawn();
-
return true;
}
-
//TODO: NpcCommands that need to be fixed :
-
bool ChatHandler::HandleNpcNameCommand(const char* /*args*/)
{
/* Temp. disabled
if(!*args)
return false;
-
if(strlen((char*)args)>75)
{
PSendSysMessage(LANG_TOO_LONG_NAME, strlen((char*)args)-75);
return true;
}
-
for (uint8 i = 0; i < strlen(args); ++i)
{
if(!isalpha(args[i]) && args[i]!=' ')
@@ -1851,7 +1514,6 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/)
return false;
}
}
-
uint64 guid;
guid = m_session->GetPlayer()->GetSelection();
if (guid == 0)
@@ -1859,39 +1521,29 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/)
SendSysMessage(LANG_NO_SELECTION);
return true;
}
-
Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid);
-
if(!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
return true;
}
-
pCreature->SetName(args);
uint32 idname = objmgr.AddCreatureTemplate(pCreature->GetName());
pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname);
-
pCreature->SaveToDB();
*/
-
return true;
}
-
bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/)
{
/* Temp. disabled
-
if(!*args)
args = "";
-
if(strlen((char*)args)>75)
{
-
PSendSysMessage(LANG_TOO_LONG_SUBNAME, strlen((char*)args)-75);
return true;
}
-
for (uint8 i = 0; i < strlen(args); i++)
{
if(!isalpha(args[i]) && args[i]!=' ')
@@ -1907,58 +1559,43 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/)
SendSysMessage(LANG_NO_SELECTION);
return true;
}
-
Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid);
-
if(!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
return true;
}
-
uint32 idname = objmgr.AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID));
pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname);
-
pCreature->SaveToDB();
*/
return true;
}
-
//move item to other slot
bool ChatHandler::HandleItemMoveCommand(const char* args)
{
if(!*args)
return false;
uint8 srcslot, dstslot;
-
char* pParam1 = strtok((char*)args, " ");
if (!pParam1)
return false;
-
char* pParam2 = strtok(NULL, " ");
if (!pParam2)
return false;
-
srcslot = (uint8)atoi(pParam1);
dstslot = (uint8)atoi(pParam2);
-
if(srcslot==dstslot)
return true;
-
if(!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,srcslot))
return false;
-
if(!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,dstslot))
return false;
-
uint16 src = ((INVENTORY_SLOT_BAG_0 << 8) | srcslot);
uint16 dst = ((INVENTORY_SLOT_BAG_0 << 8) | dstslot);
-
m_session->GetPlayer()->SwapItem( src, dst );
-
return true;
}
-
//demorph player or unit
bool ChatHandler::HandleDeMorphCommand(const char* /*args*/)
{
@@ -1966,37 +1603,27 @@ bool ChatHandler::HandleDeMorphCommand(const char* /*args*/)
if(!target)
target = m_session->GetPlayer();
-
// check online security
else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0))
return false;
-
target->DeMorph();
-
return true;
}
-
//morph creature or player
bool ChatHandler::HandleModifyMorphCommand(const char* args)
{
if (!*args)
return false;
-
uint16 display_id = (uint16)atoi((char*)args);
-
Unit *target = getSelectedUnit();
if(!target)
target = m_session->GetPlayer();
-
// check online security
else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0))
return false;
-
target->SetDisplayId(display_id);
-
return true;
}
-
//kick player
bool ChatHandler::HandleKickPlayerCommand(const char *args)
{
@@ -2008,7 +1635,6 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
reason = kickReason;
if(m_session)
kicker = m_session->GetPlayer()->GetName();
-
if(!kickName)
{
Player* player = getSelectedPlayer();
@@ -2018,18 +1644,15 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
SetSentErrorMessage(true);
return false;
}
-
if(player==m_session->GetPlayer())
{
SendSysMessage(LANG_COMMAND_KICKSELF);
SetSentErrorMessage(true);
return false;
}
-
// check online security
if (HasLowerSecurity(player, 0))
return false;
-
if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1)
{
sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, player->GetName(), kicker.c_str(), reason.c_str());
@@ -2038,7 +1661,6 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
{
PSendSysMessage(LANG_COMMAND_KICKMESSAGE, player->GetName(), kicker.c_str(), reason.c_str());
}
-
player->GetSession()->KickPlayer();
}
else
@@ -2050,14 +1672,12 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
SetSentErrorMessage(true);
return false;
}
-
if(m_session && name==m_session->GetPlayer()->GetName())
{
SendSysMessage(LANG_COMMAND_KICKSELF);
SetSentErrorMessage(true);
return false;
}
-
Player* player = objmgr.GetPlayer(kickName);
if(!player)
{
@@ -2065,16 +1685,13 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
SetSentErrorMessage(true);
return false;
}
-
if(HasLowerSecurity(player, 0))
{
SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); //maybe replacement string for this later on
SetSentErrorMessage(true);
return false;
}
-
std::string nameLink = playerLink(name);
-
if(sWorld.KickPlayer(name))
{
if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1)
@@ -2095,45 +1712,35 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args)
Player* target;
if(!extractPlayerTarget((char*)args,&target))
return false;
-
if (m_session && target==m_session->GetPlayer())
{
SendSysMessage(LANG_COMMAND_KICKSELF);
SetSentErrorMessage(true);
return false;
}
-
// check online security
if (HasLowerSecurity(target, 0))
return false;
-
// send before target pointer invalidate
PSendSysMessage(LANG_COMMAND_KICKMESSAGE,GetNameLink(target).c_str());
target->GetSession()->KickPlayer();
return true;
}
-
//set temporary phase mask for player
bool ChatHandler::HandleModifyPhaseCommand(const char* args)
{
if (!*args)
return false;
-
uint32 phasemask = (uint32)atoi((char*)args);
-
Unit *target = getSelectedUnit();
if(!target)
target = m_session->GetPlayer();
-
// check online security
else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0))
return false;
-
target->SetPhaseMask(phasemask,true);
