diff options
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r-- | src/game/Level2.cpp | 2277 |
1 files changed, 1122 insertions, 1155 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index bb6a4473e0b..a9e74926a76 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -1371,11 +1371,9 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args) Player* player = m_session->GetPlayer(); - WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0); - // update movement type WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); - if(pCreature) + if(pCreature && pCreature->GetWaypointPath()) { pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); pCreature->GetMotionMaster()->Initialize(); @@ -1387,8 +1385,6 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args) pCreature->SaveToDB(); } - SendSysMessage(LANG_WAYPOINT_ADDED); - return true; } @@ -1507,13 +1503,13 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) else return false; - // update movement type - if(doNotDelete == false) - WaypointMgr.DeletePath(lowguid); - if(pCreature) { - pCreature->SetDefaultMovementType(move_type); + // update movement type + if(doNotDelete == false) + pCreature->LoadPath(0); + + pCreature->SetDefaultMovementType(move_type); pCreature->GetMotionMaster()->Initialize(); if(pCreature->isAlive()) // dead creature will reset movement generator at respawn { @@ -2159,1151 +2155,1122 @@ bool ChatHandler::HandleNpcSpawnTimeCommand(const char* args) return true; } - -/** - * Add a waypoint to a creature. - * - * The user can either select an npc or provide its GUID. - * - * The user can even select a visual waypoint - then the new waypoint - * is placed *after* the selected one - this makes insertion of new - * waypoints possible. - * - * eg: - * .wp add 12345 - * -> adds a waypoint to the npc with the GUID 12345 - * - * .wp add - * -> adds a waypoint to the currently selected creature - * - * - * @param args if the user did not provide a GUID, it is NULL - * - * @return true - command did succeed, false - something went wrong - */ -bool ChatHandler::HandleWpAddCommand(const char* args) -{ - sLog.outDebug("DEBUG: HandleWpAddCommand"); - - // optional - char* guid_str = NULL; - - if(*args) - { - guid_str = strtok((char*)args, " "); - } - - uint32 lowguid = 0; - uint32 point = 0; - Creature* target = getSelectedCreature(); - // Did player provide a GUID? - if (!guid_str) - { - sLog.outDebug("DEBUG: HandleWpAddCommand - No GUID provided"); - - // No GUID provided - // -> Player must have selected a creature - - if(!target || target->isPet()) - { - SendSysMessage(LANG_SELECT_CREATURE); - SetSentErrorMessage(true); - return false; - } - if (target->GetEntry() == VISUAL_WAYPOINT ) - { - sLog.outDebug("DEBUG: HandleWpAddCommand - target->GetEntry() == VISUAL_WAYPOINT (1) "); - - QueryResult *result = - WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u", - target->GetGUIDLow() ); - if(!result) - { - PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow()); - // User selected a visual spawnpoint -> get the NPC - // Select NPC GUID - // Since we compare float values, we have to deal with - // some difficulties. - // Here we search for all waypoints that only differ in one from 1 thousand - // (0.001) - There is no other way to compare C++ floats with mySQL floats - // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html - const char* maxDIFF = "0.01"; - result = WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", - target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF); - if(!result) - { - PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetGUIDLow()); - SetSentErrorMessage(true); - return false; - } - } - do - { - Field *fields = result->Fetch(); - lowguid = fields[0].GetUInt32(); - point = fields[1].GetUInt32(); - }while( result->NextRow() ); - delete result; - - CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) - { - PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - - target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); - if(!target) - { - PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, lowguid); - SetSentErrorMessage(true); - return false; - } - } - else - { - lowguid = target->GetDBTableGUIDLow(); - } - } - else - { - sLog.outDebug("DEBUG: HandleWpAddCommand - GUID provided"); - - // GUID provided - // Warn if player also selected a creature - // -> Creature selection is ignored <- - if(target) - { - SendSysMessage(LANG_WAYPOINT_CREATSELECTED); - } - lowguid = atoi((char*)guid_str); - - CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) - { - PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - - target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); - if(!target || target->isPet()) - { - PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - } - // lowguid -> GUID of the NPC - // point -> number of the waypoint (if not 0) - sLog.outDebug("DEBUG: HandleWpAddCommand - danach"); - - sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0"); - - Player* player = m_session->GetPlayer(); - WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0); - - // update movement type - if(target) - { - target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); - target->GetMotionMaster()->Initialize(); - if(target->isAlive()) // dead creature will reset movement generator at respawn - { - target->setDeathState(JUST_DIED); - target->Respawn(); - } - target->SaveToDB(); - } - else - WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); - - PSendSysMessage(LANG_WAYPOINT_ADDED, point, lowguid); - - return true; -} // HandleWpAddCommand - -/** - * .wp modify emote | spell | text | del | move | add - * - * add -> add a WP after the selected visual waypoint - * User must select a visual waypoint and then issue ".wp modify add" - * - * emote <emoteID> - * User has selected a visual waypoint before. - * <emoteID> is added to this waypoint. Everytime the - * NPC comes to this waypoint, the emote is called. - * - * emote <GUID> <WPNUM> <emoteID> - * User has not selected visual waypoint before. - * For the waypoint <WPNUM> for the NPC with <GUID> - * an emote <emoteID> is added. - * Everytime the NPC comes to this waypoint, the emote is called. - * - * - * info <GUID> <WPNUM> -> User did not select a visual waypoint and - */ -bool ChatHandler::HandleWpModifyCommand(const char* args) -{ - sLog.outDebug("DEBUG: HandleWpModifyCommand"); - - if(!*args) - return false; - - // first arg: add del text emote spell waittime move - char* show_str = strtok((char*)args, " "); - if (!show_str) - { - return false; - } - - std::string show = show_str; - // Check - // Remember: "show" must also be the name of a column! - if( (show != "emote") && (show != "spell") && (show != "textid1") && (show != "textid2") - && (show != "textid3") && (show != "textid4") && (show != "textid5") - && (show != "waittime") && (show != "del") && (show != "move") && (show != "add") - && (show != "model1") && (show != "model2") && (show != "orientation")) - { - return false; - } - - // Next arg is: <GUID> <WPNUM> <ARGUMENT> - - // Did user provide a GUID - // or did the user select a creature? - // -> variable lowguid is filled with the GUID of the NPC - uint32 lowguid = 0; - uint32 point = 0; - uint32 wpGuid = 0; - Creature* target = getSelectedCreature(); - - if(target) - { - sLog.outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC"); - - // Did the user select a visual spawnpoint? - if (target->GetEntry() != VISUAL_WAYPOINT ) - { - PSendSysMessage(LANG_WAYPOINT_VP_SELECT); - SetSentErrorMessage(true); - return false; - } - - wpGuid = target->GetGUIDLow(); - - // The visual waypoint - QueryResult *result = - WorldDatabase.PQuery( "SELECT id, point FROM creature_movement WHERE wpguid = %u LIMIT 1", - target->GetGUIDLow() ); - if(!result) - { - PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, wpGuid); - SetSentErrorMessage(true); - return false; - } - sLog.outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid"); - - Field *fields = result->Fetch(); - lowguid = fields[0].GetUInt32(); - point = fields[1].GetUInt32(); - - // Cleanup memory - sLog.outDebug("DEBUG: HandleWpModifyCommand - Cleanup memory"); - delete result; - } - else - { - // User did provide <GUID> <WPNUM> - - char* guid_str = strtok((char*)NULL, " "); - if( !guid_str ) - { - SendSysMessage(LANG_WAYPOINT_NOGUID); - return false; - } - lowguid = atoi((char*)guid_str); - - CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) - { - PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - - PSendSysMessage("DEBUG: GUID provided: %d", lowguid); - - char* point_str = strtok((char*)NULL, " "); - if( !point_str ) - { - SendSysMessage(LANG_WAYPOINT_NOWAYPOINTGIVEN); - return false; - } - point = atoi((char*)point_str); - - PSendSysMessage("DEBUG: wpNumber provided: %d", point); - - // Now we need the GUID of the visual waypoint - // -> "del", "move", "add" command - - QueryResult *result = WorldDatabase.PQuery( "SELECT wpguid FROM creature_movement WHERE id = '%u' AND point = '%u' LIMIT 1", lowguid, point); - if (!result) - { - PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, lowguid, point); - SetSentErrorMessage(true); - return false; - } - - Field *fields = result->Fetch(); - wpGuid = fields[0].GetUInt32(); - - // Free memory - delete result; - } - - char* arg_str = NULL; - // Check for argument - if( (show.find("text") == std::string::npos ) && (show != "del") && (show != "move") && (show != "add")) - { - // Text is enclosed in "<>", all other arguments not - if( show.find("text") != std::string::npos ) - arg_str = strtok((char*)NULL, "<>"); - else - arg_str = strtok((char*)NULL, " "); - - if( !arg_str) - { - PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str); - return false; - } - } - - sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command"); - - // wpGuid -> GUID of the waypoint creature - // lowguid -> GUID of the NPC - // point -> waypoint number - - // Special functions: - // add - move - del -> no args commands - // Add a waypoint after the selected visual - if(show == "add" && target) - { - PSendSysMessage("DEBUG: wp modify add, GUID: %u", lowguid); - - // Get the creature for which we read the waypoint - CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) - { - PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - - Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); - - if( !npcCreature ) - { - PSendSysMessage(LANG_WAYPOINT_NPCNOTFOUND); - SetSentErrorMessage(true); - return false; - } - - sLog.outDebug("DEBUG: HandleWpModifyCommand - add -- npcCreature"); - - // What to do: - // Add the visual spawnpoint (DB only) - // Adjust the waypoints - // Respawn the owner of the waypoints - sLog.outDebug("DEBUG: HandleWpModifyCommand - add"); - - Player* chr = m_session->GetPlayer(); - Map *map = chr->GetMap(); - - if(npcCreature) - { - npcCreature->GetMotionMaster()->Initialize(); - if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn - { - npcCreature->setDeathState(JUST_DIED); - npcCreature->Respawn(); - } - } - - // create the waypoint creature - wpGuid = 0; - Creature* wpCreature = new Creature; - if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map,VISUAL_WAYPOINT,0)) - { - PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); - delete wpCreature; - } - else - { - wpCreature->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()); - - if(!wpCreature->IsPositionValid()) - { - sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY()); - delete wpCreature; - } - else - { - wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); - // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); - wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(), map); - map->Add(wpCreature); - wpGuid = wpCreature->GetGUIDLow(); - } - } - - WaypointMgr.AddAfterNode(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), 0, 0, wpGuid); - - if(!wpGuid) - return false; - - PSendSysMessage(LANG_WAYPOINT_ADDED_NO, point+1); - return true; - } // add - - if(show == "del" && target) - { - PSendSysMessage("DEBUG: wp modify del, GUID: %u", lowguid); - - // Get the creature for which we read the waypoint - CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) - { - PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - - Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); - - // wpCreature - Creature* wpCreature = NULL; - if( wpGuid != 0 ) - { - wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); - wpCreature->DeleteFromDB(); - wpCreature->CleanupsBeforeDelete(); - wpCreature->AddObjectToRemoveList(); - } - - // What to do: - // Remove the visual spawnpoint - // Adjust the waypoints - // Respawn the owner of the waypoints - - WaypointMgr.DeleteNode(lowguid, point); - - if(npcCreature) - { - // Any waypoints left? - QueryResult *result2 = WorldDatabase.PQuery( "SELECT point FROM creature_movement WHERE id = '%u'",lowguid); - if(!result2) - { - npcCreature->SetDefaultMovementType(RANDOM_MOTION_TYPE); - } - else - { - npcCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); - delete result2; - } - npcCreature->GetMotionMaster()->Initialize(); - if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn - { - npcCreature->setDeathState(JUST_DIED); - npcCreature->Respawn(); - } - npcCreature->SaveToDB(); - } - - PSendSysMessage(LANG_WAYPOINT_REMOVED); - return true; - } // del - - if(show == "move" && target) - { - PSendSysMessage("DEBUG: wp move, GUID: %u", lowguid); - - Player *chr = m_session->GetPlayer(); - Map *map = chr->GetMap(); - { - // Get the creature for which we read the waypoint - CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) - { - PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - - Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); - - // wpCreature - Creature* wpCreature = NULL; - // What to do: - // Move the visual spawnpoint - // Respawn the owner of the waypoints - if( wpGuid != 0 ) - { - wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); - wpCreature->DeleteFromDB(); - wpCreature->CleanupsBeforeDelete(); - wpCreature->AddObjectToRemoveList(); - // re-create - Creature* wpCreature2 = new Creature; - if (!wpCreature2->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, VISUAL_WAYPOINT, 0)) - { - PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); - delete wpCreature2; - return false; - } - - wpCreature2->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation()); - - if(!wpCreature2->IsPositionValid()) - { - sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature2->GetGUIDLow(),wpCreature2->GetEntry(),wpCreature2->GetPositionX(),wpCreature2->GetPositionY()); - delete wpCreature2; - return false; - } - - wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); - // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); - wpCreature2->LoadFromDB(wpCreature2->GetDBTableGUIDLow(), map); - map->Add(wpCreature2); - //MapManager::Instance().GetMap(npcCreature->GetMapId())->Add(wpCreature2); - } - - WaypointMgr.SetNodePosition(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ()); - - if(npcCreature) - { - npcCreature->GetMotionMaster()->Initialize(); - if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn - { - npcCreature->setDeathState(JUST_DIED); - npcCreature->Respawn(); - } - } - PSendSysMessage(LANG_WAYPOINT_CHANGED); - } - return true; - } // move - - // Create creature - npc that has the waypoint - CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) - { - PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - - // set in game textids not supported - if( show == "textid1" || show == "textid2" || show == "textid3" || - show == "textid4" || show == "textid5" ) - { - return false; - } - - WaypointMgr.SetNodeText(lowguid, point, show_str, arg_str); - - Creature* npcCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT)); - if(npcCreature) - { - npcCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); - npcCreature->GetMotionMaster()->Initialize(); - if(npcCreature->isAlive()) // dead creature will reset movement generator at respawn - { - npcCreature->setDeathState(JUST_DIED); - npcCreature->Respawn(); - } - } - PSendSysMessage(LANG_WAYPOINT_CHANGED_NO, show_str); - - return true; -} - -/** - * .wp show info | on | off - * - * info -> User has selected a visual waypoint before - * - * info <GUID> <WPNUM> -> User did not select a visual waypoint and - * provided the GUID of the NPC and the number of - * the waypoint. - * - * on -> User has selected an NPC; all visual waypoints for this - * NPC are added to the world - * - * on <GUID> -> User did not select an NPC - instead the GUID of the - * NPC is provided. All visual waypoints for this NPC - * are added from the world. - * - * off -> User has selected an NPC; all visual waypoints for this - * NPC are removed from the world. - * - * on <GUID> -> User did not select an NPC - instead the GUID of the - * NPC is provided. All visual waypoints for this NPC - * are removed from the world. - * - * - */ -bool ChatHandler::HandleWpShowCommand(const char* args) -{ - sLog.outDebug("DEBUG: HandleWpShowCommand"); - - if(!