diff options
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r-- | src/game/Level2.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index 4c5a8f51ce0..09f13786592 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -157,7 +157,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args) return true; } -bool ChatHandler::HandleTargetObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectTargetCommand(const char* args) { Player* pl = m_session->GetPlayer(); QueryResult *result; @@ -1708,7 +1708,7 @@ bool ChatHandler::HandleItemMoveCommand(const char* args) } //delete object by selection or guid -bool ChatHandler::HandleDelObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectDeleteCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); @@ -1756,7 +1756,7 @@ bool ChatHandler::HandleDelObjectCommand(const char* args) } //turn selected object -bool ChatHandler::HandleTurnObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectTurnCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); @@ -1810,7 +1810,7 @@ bool ChatHandler::HandleTurnObjectCommand(const char* args) } //move selected object -bool ChatHandler::HandleMoveObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectMoveCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); @@ -1905,7 +1905,7 @@ bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) } //morph creature or player -bool ChatHandler::HandleMorphCommand(const char* args) +bool ChatHandler::HandleModifyMorphCommand(const char* args) { if (!*args) return false; @@ -3545,7 +3545,7 @@ bool ChatHandler::HandleCustomizeCommand(const char* args) } //spawn go -bool ChatHandler::HandleGameObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectAddCommand(const char* args) { if (!*args) return false; @@ -3614,7 +3614,7 @@ bool ChatHandler::HandleGameObjectCommand(const char* args) } //show animation -bool ChatHandler::HandleAnimCommand(const char* args) +bool ChatHandler::HandleDebugAnimCommand(const char* args) { if (!*args) return false; @@ -3625,7 +3625,7 @@ bool ChatHandler::HandleAnimCommand(const char* args) } //change standstate -bool ChatHandler::HandleStandStateCommand(const char* args) +bool ChatHandler::HandleModifyStandStateCommand(const char* args) { if (!*args) return false; @@ -3636,7 +3636,7 @@ bool ChatHandler::HandleStandStateCommand(const char* args) return true; } -bool ChatHandler::HandleAddHonorCommand(const char* args) +bool ChatHandler::HandleHonorAddCommand(const char* args) { if (!*args) return false; @@ -3676,7 +3676,7 @@ bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/) return true; } -bool ChatHandler::HandleUpdateHonorFieldsCommand(const char* /*args*/) +bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/) { Player *target = getSelectedPlayer(); if(!target) @@ -4523,7 +4523,7 @@ bool ChatHandler::HandleNpcAddFormationCommand(const char* args) } //set pahsemask for selected object -bool ChatHandler::HandleGOPhaseCommand(const char* args) +bool ChatHandler::HandleGameObjectPhaseCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); |