-
return true;
}
-
//show info of player
bool ChatHandler::HandlePInfoCommand(const char* args)
{
@@ -2142,7 +1749,6 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
std::string target_name;
if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
-
uint32 accId = 0;
uint32 money = 0;
uint32 total_player_time = 0;
@@ -2150,14 +1756,12 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
uint32 latency = 0;
uint8 race;
uint8 Class;
-
// get additional information from Player object
if(target)
{
// check online security
if (HasLowerSecurity(target, 0))
return false;
-
accId = target->GetSession()->GetAccountId();
money = target->GetMoney();
total_player_time = target->GetTotalPlayedTime();
@@ -2172,12 +1776,10 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
// check offline security
if (HasLowerSecurity(NULL, target_guid))
return false;
-
// 0 1 2 3 4 5
QueryResult *result = CharacterDatabase.PQuery("SELECT totaltime, level, money, account, race, class FROM characters WHERE guid = '%u'", GUID_LOPART(target_guid));
if (!result)
return false;
-
Field *fields = result->Fetch();
total_player_time = fields[0].GetUInt32();
level = fields[1].GetUInt32();
@@ -2187,13 +1789,11 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
Class = fields[5].GetUInt8();
delete result;
}
-
std::string username = GetTrinityString(LANG_ERROR);
std::string email = GetTrinityString(LANG_ERROR);
std::string last_ip = GetTrinityString(LANG_ERROR);
uint32 security = 0;
std::string last_login = GetTrinityString(LANG_ERROR);
-
QueryResult* result = loginDatabase.PQuery("SELECT username,gmlevel,email,last_ip,last_login FROM account WHERE id = '%u'",accId);
if(result)
{
@@ -2201,10 +1801,8 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
username = fields[0].GetCppString();
security = fields[1].GetUInt32();
email = fields[2].GetCppString();
-
if(email.empty())
email = "-";
-
if(!m_session || m_session->GetSecurity() >= security)
{
last_ip = fields[3].GetCppString();
@@ -2215,14 +1813,10 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
last_ip = "-";
last_login = "-";
}
-
delete result;
}
-
std::string nameLink = playerLink(target_name);
-
PSendSysMessage(LANG_PINFO_ACCOUNT, (target?"":GetTrinityString(LANG_OFFLINE)), nameLink.c_str(), GUID_LOPART(target_guid), username.c_str(), accId, email.c_str(), security, last_ip.c_str(), last_login.c_str(), latency);
-
std::string race_s, Class_s;
switch(race)
{
@@ -2250,18 +1844,14 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
case CLASS_WARLOCK: Class_s = "Warlock"; break;
case CLASS_DRUID: Class_s = "Druid"; break;
}
-
std::string timeStr = secsToTimeString(total_player_time,true,true);
uint32 gold = money /GOLD;
uint32 silv = (money % GOLD) / SILVER;
uint32 copp = (money % GOLD) % SILVER;
PSendSysMessage(LANG_PINFO_LEVEL, race_s.c_str(), Class_s.c_str(), timeStr.c_str(), level, gold, silv, copp);
-
return true;
}
-
/////WAYPOINT COMMANDS
-
/**
* Add a waypoint to a creature.
*
@@ -2286,17 +1876,13 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
bool ChatHandler::HandleWpAddCommand(const char* args)
{
sLog.outDebug("DEBUG: HandleWpAddCommand");
-
// optional
char* path_number = NULL;
uint32 pathid = 0;
-
if(*args)
path_number = strtok((char*)args, " ");
-
uint32 point = 0;
Creature* target = getSelectedCreature();
-
if (!path_number)
{
if(target)
@@ -2312,81 +1898,62 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
}
else
pathid = atoi(path_number);
-
// path_id -> ID of the Path
// point -> number of the waypoint (if not 0)
-
if(!pathid)
{
sLog.outDebug("DEBUG: HandleWpAddCommand - Current creature haven't loaded path.");
PSendSysMessage("%s%s|r", "|cffff33ff", "Current creature haven't loaded path.");
return true;
}
-
sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0");
-
QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid);
-
if( result )
{
point = (*result)[0].GetUInt32();
delete result;
}
-
Player* player = m_session->GetPlayer();
Map *map = player->GetMap();
-
WorldDatabase.PExecuteLog("INSERT INTO waypoint_data (id, point, position_x, position_y, position_z) VALUES ('%u','%u','%f', '%f', '%f')",
pathid, point+1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
-
PSendSysMessage("%s%s%u%s%u%s|r", "|cff00ff00", "PathID: |r|cff00ffff", pathid, "|r|cff00ff00: Waypoint |r|cff00ffff", point,"|r|cff00ff00 created. ");
return true;
} // HandleWpAddCommand
-
bool ChatHandler::HandleWpLoadPathCommand(const char *args)
{
if(!*args)
return false;
-
// optional
char* path_number = NULL;
-
if(*args)
path_number = strtok((char*)args, " ");
-
uint32 pathid = 0;
uint32 guidlow = 0;
Creature* target = getSelectedCreature();
-
// Did player provide a path_id?
if (!path_number)
sLog.outDebug("DEBUG: HandleWpLoadPathCommand - No path number provided");
-
if(!target)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
if(target->GetEntry() == 1)
{
PSendSysMessage("%s%s|r", "|cffff33ff", "You want to load path to a waypoint? Aren't you?");
SetSentErrorMessage(true);
return false;
}
-
pathid = atoi(path_number);
-
if(!pathid)
{
PSendSysMessage("%s%s|r", "|cffff33ff", "No vallid path number provided.");
return true;
}
-
guidlow = target->GetDBTableGUIDLow();
QueryResult *result = WorldDatabase.PQuery( "SELECT guid FROM creature_addon WHERE guid = '%u'",guidlow);
-
if( result )
{
WorldDatabase.PExecute("UPDATE creature_addon SET path_id = '%u' WHERE guid = '%u'", pathid, guidlow);
@@ -2394,43 +1961,33 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args)
}
else
WorldDatabase.PExecute("INSERT INTO creature_addon(guid,path_id) VALUES ('%u','%u')", guidlow, pathid);
-
WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE, guidlow);
-
target->LoadPath(pathid);
target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
target->GetMotionMaster()->Initialize();
target->MonsterSay("Path loaded.",0,0);
-
return true;