*args) - return false; - - // first arg: on, off, first, last - char* show_str = strtok((char*)args, " "); - if (!show_str) - { - return false; - } - // second arg: GUID (optional, if a creature is selected) - char* guid_str = strtok((char*)NULL, " "); - sLog.outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str); - //if (!guid_str) { - // return false; - //} - - // Did user provide a GUID - // or did the user select a creature? - // -> variable lowguid is filled with the GUID - Creature* target = getSelectedCreature(); - // Did player provide a GUID? - if (!guid_str) - { - sLog.outDebug("DEBUG: HandleWpShowCommand: !guid_str"); - // No GUID provided - // -> Player must have selected a creature - - if(!target) - { - SendSysMessage(LANG_SELECT_CREATURE); - SetSentErrorMessage(true); - return false; - } - } - else - { - sLog.outDebug("DEBUG: HandleWpShowCommand: GUID provided"); - // GUID provided - // Warn if player also selected a creature - // -> Creature selection is ignored <- - if(target) - { - SendSysMessage(LANG_WAYPOINT_CREATSELECTED); - } - - uint32 lowguid = atoi((char*)guid_str); - - CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) - { - PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - - target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); - - if(!target) - { - PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - } - - uint32 lowguid = target->GetDBTableGUIDLow(); - - std::string show = show_str; - uint32 Maxpoint; - - sLog.outDebug("DEBUG: HandleWpShowCommand: lowguid: %u show: %s", lowguid, show_str); - - // Show info for the selected waypoint - if(show == "info") - { - PSendSysMessage("DEBUG: wp info, GUID: %u", lowguid); - - // Check if the user did specify a visual waypoint - if( target->GetEntry() != VISUAL_WAYPOINT ) - { - PSendSysMessage(LANG_WAYPOINT_VP_SELECT); - SetSentErrorMessage(true); - return false; - } - - //PSendSysMessage("wp on, GUID: %u", lowguid); - - //pCreature->GetPositionX(); - - QueryResult *result = - WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, model1, model2 FROM creature_movement WHERE wpguid = %u", - target->GetGUIDLow() ); - if(!result) - { - // Since we compare float values, we have to deal with - // some difficulties. - // Here we search for all waypoints that only differ in one from 1 thousand - // (0.001) - There is no other way to compare C++ floats with mySQL floats - // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html - const char* maxDIFF = "0.01"; - PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUID()); - - result = WorldDatabase.PQuery( "SELECT id, point, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, model1, model2 FROM creature_movement WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", - target->GetPositionX(), maxDIFF, target->GetPositionY(), maxDIFF, target->GetPositionZ(), maxDIFF); - if(!result) - { - PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, lowguid); - SetSentErrorMessage(true); - return false; - } - } - do - { - Field *fields = result->Fetch(); - uint32 creGUID = fields[0].GetUInt32(); - uint32 point = fields[1].GetUInt32(); - int waittime = fields[2].GetUInt32(); - uint32 emote = fields[3].GetUInt32(); - uint32 spell = fields[4].GetUInt32(); - uint32 textid[MAX_WAYPOINT_TEXT]; - for(int i = 0; i < MAX_WAYPOINT_TEXT; ++i) - textid[i] = fields[5+i].GetUInt32(); - uint32 model1 = fields[10].GetUInt32(); - uint32 model2 = fields[11].GetUInt32(); - - // Get the creature for which we read the waypoint - Creature* wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(creGUID,VISUAL_WAYPOINT,HIGHGUID_UNIT)); - - PSendSysMessage(LANG_WAYPOINT_INFO_TITLE, point, (wpCreature ? wpCreature->GetName() : "<not found>"), creGUID); - PSendSysMessage(LANG_WAYPOINT_INFO_WAITTIME, waittime); - PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 1, model1); - PSendSysMessage(LANG_WAYPOINT_INFO_MODEL, 2, model2); - PSendSysMessage(LANG_WAYPOINT_INFO_EMOTE, emote); - PSendSysMessage(LANG_WAYPOINT_INFO_SPELL, spell); - for(int i = 0; i < MAX_WAYPOINT_TEXT; ++i) - PSendSysMessage(LANG_WAYPOINT_INFO_TEXT, i+1, textid[i], (textid[i] ? GetTrinityString(textid[i]) : "")); - - }while( result->NextRow() ); - // Cleanup memory - delete result; - return true; - } - - if(show == "on") - { - PSendSysMessage("DEBUG: wp on, GUID: %u", lowguid); - - QueryResult *result = WorldDatabase.PQuery( "SELECT point, position_x,position_y,position_z FROM creature_movement WHERE id = '%u'",lowguid); - if(!result) - { - PSendSysMessage(LANG_WAYPOINT_NOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - // Delete all visuals for this NPC - QueryResult *result2 = WorldDatabase.PQuery( "SELECT wpguid FROM creature_movement WHERE id = '%u' and wpguid <> 0", lowguid); - if(result2) - { - bool hasError = false; - do - { - Field *fields = result2->Fetch(); - uint32 wpguid = fields[0].GetUInt32(); - Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); - - if(!pCreature) - { - PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid); - hasError = true; - WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", wpguid); - } - else - { - pCreature->DeleteFromDB(); - pCreature->CleanupsBeforeDelete(); - pCreature->AddObjectToRemoveList(); - } - - }while( result2->NextRow() ); - delete result2; - if( hasError ) - { - PSendSysMessage(LANG_WAYPOINT_TOOFAR1); - PSendSysMessage(LANG_WAYPOINT_TOOFAR2); - PSendSysMessage(LANG_WAYPOINT_TOOFAR3); - } - } - - do - { - Field *fields = result->Fetch(); - uint32 point = fields[0].GetUInt32(); - float x = fields[1].GetFloat(); - float y = fields[2].GetFloat(); - float z = fields[3].GetFloat(); - - uint32 id = VISUAL_WAYPOINT; - - Player *chr = m_session->GetPlayer(); - Map *map = chr->GetMap(); - float o = chr->GetOrientation(); - - Creature* wpCreature = new Creature; - if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0)) - { - PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); - delete wpCreature; - delete result; - return false; - } - - wpCreature->Relocate(x, y, z, o); - - if(!wpCreature->IsPositionValid()) - { - sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY()); - delete wpCreature; - delete result; - return false; - } - - wpCreature->SetVisibility(VISIBILITY_OFF); - sLog.outDebug("DEBUG: UPDATE creature_movement SET wpguid = '%u"); - // set "wpguid" column to the visual waypoint - WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), lowguid, point); - - wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); - // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); - wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map); - map->Add(wpCreature); - //MapManager::Instance().GetMap(wpCreature->GetMapId())->Add(wpCreature); - }while( result->NextRow() ); - - // Cleanup memory - delete result; - return true; - } - - if(show == "first") - { - PSendSysMessage("DEBUG: wp first, GUID: %u", lowguid); - - QueryResult *result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM creature_movement WHERE point='1' AND id = '%u'",lowguid); - if(!result) - { - PSendSysMessage(LANG_WAYPOINT_NOTFOUND, lowguid); - SetSentErrorMessage(true); - return false; - } - - Field *fields = result->Fetch(); - float x = fields[0].GetFloat(); - float y = fields[1].GetFloat(); - float z = fields[2].GetFloat(); - uint32 id = VISUAL_WAYPOINT; - - Player *chr = m_session->GetPlayer(); - float o = chr->GetOrientation(); - Map *map = chr->GetMap(); - - Creature* pCreature = new Creature; - if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, id, 0)) - { - PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); - delete pCreature; - delete result; - return false; - } - - pCreature->Relocate(x, y, z, o); - - if(!pCreature->IsPositionValid()) - { - sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); - delete pCreature; - delete result; - return false; - } - - pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); - pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); - map->Add(pCreature); - //player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "First Waypoint"); - - // Cleanup memory - delete result; - return true; - } - - if(show == "last") - { - PSendSysMessage("DEBUG: wp last, GUID: %u", lowguid); - - QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM creature_movement WHERE id = '%u'",lowguid); - if( result ) - { - Maxpoint = (*result)[0].GetUInt32(); - - delete result; - } - else - Maxpoint = 0; - - result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM creature_movement WHERE point ='%u' AND id = '%u'",Maxpoint, lowguid); - if(!result) - { - PSendSysMessage(LANG_WAYPOINT_NOTFOUNDLAST, lowguid); - SetSentErrorMessage(true); - return false; - } - Field *fields = result->Fetch(); - float x = fields[0].GetFloat(); - float y = fields[1].GetFloat(); - float z = fields[2].GetFloat(); - uint32 id = VISUAL_WAYPOINT; - - Player *chr = m_session->GetPlayer(); - float o = chr->GetOrientation(); - Map *map = chr->GetMap(); - - Creature* pCreature = new Creature; - if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0)) - { - PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); - delete pCreature; - delete result; - return false; - } - - pCreature->Relocate(x, y, z, o); - - if(!pCreature->IsPositionValid()) - { - sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY()); - delete pCreature; - delete result; - return false; - } - - pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode())); - pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); - map->Add(pCreature); - //player->PlayerTalkClass->SendPointOfInterest(x, y, 6, 6, 0, "Last Waypoint"); - // Cleanup memory - delete result; - return true; - } - - if(show == "off") - { - QueryResult *result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%d'", VISUAL_WAYPOINT); - if(!result) - { - SendSysMessage(LANG_WAYPOINT_VP_NOTFOUND); - SetSentErrorMessage(true); - return false; - } - bool hasError = false; - do - { - Field *fields = result->Fetch(); - uint32 guid = fields[0].GetUInt32(); - Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(guid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); - - //Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); - - if(!pCreature) - { - PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid); - hasError = true; - WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", guid); - } - else - { - pCreature->DeleteFromDB(); - pCreature->CleanupsBeforeDelete(); - pCreature->AddObjectToRemoveList(); - } - }while(result->NextRow()); - // set "wpguid" column to "empty" - no visual waypoint spawned - WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '0'"); - - if( hasError ) - { - PSendSysMessage(LANG_WAYPOINT_TOOFAR1); - PSendSysMessage(LANG_WAYPOINT_TOOFAR2); - PSendSysMessage(LANG_WAYPOINT_TOOFAR3); - } - - SendSysMessage(LANG_WAYPOINT_VP_ALLREMOVED); - // Cleanup memory - delete result; - - return true; - } - - PSendSysMessage("DEBUG: wpshow - no valid command found"); - - return true; -} // HandleWpShowCommand - -bool ChatHandler::HandleWpExportCommand(const char *args) -{ - if(!*args) - return false; - - // Next arg is: <GUID> <ARGUMENT> - - // Did user provide a GUID - // or did the user select a creature? - // -> variable lowguid is filled with the GUID of the NPC - uint32 lowguid = 0; - Creature* target = getSelectedCreature(); - char* arg_str = NULL; - if (target) - { - if (target->GetEntry() != VISUAL_WAYPOINT) - lowguid = target->GetGUIDLow(); - else - { - QueryResult *result = WorldDatabase.PQuery( "SELECT id FROM creature_movement WHERE wpguid = %u LIMIT 1", target->GetGUIDLow() ); - if (!result) - { - PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, target->GetGUIDLow()); - return true; - } - Field *fields = result->Fetch(); - lowguid = fields[0].GetUInt32();; - delete result; - } - - arg_str = strtok((char*)args, " "); - } - else - { - // user provided <GUID> - char* guid_str = strtok((char*)args, " "); - if( !guid_str ) - { - SendSysMessage(LANG_WAYPOINT_NOGUID); - return false; - } - lowguid = atoi((char*)guid_str); - - arg_str = strtok((char*)NULL, " "); - } - - if( !arg_str) - { - PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, "export"); - return false; - } - - PSendSysMessage("DEBUG: wp export, GUID: %u", lowguid); - - QueryResult *result = WorldDatabase.PQuery( - // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 - "SELECT point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5, id FROM creature_movement WHERE id = '%u' ORDER BY point", lowguid ); - - if (!result) - { - PSendSysMessage(LANG_WAYPOINT_NOTHINGTOEXPORT); - SetSentErrorMessage(true); - return false; - } - - std::ofstream outfile; - outfile.open (arg_str); - - do - { - Field *fields = result->Fetch(); - - outfile << "INSERT INTO creature_movement "; - outfile << "( id, point, position_x, position_y, position_z, orientation, model1, model2, waittime, emote, spell, textid1, textid2, textid3, textid4, textid5 ) VALUES "; - - outfile << "( "; - outfile << fields[15].GetUInt32(); // id - outfile << ", "; - outfile << fields[0].GetUInt32(); // point - outfile << ", "; - outfile << fields[1].GetFloat(); // position_x - outfile << ", "; - outfile << fields[2].GetFloat(); // position_y - outfile << ", "; - outfile << fields[3].GetUInt32(); // position_z - outfile << ", "; - outfile << fields[4].GetUInt32(); // orientation - outfile << ", "; - outfile << fields[5].GetUInt32(); // model1 - outfile << ", "; - outfile << fields[6].GetUInt32(); // model2 - outfile << ", "; - outfile << fields[7].GetUInt16(); // waittime - outfile << ", "; - outfile << fields[8].GetUInt32(); // emote - outfile << ", "; - outfile << fields[9].GetUInt32(); // spell - outfile << ", "; - outfile << fields[10].GetUInt32(); // textid1 - outfile << ", "; - outfile << fields[11].GetUInt32(); // textid2 - outfile << ", "; - outfile << fields[12].GetUInt32(); // textid3 - outfile << ", "; - outfile << fields[13].GetUInt32(); // textid4 - outfile << ", "; - outfile << fields[14].GetUInt32(); // textid5 - outfile << ");\n "; - - } while( result->NextRow() ); - delete result; - - PSendSysMessage(LANG_WAYPOINT_EXPORTED); - outfile.close(); - - return true; -} - -bool ChatHandler::HandleWpImportCommand(const char *args) -{ - if(!*args) - return false; - - char* arg_str = strtok((char*)args, " "); - if (!arg_str) - return false; - - std::string line; - std::ifstream infile (arg_str); - if (infile.is_open()) - { - while (! infile.eof() ) - { - getline (infile,line); - //cout << line << endl; - QueryResult *result = WorldDatabase.Query(line.c_str()); - delete result; - } - infile.close(); - } - PSendSysMessage(LANG_WAYPOINT_IMPORTED); - - return true; -} +
+/////WAYPOINT COMMANDS
+
+bool ChatHandler::HandleWpAddCommand(const char* args)
+{
+ sLog.outDebug("DEBUG: HandleWpAddCommand");
+
+ // optional
+ char* path_number = NULL;
+ uint32 pathid = 0;
+
+ if(*args)
+ path_number = strtok((char*)args, " ");
+
+ uint32 point = 0;
+ Creature* target = getSelectedCreature();
+
+ if (!path_number)
+ {
+ if(target)
+ pathid = target->GetWaypointPath();
+ else
+ {
+ QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(id) FROM waypoint_data");
+ uint32 maxpathid = result->Fetch()->GetInt32();
+ pathid = maxpathid+1;
+ sLog.outDebug("DEBUG: HandleWpAddCommand - New path started.");
+ PSendSysMessage("%s%s|r", "|cff00ff00", "New path started.");
+
+ }
+ }
+ else
+ pathid = atoi(path_number);
+
+ // path_id -> ID of the Path
+ // point -> number of the waypoint (if not 0)
+
+ if(!pathid)
+ {
+ sLog.outDebug("DEBUG: HandleWpAddCommand - Current creature haven't loaded path.");
+ PSendSysMessage("%s%s|r", "|cffff33ff", "Current creature haven't loaded path.");
+ return true;
+ }
+
+ sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0");
+
+ QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid);
+
+ if( result )
+ {
+ point = (*result)[0].GetUInt32();
+ delete result;
+ }
+
+ Player* player = m_session->GetPlayer();
+ Map *map = player->GetMap();
+
+ WorldDatabase.PExecuteLog("INSERT INTO waypoint_data (id,point,position_x,position_y,position_z) VALUES ('%u','%u','%f', '%f', '%f')",
+ pathid, point+1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
+
+ PSendSysMessage("%s%s%u%s%u%s|r", "|cff00ff00", "PathID: |r|cff00ffff", pathid, "|r|cff00ff00: Waypoint |r|cff00ffff", point,"|r|cff00ff00 created. ");
+
+ return true;
+} // HandleWpAddCommand
+
+bool ChatHandler::HandleWpLoadPathCommand(const char *args)
+{
+
+ if(!*args)
+ return false;
+
+ // optional
+ char* path_number = NULL;
+
+ if(*args)
+ {
+ path_number = strtok((char*)args, " ");
+ }
+
+ uint32 pathid = 0;
+ uint32 guidlow = 0;
+ Creature* target = getSelectedCreature();
+
+ // Did player provide a path_id?
