diff options
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r-- | src/game/Level2.cpp | 159 |
1 files changed, 154 insertions, 5 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index 2b75b9324c1..db5a0b5c660 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -950,7 +950,7 @@ bool ChatHandler::HandleNpcDeleteCommand(const char* args) else unit = getSelectedCreature(); - if(!unit || unit->isPet() || unit->isTotem()) + if(!unit || unit->isPet() || unit->isTotem() || unit->isVehicle()) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -1063,8 +1063,8 @@ bool ChatHandler::HandleTurnObjectCommand(const char* args) obj->Relocate(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), o); obj->SetFloatValue(GAMEOBJECT_FACING, o); - obj->SetFloatValue(GAMEOBJECT_ROTATION+2, rot2); - obj->SetFloatValue(GAMEOBJECT_ROTATION+3, rot3); + obj->SetFloatValue(GAMEOBJECT_PARENTROTATION+2, rot2); + obj->SetFloatValue(GAMEOBJECT_PARENTROTATION+3, rot3); map->Add(obj); @@ -3213,6 +3213,59 @@ bool ChatHandler::HandleRenameCommand(const char* args) return true; } +// customize characters +bool ChatHandler::HandleCustomizeCommand(const char* args) +{ + Player* target = NULL; + uint64 targetGUID = 0; + std::string oldname; + + char* px = strtok((char*)args, " "); + + if(px) + { + oldname = px; + + if(!normalizePlayerName(oldname)) + { + SendSysMessage(LANG_PLAYER_NOT_FOUND); + SetSentErrorMessage(true); + return false; + } + + target = objmgr.GetPlayer(oldname.c_str()); + + if (!target) + targetGUID = objmgr.GetPlayerGUIDByName(oldname); + } + + if(!target && !targetGUID) + { + target = getSelectedPlayer(); + } + + if(!target && !targetGUID) + { + SendSysMessage(LANG_PLAYER_NOT_FOUND); + SetSentErrorMessage(true); + return false; + } + + if(target) + { + PSendSysMessage(LANG_CUSTOMIZE_PLAYER, target->GetName()); + target->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE); + CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", target->GetGUIDLow()); + } + else + { + PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldname.c_str(), GUID_LOPART(targetGUID)); + CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", GUID_LOPART(targetGUID)); + } + + return true; +} + //spawn go bool ChatHandler::HandleGameObjectCommand(const char* args) { @@ -3840,6 +3893,36 @@ bool ChatHandler::HandleRepairitemsCommand(const char* /*args*/) return true; } +bool ChatHandler::HandleWaterwalkCommand(const char* args) +{ + if(!*args) + return false; + + Player *player = getSelectedPlayer(); + + if(!player) + { + PSendSysMessage(LANG_NO_CHAR_SELECTED); + SetSentErrorMessage(true); + return false; + } + + if (strncmp(args, "on", 3) == 0) + player->SetMovement(MOVE_WATER_WALK); // ON + else if (strncmp(args, "off", 4) == 0) + player->SetMovement(MOVE_LAND_WALK); // OFF + else + { + SendSysMessage(LANG_USE_BOL); + return false; + } + + PSendSysMessage(LANG_YOU_SET_WATERWALK, args, player->GetName()); + if(needReportToTarget(player)) + ChatHandler(player).PSendSysMessage(LANG_YOUR_WATERWALK_SET, args, GetName()); + return true; +} + bool ChatHandler::HandleNpcFollowCommand(const char* /*args*/) { Player *player = m_session->GetPlayer(); @@ -3896,6 +3979,72 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/) return true; } +bool ChatHandler::HandleNpcTameCommand(const char* /*args*/) +{ + Creature *creatureTarget = getSelectedCreature (); + if (!creatureTarget || creatureTarget->isPet ()) + { + PSendSysMessage (LANG_SELECT_CREATURE); + SetSentErrorMessage (true); + return false; + } + + Player *player = m_session->GetPlayer (); + + if(player->GetPetGUID ()) + { + SendSysMessage (LANG_YOU_ALREADY_HAVE_PET); + SetSentErrorMessage (true); + return false; + } + + CreatureInfo const* cInfo = creatureTarget->GetCreatureInfo(); + + if (!cInfo->isTameable ()) + { + PSendSysMessage (LANG_CREATURE_NON_TAMEABLE,cInfo->Entry); + SetSentErrorMessage (true); + return false; + } + + // Everything looks OK, create new pet + Pet* pet = player->CreateTamedPetFrom (creatureTarget); + if (!pet) + { + PSendSysMessage (LANG_CREATURE_NON_TAMEABLE,cInfo->Entry); + SetSentErrorMessage (true); + return false; + } + + // place pet before player + float x,y,z; + player->GetClosePoint (x,y,z,creatureTarget->GetObjectSize (),CONTACT_DISTANCE); + pet->Relocate (x,y,z,M_PI-player->GetOrientation ()); + + // set pet to defensive mode by default (some classes can't control controlled pets in fact). + pet->GetCharmInfo()->SetReactState(REACT_DEFENSIVE); + + // calculate proper level + uint32 level = (creatureTarget->getLevel() < (player->getLevel() - 5)) ? (player->getLevel() - 5) : creatureTarget->getLevel(); + + // prepare visual effect for levelup + pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1); + + // add to world + pet->GetMap()->Add((Creature*)pet); + + // visual effect for levelup + pet->SetUInt32Value(UNIT_FIELD_LEVEL, level); + + // caster have pet now + player->SetPet(pet); + + pet->SavePetToDB(PET_SAVE_AS_CURRENT); + player->PetSpellInitialize(); + + return true; +} + bool ChatHandler::HandleCreatePetCommand(const char* args) { Player *player = m_session->GetPlayer(); @@ -4055,7 +4204,7 @@ bool ChatHandler::HandlePetTpCommand(const char *args) uint32 tp = atol(args); - pet->SetTP(tp); + //pet->SetTP(tp); PSendSysMessage("Pet's tp changed to %u", tp); return true; @@ -4094,4 +4243,4 @@ bool ChatHandler::HandleActivateObjectCommand(const char *args) PSendSysMessage("Object activated!"); return true; -} +}
\ No newline at end of file |