}
-
bool ChatHandler::HandleReloadAllPaths(const char* args)
{
if(!*args)
return false;
-
uint32 id = atoi(args);
-
if(!id)
return false;
-
PSendSysMessage("%s%s|r|cff00ffff%u|r", "|cff00ff00", "Loading Path: ", id);
WaypointMgr.UpdatePath(id);
return true;
}
-
bool ChatHandler::HandleWpUnLoadPathCommand(const char *args)
{
uint32 guidlow = 0;
Creature* target = getSelectedCreature();
-
if(!target)
{
PSendSysMessage("%s%s|r", "|cff33ffff", "You must select target.");
return true;
}
-
if(target->GetCreatureAddon())
{
if(target->GetCreatureAddon()->path_id != 0)
@@ -2449,30 +2006,23 @@ bool ChatHandler::HandleWpUnLoadPathCommand(const char *args)
}
return true;
}
-
bool ChatHandler::HandleWpEventCommand(const char* args)
{
if(!*args)
return false;
-
char* show_str = strtok((char*)args, " ");
std::string show = show_str;
-
// Check
if( (show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false;
-
char* arg_id = strtok(NULL, " ");
uint32 id = 0;
-
if(show == "add")
{
if(arg_id)
id = atoi(arg_id);
-
if(id)
{
QueryResult *result = WorldDatabase.PQuery( "SELECT id FROM waypoint_scripts WHERE guid = %u", id);
-
if( !result )
{
WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id);
@@ -2491,10 +2041,8 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id+1);
PSendSysMessage("%s%s%u|r", "|cff00ff00","Wp Event: New waypoint event added: |r|cff00ffff", id+1);
}
-
return true;
}
-
if(show == "listid")
{
if(!arg_id)
@@ -2502,23 +2050,17 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
PSendSysMessage("%s%s|r", "|cff33ffff","Wp Event: You must provide waypoint script id.");
return true;
}
-
id = atoi(arg_id);
-
uint32 a2, a3, a4, a5, a6;
float a8, a9, a10, a11;
char const* a7;
-
QueryResult *result = WorldDatabase.PQuery( "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = %u", id);
-
if( !result )
{
PSendSysMessage("%s%s%u|r", "|cff33ffff", "Wp Event: No waypoint scripts found on id: ", id);
return true;
}
-
Field *fields;
-
do
{
fields = result->Fetch();
@@ -2532,20 +2074,15 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
a9 = fields[7].GetFloat();
a10 = fields[8].GetFloat();
a11 = fields[9].GetFloat();
-
PSendSysMessage("|cffff33ffid:|r|cff00ffff %u|r|cff00ff00, guid: |r|cff00ffff%u|r|cff00ff00, delay: |r|cff00ffff%u|r|cff00ff00, command: |r|cff00ffff%u|r|cff00ff00, datalong: |r|cff00ffff%u|r|cff00ff00, datalong2: |r|cff00ffff%u|r|cff00ff00, datatext: |r|cff00ffff%s|r|cff00ff00, posx: |r|cff00ffff%f|r|cff00ff00, posy: |r|cff00ffff%f|r|cff00ff00, posz: |r|cff00ffff%f|r|cff00ff00, orientation: |r|cff00ffff%f|r", id, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
}
while(result->NextRow());
-
delete result;
}
-
if(show == "del")
{
id = atoi(arg_id);
-
QueryResult *result = WorldDatabase.PQuery( "SELECT guid FROM waypoint_scripts WHERE guid = %u", id);
-
if( result )
{
WorldDatabase.PExecuteLog("DELETE FROM waypoint_scripts WHERE guid = %u", id);
@@ -2554,10 +2091,8 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
}
else
PSendSysMessage("|cffff33ffWp Event: ERROR: you have selected a non existing script: %u|r", id);
-
return true;
}
-
if(show == "mod")
{
if(!arg_id)
@@ -2565,25 +2100,19 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
SendSysMessage("|cffff33ffERROR: Waypoint script guid not present.|r");
return true;
}
-
id = atoi(arg_id);
-
if(!id)
{
SendSysMessage("|cffff33ffERROR: No vallid waypoint script id not present.|r");
return true;
}
-
char* arg_2 = strtok(NULL," ");
-
if(!arg_2)
{
SendSysMessage("|cffff33ffERROR: No argument present.|r");
return true;
}
-
std::string arg_string = arg_2;
-
if( (arg_string != "setid") && (arg_string != "delay") && (arg_string != "command")
&& (arg_string != "datalong") && (arg_string != "datalong2") && (arg_string != "dataint") && (arg_string != "posx")
&& (arg_string != "posy") && (arg_string != "posz") && (arg_string != "orientation"))
@@ -2591,19 +2120,15 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
SendSysMessage("|cffff33ffERROR: No valid argument present.|r");
return true;
}
-
char* arg_3;
std::string arg_str_2 = arg_2;
arg_3 = strtok(NULL," ");
-
if(!arg_3)
{
SendSysMessage("|cffff33ffERROR: No additional argument present.|r");
return true;
}
-
float coord;
-
if(arg_str_2 == "setid")
{
uint32 newid = atoi(arg_3);
@@ -2614,15 +2139,12 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
else
{
QueryResult *result = WorldDatabase.PQuery("SELECT id FROM waypoint_scripts WHERE guid='%u'",id);
-
if(!result)
{
SendSysMessage("|cffff33ffERROR: You have selected an non existing waypoint script guid.|r");
return true;
}
-
delete result;
-
if(arg_str_2 == "posx")
{
coord = atof(arg_3);
@@ -2674,21 +2196,17 @@ bool ChatHandler::HandleWpEventCommand(const char* args)
}
return true;
}
-
bool ChatHandler::HandleWpModifyCommand(const char* args)
{
sLog.outDebug("DEBUG: HandleWpModifyCommand");
-
if(!*args)
return false;
-
// first arg: add del text emote spell waittime move
char* show_str = strtok((char*)args, " ");
if (!show_str)
{
return false;
}
-
std::string show = show_str;
// Check
// Remember: "show" must also be the name of a column!
@@ -2698,10 +2216,8 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
{
return false;
}
-
// Next arg is: <PATHID> <WPNUM> <ARGUMENT>
char* arg_str = NULL;
-
// Did user provide a GUID
// or did the user select a creature?
// -> variable lowguid is filled with the GUID of the NPC
@@ -2709,18 +2225,15 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
uint32 point = 0;
uint32 wpGuid = 0;
Creature* target = getSelectedCreature();
-
if(!target || target->GetEntry() != VISUAL_WAYPOINT)
{
SendSysMessage("|cffff33ffERROR: You must select a waypoint.|r");
return false;
}
-
sLog.outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC");
// The visual waypoint
Creature* wpCreature = NULL;
wpGuid = target->GetGUIDLow();
-
// Did the user select a visual spawnpoint?