+ if (!path_number)
+ sLog.outDebug("DEBUG: HandleWpLoadPathCommand - No path number provided");
+
+ if(!target)
+ {
+ SendSysMessage(LANG_SELECT_CREATURE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+ if(target->GetEntry() == 1)
+ {
+ PSendSysMessage("%s%s|r", "|cffff33ff", "You want to load path to a waypoint? Aren't you?");
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ pathid = atoi(path_number);
+ if(!pathid)
+ {
+ PSendSysMessage("%s%s|r", "|cffff33ff", "No vallid path number provided.");
+ return true;
+ }
+
+ guidlow = target->GetGUIDLow();
+
+ QueryResult *result = WorldDatabase.PQuery( "SELECT guid FROM creature_addon WHERE guid = '%u'",guidlow);
+
+ if( result )
+ {
+ WorldDatabase.PExecute("UPDATE creature_addon SET path_id = '%u' WHERE guid = '%u'", pathid, guidlow);
+ delete result;
+ }
+ else
+ WorldDatabase.PExecute("INSERT INTO creature_addon(guid,path_id) VALUES ('%u','%u')", guidlow, pathid);
+
+ WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE, guidlow);
+
+ target->LoadPath(pathid);
+
+ target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE);
+
+ target->GetMotionMaster()->Initialize();
+
+ target->Say("Path loaded.",0,0);
+
+ return true;
+}
+
+
+bool ChatHandler::HandleReloadAllPaths(const char* args)
+{
+if(!*args)
+ return false;
+
+uint32 id = atoi(args);
+
+if(!id)
+ return false;
+
+ PSendSysMessage("%s%s|r|cff00ffff%u|r", "|cff00ff00", "Loading Path: ", id);
+ WaypointMgr.UpdatePath(id);
+ return true;
+}
+
+bool ChatHandler::HandleWpUnLoadPathCommand(const char *args)
+{
+ uint32 guidlow = 0;
+ Creature* target = getSelectedCreature();
+
+ if(!target)
+ {
+ PSendSysMessage("%s%s|r", "|cff33ffff", "You must select target.");
+ return true;
+ }
+
+ if(target->GetCreatureAddon())
+ {
+ if(target->GetCreatureAddon()->path_id != 0)
+ {
+ WorldDatabase.PExecute("DELETE FROM creature_addon WHERE guid = %u", target->GetGUIDLow());
+ target->UpdateWaypointID(0);
+ WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", IDLE_MOTION_TYPE, guidlow);
+ target->LoadPath(0);
+ target->SetDefaultMovementType(IDLE_MOTION_TYPE);
+ target->GetMotionMaster()->MoveTargetedHome();
+ target->GetMotionMaster()->Initialize();
+ target->Say("Path unloaded.",0,0);
+ return true;
+ }
+ PSendSysMessage("%s%s|r", "|cffff33ff", "Target have no loaded path.");
+ return true;
+ }
+ PSendSysMessage("%s%s|r", "|cffff33ff", "Target have no loaded path.");
+ return true;
+}
+
+bool ChatHandler::HandleWpEventCommand(const char* args)
+{
+if(!*args)
+ return false;
+
+ char* show_str = strtok((char*)args, " ");
+
+ std::string show = show_str;
+
+ // Check
+ if( (show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false;
+
+
+ if(show == "add")
+ {
+ uint32 id = 0;
+ char* arg_id = strtok(NULL, " ");
+
+ if(arg_id)
+ uint32 id = atoi(arg_id);
+
+ if(id)
+ {
+ QueryResult *result = WorldDatabase.PQuery( "SELECT `id` FROM waypoint_scripts WHERE guid = %u", id);
+
+ if( !result )
+ {
+ WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id);
+ PSendSysMessage("%s%s%u|r", "|cff00ff00", "Wp Event: New waypoint event added: ", id);
+ }
+ else
+ {
+ PSendSysMessage("|cff00ff00Wp Event: You have choosed an existing waypoint script guid: %u|r", id);
+ delete result;
+ }
+ }
+ else
+ {
+ QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(guid) FROM waypoint_scripts");
+ id = result->Fetch()->GetUInt32();
+ WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id+1);
+ PSendSysMessage("%s%s%u|r", "|cff00ff00","Wp Event: New waypoint event added: |r|cff00ffff", id+1);
+ }
+
+ return true;
+ }
+
+
+ if(show == "listid")
+ {
+ uint32 id;
+ char* arg_id = strtok(NULL, " ");
+
+ if(!arg_id)
+ {
+ PSendSysMessage("%s%s|r", "|cff33ffff","Wp Event: You must provide waypoint script id.");
+ return true;
+ }
+
+ id = atoi(arg_id);
+
+ uint32 a2, a3, a4, a5, a6;
+ float a8, a9, a10, a11;
+ char const* a7;
+
+ QueryResult *result = WorldDatabase.PQuery( "SELECT `guid`, `delay`, `command`, `datalong`, `datalong2`, `dataint`, `x`, `y`, `z`, `o` FROM waypoint_scripts WHERE id = %u", id);
+
+ if( !result )
+ {
+ PSendSysMessage("%s%s%u|r", "|cff33ffff", "Wp Event: No waypoint scripts found on id: ", id);
+ return true;
+ }
+
+ Field *fields;
+
+ do
+ {
+ fields = result->Fetch();
+ a2 = fields[0].GetUInt32();
+ a3 = fields[1].GetUInt32();
+ a4 = fields[2].GetUInt32();
+ a5 = fields[3].GetUInt32();
+ a6 = fields[4].GetUInt32();
+ a7 = fields[5].GetString();
+ a8 = fields[6].GetFloat();
+ a9 = fields[7].GetFloat();
+ a10 = fields[8].GetFloat();
+ a11 = fields[9].GetFloat();
+
+ PSendSysMessage("|cffff33ffid:|r|cff00ffff %u|r|cff00ff00, guid: |r|cff00ffff%u|r|cff00ff00, delay: |r|cff00ffff%u|r|cff00ff00, command: |r|cff00ffff%u|r|cff00ff00, datalong: |r|cff00ffff%u|r|cff00ff00, datalong2: |r|cff00ffff%u|r|cff00ff00, datatext: |r|cff00ffff%s|r|cff00ff00, posx: |r|cff00ffff%f|r|cff00ff00, posy: |r|cff00ffff%f|r|cff00ff00, posz: |r|cff00ffff%f|r|cff00ff00, orientation: |r|cff00ffff%f|r", id, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
+ }while(result->NextRow());
+
+ delete result;
+ }
+
+ if(show == "del")
+ {
+
+ char* arg_id = strtok(NULL, " ");
+ uint32 id = atoi(arg_id);
+
+ QueryResult *result = WorldDatabase.PQuery( "SELECT `guid` FROM waypoint_scripts WHERE guid = %u", id);
+
+ if( result )
+ {
+
+ WorldDatabase.PExecuteLog("DELETE FROM waypoint_scripts WHERE guid = %u", id);
+ PSendSysMessage("%s%s%u|r","|cff00ff00","Wp Event: Waypoint script removed: ", id);