if(wpGuid)
wpCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
@@ -2736,11 +2249,9 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
{
QueryResult *result =
WorldDatabase.PQuery( "SELECT id, point FROM waypoint_data WHERE wpguid = %u", wpGuid);
-
if(!result)
{
sLog.outDebug("DEBUG: HandleWpModifyCommand - No waypoint found - used 'wpguid'");
-
PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow());
// Select waypoint number from database
// Since we compare float values, we have to deal with
@@ -2758,7 +2269,6 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
}
}
sLog.outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid");
-
do
{
Field *fields = result->Fetch();
@@ -2766,7 +2276,6 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
point = fields[1].GetUInt32();
}
while( result->NextRow() );
-
// Cleanup memory
sLog.outDebug("DEBUG: HandleWpModifyCommand - Cleanup memory");
delete result;
@@ -2774,23 +2283,18 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
// Text is enclosed in "<>", all other arguments not
arg_str = strtok((char*)NULL, " ");
}
-
sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command");
-
// Check for argument
if(show != "del" && show != "move" && arg_str == NULL)
{
PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str);
return false;
}
-
if(show == "del" && target)
{
PSendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff%u|r", pathid);
-
// wpCreature
Creature* wpCreature = NULL;
-
if( wpGuid != 0 )
{
wpCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
@@ -2798,20 +2302,16 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
wpCreature->DeleteFromDB();
wpCreature->AddObjectToRemoveList();
}
-
WorldDatabase.PExecuteLog("DELETE FROM waypoint_data WHERE id='%u' AND point='%u'",
pathid, point);
WorldDatabase.PExecuteLog("UPDATE waypoint_data SET point=point-1 WHERE id='%u' AND point>'%u'",
pathid, point);
-
PSendSysMessage(LANG_WAYPOINT_REMOVED);
return true;
} // del
-
if(show == "move" && target)
{
PSendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff%u|r", pathid);
-
Player *chr = m_session->GetPlayer();
Map *map = chr->GetMap();
{
@@ -2834,25 +2334,20 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
delete wpCreature2;
return false;
}
-
wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
wpCreature2->LoadFromDB(wpCreature2->GetDBTableGUIDLow(), map);
map->Add(wpCreature2);
//MapManager::Instance().GetMap(npcCreature->GetMapId())->Add(wpCreature2);
}
-
WorldDatabase.PExecuteLog("UPDATE waypoint_data SET position_x = '%f',position_y = '%f',position_z = '%f' where id = '%u' AND point='%u'",
chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), pathid, point );
-
PSendSysMessage(LANG_WAYPOINT_CHANGED);
}
return true;
} // move
-
const char *text = arg_str;
-
if( text == 0 )
{
// show_str check for present in list of correct values, no sql injection possible
@@ -2867,46 +2362,36 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
WorldDatabase.PExecuteLog("UPDATE waypoint_data SET %s='%s' WHERE id='%u' AND point='%u'",
show_str, text2.c_str(), pathid, point);
}
-
PSendSysMessage(LANG_WAYPOINT_CHANGED_NO, show_str);
return true;
}
-
bool ChatHandler::HandleWpShowCommand(const char* args)
{
sLog.outDebug("DEBUG: HandleWpShowCommand");
-
if(!*args)
return false;
-
// first arg: on, off, first, last
char* show_str = strtok((char*)args, " ");
if (!show_str)
return false;
-
// second arg: GUID (optional, if a creature is selected)
char* guid_str = strtok((char*)NULL, " ");
sLog.outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str);
-
uint32 pathid = 0;
Creature* target = getSelectedCreature();
-
// Did player provide a PathID?
-
if (!guid_str)
{
sLog.outDebug("DEBUG: HandleWpShowCommand: !guid_str");
// No PathID provided
// -> Player must have selected a creature
-
if(!target)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
pathid = target->GetWaypointPath();
}
else
@@ -2917,19 +2402,13 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
// -> Creature selection is ignored <-
if(target)
SendSysMessage(LANG_WAYPOINT_CREATSELECTED);
-
pathid = atoi((char*)guid_str);
}
-
sLog.outDebug("DEBUG: HandleWpShowCommand: danach");
-
std::string show = show_str;
uint32 Maxpoint;
-
sLog.outDebug("DEBUG: HandleWpShowCommand: PathID: %u", pathid);
-
//PSendSysMessage("wpshow - show: %s", show);
-
// Show info for the selected waypoint
if(show == "info")
{
@@ -2940,15 +2419,12 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
QueryResult *result = WorldDatabase.PQuery( "SELECT id, point, delay, move_flag, action, action_chance FROM waypoint_data WHERE wpguid = %u", target->GetGUIDLow());
-
if(!result)
{
SendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM);
return true;
}
-
SendSysMessage("|cff00ffffDEBUG: wp show info:|r");
do
{
@@ -2959,7 +2435,6 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
uint32 flag = fields[3].GetUInt32();
uint32 ev_id = fields[4].GetUInt32();
uint32 ev_chance = fields[5].GetUInt32();
-
PSendSysMessage("|cff00ff00Show info: for current point: |r|cff00ffff%u|r|cff00ff00, Path ID: |r|cff00ffff%u|r", point, pathid);
PSendSysMessage("|cff00ff00Show info: delay: |r|cff00ffff%u|r", delay);
PSendSysMessage("|cff00ff00Show info: Move flag: |r|cff00ffff%u|r", flag);
@@ -2967,28 +2442,22 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
PSendSysMessage("|cff00ff00Show info: Event chance: |r|cff00ffff%u|r", ev_chance);
}
while( result->NextRow() );
-
// Cleanup memory
delete result;
return true;
}
-
if(show == "on")
{
QueryResult *result = WorldDatabase.PQuery( "SELECT point, position_x,position_y,position_z FROM waypoint_data WHERE id = '%u'", pathid);
-
if(!result)
{
SendSysMessage("|cffff33ffPath no found.|r");
SetSentErrorMessage(true);
return false;
}
-
PSendSysMessage("|cff00ff00DEBUG: wp on, PathID: |cff00ffff%u|r", pathid);
-
// Delete all visuals for this NPC
QueryResult *result2 = WorldDatabase.PQuery( "SELECT wpguid FROM waypoint_data WHERE id = '%u' and wpguid <> 0", pathid);
-
if(result2)
{
bool hasError = false;
@@ -2997,7 +2466,6 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
Field *fields = result2->Fetch();
uint32 wpguid = fields[0].GetUInt32();
Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT));
-
if(!pCreature)
{
PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid);
@@ -3010,12 +2478,9 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
pCreature->DeleteFromDB();
pCreature->AddObjectToRemoveList();
}
-
}
while( result2->NextRow() );
-
delete result2;
-
if( hasError )
{
PSendSysMessage(LANG_WAYPOINT_TOOFAR1);
@@ -3023,7 +2488,6 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
PSendSysMessage(LANG_WAYPOINT_TOOFAR3);
}
}
-
do
{
Field *fields = result->Fetch();
@@ -3031,13 +2495,10 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
float x = fields[1].GetFloat();
float y = fields[2].GetFloat();
float z = fields[3].GetFloat();
-
uint32 id = VISUAL_WAYPOINT;
-
Player *chr = m_session->GetPlayer();
Map *map = chr->GetMap();
float o = chr->GetOrientation();
-
Creature* wpCreature = new Creature;
if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
{
@@ -3046,16 +2507,13 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
delete result;
return false;
}
-
sLog.outDebug("DEBUG: UPDATE waypoint_data SET wpguid = '%u");
// set "wpguid" column to the visual waypoint
WorldDatabase.PExecuteLog("UPDATE waypoint_data SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), pathid, point);
-
wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
// To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map);
map->Add(wpCreature);
-
if(target)
{
wpCreature->SetDisplayId(target->GetDisplayId());
@@ -3063,17 +2521,14 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
}
}
while( result->NextRow() );
-
SendSysMessage("|cff00ff00Showing the current creature's path.|r");
// Cleanup memory
delete result;
return true;
}
-
if(show == "first")
{
PSendSysMessage("|cff00ff00DEBUG: wp first, GUID: %u|r", pathid);
-
QueryResult *result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point='1' AND id = '%u'",pathid);
if(!result)
{
@@ -3081,17 +2536,14 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
Field *fields = result->Fetch();
float x = fields[0].GetFloat();
float y = fields[1].GetFloat();
float z = fields[2].GetFloat();
uint32 id = VISUAL_WAYPOINT;
-
Player *chr = m_session->GetPlayer();
float o = chr->GetOrientation();
Map *map = chr->GetMap();
-
Creature* pCreature = new Creature;
if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
{
@@ -3100,36 +2552,29 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
delete result;
return false;
}
-
pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map);
map->Add(pCreature);
-
if(target)
{
pCreature->SetDisplayId(target->GetDisplayId());
pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
}
-
// Cleanup memory
delete result;
return true;
}
-
if(show == "last")
{
PSendSysMessage("|cff00ff00DEBUG: wp last, PathID: |r|cff00ffff%u|r", pathid);
-
QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid);
if( result )
{
Maxpoint = (*result)[0].GetUInt32();
-
delete result;
}
else
Maxpoint = 0;
-
result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point ='%u' AND id = '%u'",Maxpoint, pathid);
if(!result)
{
@@ -3142,11 +2587,9 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
float y = fields[1].GetFloat();
float z = fields[2].GetFloat();
uint32 id = VISUAL_WAYPOINT;
-
Player *chr = m_session->GetPlayer();
float o = chr->GetOrientation();
Map *map = chr->GetMap();
-
Creature* pCreature = new Creature;
if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o))
{
@@ -3155,22 +2598,18 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
delete result;
return false;
}
-
pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn());
pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map);
map->Add(pCreature);
-
if(target)
{
pCreature->SetDisplayId(target->GetDisplayId());
pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
}
-
// Cleanup memory
delete result;
return true;
}
-
if(show == "off")
{
QueryResult *result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%u'", 1);
@@ -3203,26 +2642,21 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
// set "wpguid" column to "empty" - no visual waypoint spawned
WorldDatabase.PExecuteLog("UPDATE waypoint_data SET wpguid = '0'");
//WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '0' WHERE wpguid <> '0'");
-
if( hasError )
{
PSendSysMessage(LANG_WAYPOINT_TOOFAR1);
PSendSysMessage(LANG_WAYPOINT_TOOFAR2);
PSendSysMessage(LANG_WAYPOINT_TOOFAR3);
}
-
SendSysMessage(LANG_WAYPOINT_VP_ALLREMOVED);
// Cleanup memory
delete result;
return true;
}
-
PSendSysMessage("|cffff33ffDEBUG: wpshow - no valid command found|r");
return true;
}
-
//////////// WAYPOINT COMMANDS //
-
//rename characters
bool ChatHandler::HandleCharacterRenameCommand(const char* args)
{
@@ -3231,13 +2665,11 @@ bool ChatHandler::HandleCharacterRenameCommand(const char* args)
std::string target_name;
if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
-
if(target)
{
// check online security
if (HasLowerSecurity(target, 0))
return false;
-
PSendSysMessage(LANG_RENAME_PLAYER, GetNameLink(target).c_str());
target->SetAtLoginFlag(AT_LOGIN_RENAME);
}
@@ -3246,16 +2678,12 @@ bool ChatHandler::HandleCharacterRenameCommand(const char* args)
// check offline security
if (HasLowerSecurity(NULL, target_guid))
return false;
-
std::string oldNameLink = playerLink(target_name);
-
PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(target_guid));
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", GUID_LOPART(target_guid));
}
-
return true;
}
-
// customize characters
bool ChatHandler::HandleCharacterCustomizeCommand(const char* args)
{
@@ -3264,7 +2692,6 @@ bool ChatHandler::HandleCharacterCustomizeCommand(const char* args)
std::string target_name;
if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
-
if(target)
{
PSendSysMessage(LANG_CUSTOMIZE_PLAYER, GetNameLink(target).c_str());
@@ -3274,22 +2701,17 @@ bool ChatHandler::HandleCharacterCustomizeCommand(const char* args)
else
{
std::string oldNameLink = playerLink(target_name);
-
PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(target_guid));
CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", GUID_LOPART(target_guid));
}
-
return true;
}
-
bool ChatHandler::HandleCharacterReputationCommand(const char* args)
{
Player* target;
if(!extractPlayerTarget((char*)args,&target))
return false;
-
LocaleConstant loc = GetSessionDbcLocale();
-
FactionStateList const& targetFSL = target->GetReputationMgr().GetStateList();
for(FactionStateList::const_iterator itr = targetFSL.begin(); itr != targetFSL.end(); ++itr)
{
@@ -3302,9 +2724,7 @@ bool ChatHandler::HandleCharacterReputationCommand(const char* args)
ss << itr->second.ID << " - |cffffffff|Hfaction:" << itr->second.ID << "|h[" << factionName << " " << localeNames[loc] << "]|h|r";
else
ss << itr->second.ID << " - " << factionName << " " << localeNames[loc];
-
ss << " " << rankName << " (" << target->GetReputationMgr().GetReputation(factionEntry) << ")";
-
if(itr->second.Flags & FACTION_FLAG_VISIBLE)
ss << GetMangosString(LANG_FACTION_VISIBLE);
if(itr->second.Flags & FACTION_FLAG_AT_WAR)
@@ -3317,29 +2737,23 @@ bool ChatHandler::HandleCharacterReputationCommand(const char* args)
ss << GetMangosString(LANG_FACTION_INVISIBLE_FORCED);
if(itr->second.Flags & FACTION_FLAG_INACTIVE)
ss << GetMangosString(LANG_FACTION_INACTIVE);
-
SendSysMessage(ss.str().c_str());
}
return true;
}
-
//change standstate
bool ChatHandler::HandleModifyStandStateCommand(const char* args)
{
if (!*args)
return false;
-
uint32 anim_id = atoi((char*)args);
m_session->GetPlayer( )->SetUInt32Value( UNIT_NPC_EMOTESTATE , anim_id );
-
return true;
}
-
bool ChatHandler::HandleHonorAddCommand(const char* args)
{
if (!*args)
return false;
-
Player *target = getSelectedPlayer();
if(!target)
{
@@ -3347,16 +2761,13 @@ bool ChatHandler::HandleHonorAddCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
// check online security
if (HasLowerSecurity(target, 0))
return false;
-
uint32 amount = (uint32)atoi(args);
target->RewardHonor(NULL, 1, amount);
return true;
}
-
bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/)
{
Unit *target = getSelectedUnit();