+ delete result;
+ }
+ else
+ PSendSysMessage("|cffff33ffWp Event: ERROR: you have selected a non existing script: %u|r", id);
+
+ return true;
+ }
+
+
+ if(show == "mod")
+ {
+ char* arg_1 = strtok(NULL," ");
+
+ if(!arg_1)
+ {
+ SendSysMessage("|cffff33ffERROR: Waypoint script guid not present.|r");
+ return true;
+ }
+
+ uint32 id = atoi(arg_1);
+
+ if(!id)
+ {
+ SendSysMessage("|cffff33ffERROR: No vallid waypoint script id not present.|r");
+ return true;
+ }
+
+ char* arg_2 = strtok(NULL," ");
+
+ if(!arg_2)
+ { SendSysMessage("|cffff33ffERROR: No argument present.|r");
+ return true;}
+
+
+ std::string arg_string = arg_2;
+
+
+if( (arg_string != "setid") && (arg_string != "delay") && (arg_string != "command")
+&& (arg_string != "datalong") && (arg_string != "datalong2") && (arg_string != "dataint") && (arg_string != "posx")
+&& (arg_string != "posy") && (arg_string != "posz") && (arg_string != "orientation")
+) { SendSysMessage("|cffff33ffERROR: No valid argument present.|r");
+ return true;}
+
+
+char* arg_3;
+std::string arg_str_2 = arg_2;
+arg_3 = strtok(NULL," ");
+
+if(!arg_3)
+{SendSysMessage("|cffff33ffERROR: No additional argument present.|r");
+ return true;}
+
+float coord;
+
+ if(arg_str_2 == "setid")
+ {
+ uint32 newid = atoi(arg_3);
+ PSendSysMessage("%s%s|r|cff00ffff%u|r|cff00ff00%s|r|cff00ffff%u|r","|cff00ff00","Wp Event: Wypoint scipt guid: ", newid," id changed: ", id);
+ WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET id='%u' WHERE guid='%u'",
+ newid, id); return true;
+ }
+ else
+ {
+
+ QueryResult *result = WorldDatabase.PQuery("SELECT id FROM waypoint_scripts WHERE guid='%u'",id);
+
+ if(!result)
+ {
+ SendSysMessage("|cffff33ffERROR: You have selected an non existing waypoint script guid.|r");
+ return true;
+ }
+
+ delete result;
+
+if(arg_str_2 == "posx")
+{
+ coord = atof(arg_3);
+ WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET x='%f' WHERE guid='%u'",
+ coord, id);
+ PSendSysMessage("|cff00ff00Waypoint script:|r|cff00ffff %u|r|cff00ff00 position_x updated.|r", id);
+ return true;
+}else if(arg_str_2 == "posy")
+{
+ coord = atof(arg_3);
+ WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET y='%f' WHERE guid='%u'",
+ coord, id);
+ PSendSysMessage("|cff00ff00Waypoint script: %u position_y updated.|r", id);
+ return true;
+} else if(arg_str_2 == "posz")
+{
+ coord = atof(arg_3);
+ WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET z='%f' WHERE guid='%u'",
+ coord, id);
+ PSendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff%u|r|cff00ff00 position_z updated.|r", id);
+ return true;
+} else if(arg_str_2 == "orientation")
+{
+ coord = atof(arg_3);
+ WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET o='%f' WHERE guid='%u'",
+ coord, id);
+ PSendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff%u|r|cff00ff00 orientation updated.|r", id);
+ return true;
+} else if(arg_str_2 == "dataint")
+{
+ WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET %s='%u' WHERE guid='%u'",
+ arg_2, atoi(arg_3), id);
+ PSendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff%u|r|cff00ff00 dataint updated.|r", id);
+ return true;
+}else
+{
+ std::string arg_str_3 = arg_3;
+ WorldDatabase.escape_string(arg_str_3);
+ WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET %s='%s' WHERE guid='%u'",
+ arg_2, arg_str_3.c_str(), id);
+}
+}
+ PSendSysMessage("%s%s|r|cff00ffff%u:|r|cff00ff00 %s %s|r","|cff00ff00","Waypoint script:", id, arg_2,"updated.");
+}
+return true;
+}
+
+bool ChatHandler::HandleWpModifyCommand(const char* args)
+{
+ sLog.outDebug("DEBUG: HandleWpModifyCommand");
+
+ if(!*args)
+ return false;
+
+ // first arg: add del text emote spell waittime move
+ char* show_str = strtok((char*)args, " ");
+ if (!show_str)
+ {
+ return false;
+ }
+
+ std::string show = show_str;
+ // Check
+ // Remember: "show" must also be the name of a column!
+ if( (show != "delay") && (show != "event_id") && (show != "event_chance")
+ && (show != "move_flag") && (show != "del") && (show != "move") && (show != "wpadd")
+ )
+ {
+ return false;
+ }
+
+ // Next arg is: <GUID> <WPNUM> <ARGUMENT>
+ char* arg_str = NULL;
+
+ // Did user provide a GUID
+ // or did the user select a creature?
+ // -> variable lowguid is filled with the GUID of the NPC
+ uint32 pathid = 0;
+ uint32 point = 0;
+ uint32 wpGuid = 0;
+ Creature* target = getSelectedCreature();
+
+ if(target)
+ {
+ sLog.outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC");
+
+ // The visual waypoint
+ Creature* wpCreature = NULL;
+
+ wpGuid = target->GetGUIDLow();
+
+ // Did the user select a visual spawnpoint?
+
+ if(wpGuid)
+ wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
+
+ // attempt check creature existence by DB data
+ else
+ {
+
+ QueryResult *result = WorldDatabase.PQuery( "SELECT guid FROM creature_addon WHERE path_id = '%u'",wpGuid);
+ if(!result)
+ {
+ PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, wpGuid);
+ return true;
+ }
+
+ }
+ // User did select a visual waypoint?
+ // Check the creature
+ if (wpCreature->GetEntry() == VISUAL_WAYPOINT )
+ {
+ QueryResult *result =
+ WorldDatabase.PQuery( "SELECT id, point FROM waypoint_data WHERE wpguid = %u",
+ wpGuid);
+ if(!result)
+ {
+ sLog.outDebug("DEBUG: HandleWpModifyCommand - No waypoint found - used 'wpguid'");
+
+ PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow());
+ // Select waypoint number from database
+ // Since we compare float values, we have to deal with
+ // some difficulties.