@@ -3366,15 +2777,12 @@ bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/)
SetSentErrorMessage(true);
return false;
}
-
// check online security
if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0))
return false;
-
m_session->GetPlayer()->RewardHonor(target, 1);
return true;
}
-
bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/)
{
Player *target = getSelectedPlayer();
@@ -3384,111 +2792,82 @@ bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/)
SetSentErrorMessage(true);
return false;
}
-
// check online security
if (HasLowerSecurity(target, 0))
return false;
-
target->UpdateHonorFields();
return true;
}
-
bool ChatHandler::HandleLookupEventCommand(const char* args)
{
if(!*args)
return false;
-
std::string namepart = args;
std::wstring wnamepart;
-
// converting string that we try to find to lower case
if(!Utf8toWStr(namepart,wnamepart))
return false;
-
wstrToLower(wnamepart);
-
bool found = false;
-
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
-
for(uint32 id = 0; id < events.size(); ++id )
{
GameEventData const& eventData = events[id];
-
std::string descr = eventData.description;
if(descr.empty())
continue;
-
if (Utf8FitTo(descr, wnamepart))
{
char const* active = activeEvents.find(id) != activeEvents.end() ? GetTrinityString(LANG_ACTIVE) : "";
-
if(m_session)
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,id,id,eventData.description.c_str(),active );
else
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,id,eventData.description.c_str(),active );
-
if(!found)
found = true;
}
}
-
if (!found)
SendSysMessage(LANG_NOEVENTFOUND);
-
return true;
}
-
bool ChatHandler::HandleEventActiveListCommand(const char* args)
{
uint32 counter = 0;
-
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
-
char const* active = GetTrinityString(LANG_ACTIVE);
-
for(GameEventMgr::ActiveEvents::const_iterator itr = activeEvents.begin(); itr != activeEvents.end(); ++itr )
{
uint32 event_id = *itr;
GameEventData const& eventData = events[event_id];
-
if(m_session)
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,event_id,event_id,eventData.description.c_str(),active );
else
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,event_id,eventData.description.c_str(),active );
-
++counter;
}
-
if (counter==0)
SendSysMessage(LANG_NOEVENTFOUND);
-
return true;
}
-
bool ChatHandler::HandleEventInfoCommand(const char* args)
{
if(!*args)
return false;
-
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameevent");
if(!cId)
return false;
-
uint32 event_id = atoi(cId);
-
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
-
if(event_id >=events.size())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
return false;
}
-
GameEventData const& eventData = events[event_id];
if(!eventData.isValid())
{
@@ -3496,48 +2875,37 @@ bool ChatHandler::HandleEventInfoCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
bool active = activeEvents.find(event_id) != activeEvents.end();
char const* activeStr = active ? GetTrinityString(LANG_ACTIVE) : "";
-
std::string startTimeStr = TimeToTimestampStr(eventData.start);
std::string endTimeStr = TimeToTimestampStr(eventData.end);
-
uint32 delay = gameeventmgr.NextCheck(event_id);
time_t nextTime = time(NULL)+delay;
std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(NULL)+delay) : "-";
-
std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE);
std::string lengthStr = secsToTimeString(eventData.length * MINUTE);
-
PSendSysMessage(LANG_EVENT_INFO,event_id,eventData.description.c_str(),activeStr,
startTimeStr.c_str(),endTimeStr.c_str(),occurenceStr.c_str(),lengthStr.c_str(),
nextStr.c_str());
return true;
}
-
bool ChatHandler::HandleEventStartCommand(const char* args)
{
if(!*args)
return false;
-
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameevent");
if(!cId)
return false;
-
int32 event_id = atoi(cId);
-
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
-
if(event_id < 1 || event_id >=events.size())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
return false;
}
-
GameEventData const& eventData = events[event_id];
if(!eventData.isValid())
{
@@ -3545,7 +2913,6 @@ bool ChatHandler::HandleEventStartCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
if(activeEvents.find(event_id) != activeEvents.end())
{
@@ -3553,32 +2920,25 @@ bool ChatHandler::HandleEventStartCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
gameeventmgr.StartEvent(event_id,true);
return true;
}
-
bool ChatHandler::HandleEventStopCommand(const char* args)
{
if(!*args)
return false;
-
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameevent");
if(!cId)
return false;
-
int32 event_id = atoi(cId);
-
GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
-
if(event_id < 1 || event_id >=events.size())
{
SendSysMessage(LANG_EVENT_NOT_EXIST);
SetSentErrorMessage(true);
return false;
}
-
GameEventData const& eventData = events[event_id];
if(!eventData.isValid())
{
@@ -3586,134 +2946,104 @@ bool ChatHandler::HandleEventStopCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList();
-
if(activeEvents.find(event_id) == activeEvents.end())
{
PSendSysMessage(LANG_EVENT_NOT_ACTIVE,event_id);
SetSentErrorMessage(true);
return false;
}
-
gameeventmgr.StopEvent(event_id,true);
return true;
}
-
bool ChatHandler::HandleCombatStopCommand(const char* args)
{
Player* target;
if(!extractPlayerTarget((char*)args,&target))
return false;
-
// check online security
if (HasLowerSecurity(target, 0))
return false;
-
target->CombatStop();
target->getHostilRefManager().deleteReferences();
return true;
}
-
void ChatHandler::HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id)
{
uint32 classmask = player->getClassMask();
-
for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
{
SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
if (!skillLine)
continue;
-
// wrong skill
if( skillLine->skillId != skill_id)
continue;
-
// not high rank
if(skillLine->forward_spellid )
continue;
-
// skip racial skills
if (skillLine->racemask != 0)
continue;
-
// skip wrong class skills
if( skillLine->classmask && (skillLine->classmask & classmask) == 0)
continue;
-
SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,player,false))
continue;
-
player->learnSpell(skillLine->spellId,false);
}
}
-
bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/)
-{
-
+{
for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i)
{
SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i);
if( !skillInfo )
continue;
-
if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) &&
skillInfo->canLink) // only prof. with recipes have
{
HandleLearnSkillRecipesHelper(m_session->GetPlayer(),skillInfo->id);
}
}
-
SendSysMessage(LANG_COMMAND_LEARN_ALL_CRAFT);
return true;
}
-
bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
{
// Learns all recipes of specified profession and sets skill to max
// Example: .learn all_recipes enchanting
-
Player* target = getSelectedPlayer();
if( !target )
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
return false;
}
-
if (!*args)
return false;
-
std::wstring wnamepart;
-
if(!Utf8toWStr(args,wnamepart))
return false;
-
uint32 counter = 0; // Counter for figure out that we found smth.
-
// converting string that we try to find to lower case
wstrToLower( wnamepart );
-
std::string name;
-
SkillLineEntry const *targetSkillInfo = NULL;
for (uint32 i = 1; i < sSkillLineStore.GetNumRows(); ++i)
{
SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i);
if (!skillInfo)
continue;
-
if ((skillInfo->categoryId != SKILL_CATEGORY_PROFESSION &&
skillInfo->categoryId != SKILL_CATEGORY_SECONDARY) ||
!skillInfo->canLink) // only prof with recipes have set
continue;
-
int loc = GetSessionDbcLocale();
name = skillInfo->name[loc];
if(name.empty())
continue;
-
if (!Utf8FitTo(name, wnamepart))
{
loc = 0;
@@ -3721,87 +3051,62 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
{
if(loc==GetSessionDbcLocale())
continue;
-
name = skillInfo->name[loc];
if(name.empty())
continue;
-
if (Utf8FitTo(name, wnamepart))
break;
}
}
-
if(loc < MAX_LOCALE)
{
targetSkillInfo = skillInfo;
break;
}
}
-
if(!targetSkillInfo)
return false;
-
HandleLearnSkillRecipesHelper(target,targetSkillInfo->id);
-
uint16 maxLevel = target->GetPureMaxSkillValue(targetSkillInfo->id);
target->SetSkill(targetSkillInfo->id, maxLevel, maxLevel);
PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str());
return true;
}
-
bool ChatHandler::HandleLookupPlayerIpCommand(const char* args)
{
-
if (!*args)
return false;
-
std::string ip = strtok ((char*)args, " ");
char* limit_str = strtok (NULL, " ");
int32 limit = limit_str ? atoi (limit_str) : -1;
-
loginDatabase.escape_string (ip);
-
QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE last_ip = '%s'", ip.c_str ());
-
return LookupPlayerSearchCommand (result,limit);
}
-
bool ChatHandler::HandleLookupPlayerAccountCommand(const char* args)
{
if (!*args)
return false;
-
std::string account = strtok ((char*)args, " ");
char* limit_str = strtok (NULL, " ");
int32 limit = limit_str ? atoi (limit_str) : -1;
-
if (!AccountMgr::normalizeString (account))
return false;
-
loginDatabase.escape_string (account);
-
QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE username = '%s'", account.c_str ());
-
return LookupPlayerSearchCommand (result,limit);
}
-
bool ChatHandler::HandleLookupPlayerEmailCommand(const char* args)
{
-
if (!*args)
return false;
-
std::string email = strtok ((char*)args, " ");
char* limit_str = strtok (NULL, " ");
int32 limit = limit_str ? atoi (limit_str) : -1;
-
loginDatabase.escape_string (email);
-
QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE email = '%s'", email.c_str ());
-
return LookupPlayerSearchCommand (result,limit);
}
-
bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, int32 limit)
{
if(!result)
@@ -3810,93 +3115,73 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, int32 limit)
SetSentErrorMessage(true);
return false;
}
-
int i =0;
do
{
Field* fields = result->Fetch();
uint32 acc_id = fields[0].GetUInt32();
std::string acc_name = fields[1].GetCppString();
-
QueryResult* chars = CharacterDatabase.PQuery("SELECT guid,name FROM characters WHERE account = '%u'", acc_id);
if(chars)
{
PSendSysMessage(LANG_LOOKUP_PLAYER_ACCOUNT,acc_name.c_str(),acc_id);
-
uint64 guid = 0;
std::string name;
-
do
{
Field* charfields = chars->Fetch();
guid = charfields[0].GetUInt64();
name = charfields[1].GetCppString();
-
PSendSysMessage(LANG_LOOKUP_PLAYER_CHARACTER,name.c_str(),guid);
++i;
-
} while( chars->NextRow() && ( limit == -1 || i < limit ) );
-
delete chars;
}
} while(result->NextRow());
-
delete result;
-
if(i==0) // empty accounts only
{
PSendSysMessage(LANG_NO_PLAYERS_FOUND);
SetSentErrorMessage(true);
return false;
}
-
return true;
}
-
/// Triggering corpses expire check in world
bool ChatHandler::HandleServerCorpsesCommand(const char* /*args*/)
{
CorpsesErase();
return true;
}
-
bool ChatHandler::HandleRepairitemsCommand(const char* args)
{
Player* target;
if(!extractPlayerTarget((char*)args,&target))
return false;
-
// check online security
if (HasLowerSecurity(target, 0))
return false;
-
// Repair items
target->DurabilityRepairAll(false, 0, false);
-
PSendSysMessage(LANG_YOU_REPAIR_ITEMS, GetNameLink(target).c_str());
if(needReportToTarget(target))
ChatHandler(target).PSendSysMessage(LANG_YOUR_ITEMS_REPAIRED, GetNameLink().c_str());
return true;
}
-
bool ChatHandler::HandleWaterwalkCommand(const char* args)
{
if(!*args)
return false;
-
Player *player = getSelectedPlayer();
-
if(!player)
{
PSendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
return false;
}
-
// check online security
if (HasLowerSecurity(player, 0))
return false;
-
if (strncmp(args, "on", 3) == 0)
player->SetMovement(MOVE_WATER_WALK); // ON
else if (strncmp(args, "off", 4) == 0)
@@ -3906,25 +3191,21 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args)
SendSysMessage(LANG_USE_BOL);
return false;
}
-
PSendSysMessage(LANG_YOU_SET_WATERWALK, args, GetNameLink(player).c_str());
if(needReportToTarget(player))
ChatHandler(player).PSendSysMessage(LANG_YOUR_WATERWALK_SET, args, GetNameLink().c_str());
return true;
}
-
bool ChatHandler::HandleCreatePetCommand(const char* args)
{
Player *player = m_session->GetPlayer();
Creature *creatureTarget = getSelectedCreature();
-
if(!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER)
{
PSendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creatureTarget->GetEntry());
// Creatures with family 0 crashes the server
if(cInfo->family == 0)
@@ -3933,34 +3214,27 @@ bool ChatHandler::HandleCreatePetCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
if(player->GetPetGUID())
{
PSendSysMessage("You already have a pet");
SetSentErrorMessage(true);
return false;
}
-
// Everything looks OK, create new pet
Pet* pet = new Pet(player, HUNTER_PET);
-
if(!pet)
return false;
-
if(!pet->CreateBaseAtCreature(creatureTarget))
{
delete pet;
PSendSysMessage("Error 1");
return false;
}
-
creatureTarget->setDeathState(JUST_DIED);
creatureTarget->RemoveCorpse();
creatureTarget->SetHealth(0); // just for nice GM-mode view
-
pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, player->GetGUID());
pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction());
-
if(!pet->InitStatsForLevel(creatureTarget->getLevel()))