+ // Here we search for all waypoints that only differ in one from 1 thousand
+ // (0.001) - There is no other way to compare C++ floats with mySQL floats
+ // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html
+ const char* maxDIFF = "0.01";
+ result = WorldDatabase.PQuery( "SELECT id, point FROM waypoint_data WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )",
+ wpCreature->GetPositionX(), maxDIFF, wpCreature->GetPositionY(), maxDIFF, wpCreature->GetPositionZ(), maxDIFF);
+ if(!result)
+ {
+ PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, wpGuid);
+ return true;
+ }
+ }
+ sLog.outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid");
+
+ do
+ {
+ Field *fields = result->Fetch();
+ pathid = fields[0].GetUInt32();
+ point = fields[1].GetUInt32();
+ }while( result->NextRow() );
+
+ // Cleanup memory
+ sLog.outDebug("DEBUG: HandleWpModifyCommand - Cleanup memory");
+ delete result;
+ // We have the waypoint number and the GUID of the "master npc"
+ // Text is enclosed in "<>", all other arguments not
+
+ arg_str = strtok((char*)NULL, " ");
+
+ }
+ }
+ else
+ {
+ // User did provide <GUID> <WPNUM>
+ char* guid_str = strtok((char*)NULL, " ");
+ char* point_str = strtok((char*)NULL, " ");
+
+ arg_str = strtok((char*)NULL, " ");
+
+ if( !guid_str )
+ {
+ SendSysMessage(LANG_WAYPOINT_NOGUID);
+ return false;
+ }
+
+ if( !point_str )
+ {
+ SendSysMessage(LANG_WAYPOINT_NOWAYPOINTGIVEN);
+ return false;
+ }
+ if( (show != "del") && (show != "move") )
+ {
+ if( !arg_str )
+ {
+ PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show.c_str());
+ return false;
+ }
+ }
+
+ pathid = atoi((char*)guid_str);
+ PSendSysMessage("|cff33ffffDEBUG: GUID provided: %d|r", pathid);
+
+ point = atoi((char*)point_str);
+ PSendSysMessage("|cff33ffffDEBUG: wpNumber provided: %d|r", point);
+
+ // Now we need the GUID of the visual waypoint
+ // -> "del", "move", "add" command
+
+ QueryResult *result = WorldDatabase.PQuery( "SELECT wpguid FROM waypoint_data WHERE id = '%u' AND point = '%u'", pathid, point);
+ if(result)
+ {
+
+ do
+ {
+ Field *fields = result->Fetch();
+ wpGuid = fields[0].GetUInt32();
+ }while( result->NextRow() );
+
+
+ // Free memory
+ delete result;
+ }
+ else
+ {
+ PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, pathid, point);
+ // Select waypoint number from database
+ QueryResult *result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point='%d' AND id = '%u'", point, pathid);
+ if(!result)
+ {
+ PSendSysMessage(LANG_WAYPOINT_NOTFOUND, pathid);
+ return true;
+ }
+
+ Field *fields = result->Fetch();
+ float x = fields[0].GetFloat();
+ float y = fields[1].GetFloat();
+ float z = fields[2].GetFloat();
+ // Cleanup memory
+ delete result;
+
+ // Select waypoint number from database
+ // Since we compare float values, we have to deal with
+ // some difficulties.
+ // Here we search for all waypoints that only differ in one from 1 thousand
+ // (0.001) - There is no other way to compare C++ floats with mySQL floats
+ // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html
+ const char* maxDIFF = "0.01";
+
+ result = WorldDatabase.PQuery( "SELECT guid FROM creature WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s ) and id=%d",
+ x, maxDIFF, y, maxDIFF, z, maxDIFF, VISUAL_WAYPOINT);
+ if(!result)
+ {
+
+ PSendSysMessage(LANG_WAYPOINT_WPCREATNOTFOUND, VISUAL_WAYPOINT);
+ return true;
+ }
+ do
+ {
+ Field *fields = result->Fetch();
+ wpGuid = fields[0].GetUInt32();
+ }while( result->NextRow() );
+
+
+ // Free memory
+ delete result;
+
+ }
+ }
+
+ sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command");
+
+ // Check for argument
+ if((show != "del") && (show != "move"))
+ {
+ if( arg_str == NULL )
+ {
+ PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str);
+ return false;
+ }
+ }
+
+ if(show == "del" && target)
+ {
+ PSendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff%u|r", pathid);
+
+ // wpCreature
+
+ Creature* wpCreature = NULL;
+ if( wpGuid != 0 )
+ {
+ wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
+ wpCreature->CombatStop();
+ wpCreature->DeleteFromDB();
+ wpCreature->AddObjectToRemoveList();
+ }
+
+ WorldDatabase.PExecuteLog("DELETE FROM waypoint_data WHERE id='%u' AND point='%u'",
+ pathid, point);
+ WorldDatabase.PExecuteLog("UPDATE waypoint_data SET point=point-1 WHERE id='%u' AND point>'%u'",
+ pathid, point);
+
+ PSendSysMessage(LANG_WAYPOINT_REMOVED);
+ return true;
+ } // del
+
+ if(show == "move" && target)
+ {
+ PSendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff%u|r", pathid);
+
+ Player *chr = m_session->GetPlayer();
+ Map *map = chr->GetMap();
+ {
+ // wpCreature
+ Creature* wpCreature = NULL;
+ // What to do:
+ // Move the visual spawnpoint
+ // Respawn the owner of the waypoints
+ if( wpGuid != 0 )
+ {
+ wpCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT));
+ wpCreature->CombatStop();
+ wpCreature->DeleteFromDB();
+ wpCreature->AddObjectToRemoveList();
+ // re-create
+ Creature* wpCreature2 = new Creature;
+ if (!wpCreature2->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, VISUAL_WAYPOINT, 0))
+ {
+ PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT);
+ delete wpCreature2;
+ return false;
+ }
+ wpCreature2->Relocate(chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation());
+
+ if(!wpCreature2->IsPositionValid())
+ {
+ sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature2->GetGUIDLow(),wpCreature2->GetEntry(),wpCreature2->GetPositionX(),wpCreature2->GetPositionY());
+ delete wpCreature2;
+ return false;
+ }
+
+ wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()));
+ // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells();
+ wpCreature2->LoadFromDB(wpCreature2->GetDBTableGUIDLow(), map);
+ map->Add(wpCreature2);
+ //MapManager::Instance().GetMap(npcCreature->GetMapId())->Add(wpCreature2);
+ }
+
+ WorldDatabase.PExecuteLog("UPDATE waypoint_data SET position_x = '%f',position_y = '%f',position_z = '%f' where id = '%u' AND point='%u'",
+ chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), pathid, point );
+
+ PSendSysMessage(LANG_WAYPOINT_CHANGED);
+ }
+ return true;
+ } // move
+
+
+ const char *text = arg_str;
+
+ if( text == 0 )
+ {
+ // show_str check for present in list of correct values, no sql injection possible
+ WorldDatabase.PExecuteLog("UPDATE waypoint_data SET %s=NULL WHERE id='%u' AND point='%u'",
+ show_str, pathid, point);
+ }
+ else
+ {
+ // show_str check for present in list of correct values, no sql injection possible
+ std::string text2 = text;
+ WorldDatabase.escape_string(text2);
+ WorldDatabase.PExecuteLog("UPDATE waypoint_data SET %s='%s' WHERE id='%u' AND point='%u'",
+ show_str, text2.c_str(), pathid, point);
+ }
+
+ PSendSysMessage(LANG_WAYPOINT_CHANGED_NO, show_str);
+
+ return true;
+}
+
+
+bool ChatHandler::HandleWpShowCommand(const char* args)
+{
+ sLog.outDebug("DEBUG: HandleWpShowCommand");
+
+ if(!*args)
+ return false;
+
+ // first arg: on, off, first, last
+ char* show_str = strtok((char*)args, " ");
+ if (!show_str)
+ {
+ return false;
+ }
+ // second arg: GUID (optional, if a creature is selected)
+ char* guid_str = strtok((char*)NULL, " ");
+ sLog.outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str);
+
+ uint32 pathid = 0;
+ Creature* target = getSelectedCreature();
+
+ // Did player provide a PathID?