{
sLog.outError("ERROR: InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
@@ -3968,47 +3242,35 @@ bool ChatHandler::HandleCreatePetCommand(const char* args)
delete pet;
return false;
}
-
// prepare visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()-1);
-
pet->GetCharmInfo()->SetPetNumber(objmgr.GeneratePetNumber(), true);
// this enables pet details window (Shift+P)
pet->InitPetCreateSpells();
pet->SetHealth(pet->GetMaxHealth());
-
pet->GetMap()->Add((Creature*)pet);
-
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel());
-
player->SetMinion(pet, true);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
-
return true;
}
-
bool ChatHandler::HandlePetLearnCommand(const char* args)
{
if(!*args)
return false;
-
Player *plr = m_session->GetPlayer();
Pet *pet = plr->GetPet();
-
if(!pet)
{
PSendSysMessage("You have no pet");
SetSentErrorMessage(true);
return false;
}
-
uint32 spellId = extractSpellIdFromLink((char*)args);
-
if(!spellId || !sSpellStore.LookupEntry(spellId))
return false;
-
// Check if pet already has it
if(pet->HasSpell(spellId))
{
@@ -4016,7 +3278,6 @@ bool ChatHandler::HandlePetLearnCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
// Check if spell is valid
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellId);
if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo))
@@ -4025,96 +3286,72 @@ bool ChatHandler::HandlePetLearnCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
pet->learnSpell(spellId);
-
PSendSysMessage("Pet has learned spell %u", spellId);
return true;
}
-
bool ChatHandler::HandlePetUnlearnCommand(const char *args)
{
if(!*args)
return false;
-
Player *plr = m_session->GetPlayer();
Pet *pet = plr->GetPet();
-
if(!pet)
{
PSendSysMessage("You have no pet");
SetSentErrorMessage(true);
return false;
}
-
uint32 spellId = extractSpellIdFromLink((char*)args);
-
if(pet->HasSpell(spellId))
pet->removeSpell(spellId, false);
else
PSendSysMessage("Pet doesn't have that spell");
-
return true;
}
-
bool ChatHandler::HandlePetTpCommand(const char *args)
{
if(!*args)
return false;
-
Player *plr = m_session->GetPlayer();
Pet *pet = plr->GetPet();
-
if(!pet)
{
PSendSysMessage("You have no pet");
SetSentErrorMessage(true);
return false;
}
-
uint32 tp = atol(args);
-
//pet->SetTP(tp);
-
PSendSysMessage("Pet's tp changed to %u", tp);
return true;
}
-
bool ChatHandler::HandleActivateObjectCommand(const char *args)
{
if(!*args)
return false;
-
char* cId = extractKeyFromLink((char*)args,"Hgameobject");
if(!cId)
return false;
-
uint32 lowguid = atoi(cId);
if(!lowguid)
return false;
-
GameObject* obj = NULL;
-
// by DB guid
if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
-
if(!obj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
return false;
}
-
// Activate
obj->SetLootState(GO_READY);
obj->UseDoorOrButton(10000);
-
PSendSysMessage("Object activated!");
-
return true;
}
-
// add creature, temp only
bool ChatHandler::HandleTempAddSpwCommand(const char* args)
{
@@ -4123,18 +3360,13 @@ bool ChatHandler::HandleTempAddSpwCommand(const char* args)
char* charID = strtok((char*)args, " ");
if (!charID)
return false;
-
Player *chr = m_session->GetPlayer();
-
uint32 id = atoi(charID);
if(!id)
return false;
-
chr->SummonCreature(id, *chr, TEMPSUMMON_CORPSE_DESPAWN, 120);
-
return true;
}
-
// add go, temp only
bool ChatHandler::HandleTempGameObjectCommand(const char* args)
{
@@ -4143,105 +3375,79 @@ bool ChatHandler::HandleTempGameObjectCommand(const char* args)
char* charID = strtok((char*)args, " ");
if (!charID)
return false;
-
Player *chr = m_session->GetPlayer();
-
char* spawntime = strtok(NULL, " ");
uint32 spawntm = 300;
-
if( spawntime )
spawntm = atoi((char*)spawntime);
-
float x = chr->GetPositionX();
float y = chr->GetPositionY();
float z = chr->GetPositionZ();
float ang = chr->GetOrientation();
-
float rot2 = sin(ang/2);
float rot3 = cos(ang/2);
-
uint32 id = atoi(charID);
-
chr->SummonGameObject(id,x,y,z,ang,0,0,rot2,rot3,spawntm);
-
return true;
}
-
bool ChatHandler::HandleNpcAddFormationCommand(const char* args)
{
if (!*args)
return false;
-
uint32 leaderGUID = (uint32) atoi((char*)args);
Creature *pCreature = getSelectedCreature();
-
if(!pCreature || !pCreature->GetDBTableGUIDLow())
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
uint32 lowguid = pCreature->GetDBTableGUIDLow();
if(pCreature->GetFormation())
{
PSendSysMessage("Selected creature is already member of group %u", pCreature->GetFormation()->GetId());
return false;
}
-
if (!lowguid)
return false;
-
Player *chr = m_session->GetPlayer();
FormationInfo *group_member;
-
group_member = new FormationInfo;
group_member->follow_angle = (pCreature->GetAngle(chr) - chr->GetOrientation()) * 180 / M_PI;
group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(),int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(),int(2)));
group_member->leaderGUID = leaderGUID;
group_member->groupAI = 0;
-
CreatureGroupMap[lowguid] = group_member;
pCreature->SearchFormation();
-
WorldDatabase.PExecuteLog("INSERT INTO creature_formations (leaderGUID, memberGUID, dist, angle, groupAI) VALUES ('%u','%u','%f', '%f', '%u')",
leaderGUID, lowguid, group_member->follow_dist, group_member->follow_angle, group_member->groupAI);
-
PSendSysMessage("Creature %u added to formation with leader %u", lowguid, leaderGUID);
-
return true;
}
-
bool ChatHandler::HandleNpcSetLinkCommand(const char* args)
{
if (!*args)
return false;
-
uint32 linkguid = (uint32) atoi((char*)args);
-
Creature* pCreature = getSelectedCreature();
-
if(!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
-
if(!pCreature->GetDBTableGUIDLow())
{
PSendSysMessage("Selected creature isn't in creature table", pCreature->GetGUIDLow());
SetSentErrorMessage(true);
return false;
}
-
if(!objmgr.SetCreatureLinkedRespawn(pCreature->GetDBTableGUIDLow(), linkguid))
{
PSendSysMessage("Selected creature can't link with guid '%u'", linkguid);
SetSentErrorMessage(true);
return false;
}
-
PSendSysMessage("LinkGUID '%u' added to creature with DBTableGUID: '%u'", linkguid, pCreature->GetDBTableGUIDLow());
return true;
}