+
+ if (!guid_str)
+ {
+ sLog.outDebug("DEBUG: HandleWpShowCommand: !guid_str");
+ // No PathID provided
+ // -> Player must have selected a creature
+
+ if(!target)
+ {
+ SendSysMessage(LANG_SELECT_CREATURE);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ pathid = target->GetWaypointPath();
+ }
+
+ else
+ {
+ sLog.outDebug("|cff00ff00DEBUG: HandleWpShowCommand: PathID provided|r");
+ // PathID provided
+ // Warn if player also selected a creature
+ // -> Creature selection is ignored <-
+ if(target)
+ {
+ SendSysMessage(LANG_WAYPOINT_CREATSELECTED);
+ }
+
+ pathid = atoi((char*)guid_str);
+ }
+
+
+ sLog.outDebug("DEBUG: HandleWpShowCommand: danach");
+
+
+
+ std::string show = show_str;
+ uint32 Maxpoint;
+
+ sLog.outDebug("DEBUG: HandleWpShowCommand: PathID: %u", pathid);
+
+ //PSendSysMessage("wpshow - show: %s", show);
+
+ // Show info for the selected waypoint
+ if(show == "info")
+
+ {
+
+ // Check if the user did specify a visual waypoint
+ if( target->GetEntry() != VISUAL_WAYPOINT )
+
+ {
+ PSendSysMessage(LANG_WAYPOINT_VP_SELECT);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+
+ QueryResult *result = WorldDatabase.PQuery( "SELECT id, point, delay, move_flag, action, action_chance FROM waypoint_data WHERE wpguid = %u", target->GetGUIDLow());
+
+ if(!result)
+
+ {
+ SendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM);
+ return true;
+ }
+
+ SendSysMessage("|cff00ffffDEBUG: wp show info:|r");
+
+ do
+ {
+ Field *fields = result->Fetch();
+ pathid = fields[0].GetUInt32();
+ uint32 point = fields[1].GetUInt32();
+ uint32 delay = fields[2].GetUInt32();
+ uint32 flag = fields[3].GetUInt32();
+ uint32 ev_id = fields[4].GetUInt32();
+ uint32 ev_chance = fields[5].GetUInt32();
+
+ PSendSysMessage("|cff00ff00Show info: for current point: |r|cff00ffff%u|r|cff00ff00, Path ID: |r|cff00ffff%u|r", point, pathid);
+ PSendSysMessage("|cff00ff00Show info: delay: |r|cff00ffff%u|r", delay);
+ PSendSysMessage("|cff00ff00Show info: Move flag: |r|cff00ffff%u|r", flag);
+ PSendSysMessage("|cff00ff00Show info: Waypoint event: |r|cff00ffff%u|r", ev_id);
+ PSendSysMessage("|cff00ff00Show info: Event chance: |r|cff00ffff%u|r", ev_chance);
+ }while( result->NextRow() );
+
+ // Cleanup memory
+ delete result;
+ return true;
+ }
+
+ if(show == "on")
+ {
+ QueryResult *result = WorldDatabase.PQuery( "SELECT point, position_x,position_y,position_z FROM waypoint_data WHERE id = '%u'", pathid);
+
+ if(!result)
+ {
+ SendSysMessage("|cffff33ffPath no found.|r");
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ PSendSysMessage("|cff00ff00DEBUG: wp on, PathID: |cff00ffff%u|r", pathid);
+
+ // Delete all visuals for this NPC
+ QueryResult *result2 = WorldDatabase.PQuery( "SELECT wpguid FROM waypoint_data WHERE id = '%u' and wpguid <> 0", pathid);
+
+ if(result2)
+ {
+ bool hasError = false;
+ do
+ {
+ Field *fields = result2->Fetch();
+ uint32 wpguid = fields[0].GetUInt32();
+ Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT));
+
+ if(!pCreature)
+ {
+ PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid);
+ hasError = true;
+ WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", wpguid);
+ }
+ else
+ {
+ pCreature->CombatStop();
+ pCreature->DeleteFromDB();
+ pCreature->AddObjectToRemoveList();
+ }
+
+ }while( result2->NextRow() );
+
+ delete result2;
+
+ if( hasError )
+ {
+ PSendSysMessage(LANG_WAYPOINT_TOOFAR1);
+ PSendSysMessage(LANG_WAYPOINT_TOOFAR2);
+ PSendSysMessage(LANG_WAYPOINT_TOOFAR3);
+ }
+ }
+
+ do
+ {
+ Field *fields = result->Fetch();
+ uint32 point = fields[0].GetUInt32();
+ float x = fields[1].GetFloat();
+ float y = fields[2].GetFloat();
+ float z = fields[3].GetFloat();
+
+ uint32 id = VISUAL_WAYPOINT;
+
+ Player *chr = m_session->GetPlayer();
+ Map *map = chr->GetMap();
+ float o = chr->GetOrientation();
+
+ Creature* wpCreature = new Creature;
+ if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0))
+ {
+ PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
+ delete wpCreature;
+ delete result;
+ return false;
+ }
+
+ wpCreature->Relocate(x, y, z, o);
+
+ if(!wpCreature->IsPositionValid())
+ {
+ sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",wpCreature->GetGUIDLow(),wpCreature->GetEntry(),wpCreature->GetPositionX(),wpCreature->GetPositionY());
+ delete wpCreature;
+ delete result;
+ return false;
+ }
+
+ sLog.outDebug("DEBUG: UPDATE waypoint_data SET wpguid = '%u");
+ // set "wpguid" column to the visual waypoint
+ WorldDatabase.PExecuteLog("UPDATE waypoint_data SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), pathid, point);
+
+ wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()));
+ wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map);
+ map->Add(wpCreature);
+
+ if(target)
+ {
+ wpCreature->SetDisplayId(target->GetDisplayId());
+ wpCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
+ }
+ }
+ while( result->NextRow() );
+
+ SendSysMessage("|cff00ff00Showing the current creature's path.|r");
+ // Cleanup memory
+ delete result;
+ return true;
+ }
+
+ if(show == "first")
+ {
+ PSendSysMessage("|cff00ff00DEBUG: wp first, GUID: %u|r", pathid);
+
+ QueryResult *result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point='1' AND id = '%u'",pathid);
+ if(!result)
+ {
+ PSendSysMessage(LANG_WAYPOINT_NOTFOUND, pathid);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ Field *fields = result->Fetch();
+ float x = fields[0].GetFloat();
+ float y = fields[1].GetFloat();
+ float z = fields[2].GetFloat();
+ uint32 id = VISUAL_WAYPOINT;
+
+ Player *chr = m_session->GetPlayer();
+ float o = chr->GetOrientation();
+ Map *map = chr->GetMap();
+
+ Creature* pCreature = new Creature;
+ if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, id, 0))
+ {
+ PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
+ delete pCreature;
+ delete result;
+ return false;
+ }
+
+ pCreature->Relocate(x, y, z, o);
+
+ if(!pCreature->IsPositionValid())
+ {
+ sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY());
+ delete pCreature;
+ delete result;
+ return false;
+ }
+
+ pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()));
+ pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map);
+ map->Add(pCreature);
+
+ if(target)
+ {
+ pCreature->SetDisplayId(target->GetDisplayId());
+ pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
+ }
+
+ // Cleanup memory
+ delete result;
+ return true;
+ }
+
+ if(show == "last")
+ {
+ PSendSysMessage("|cff00ff00DEBUG: wp last, PathID: |r|cff00ffff%u|r", pathid);
+
+ QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid);
+ if( result )
+ {
+ Maxpoint = (*result)[0].GetUInt32();
+
+ delete result;
+ }
+ else
+ Maxpoint = 0;
+
+ result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point ='%u' AND id = '%u'",Maxpoint, pathid);
+ if(!result)
+ {
+ PSendSysMessage(LANG_WAYPOINT_NOTFOUNDLAST, pathid);
+ SetSentErrorMessage(true);
+ return false;
+ }
+ Field *fields = result->Fetch();
+ float x = fields[0].GetFloat();
+ float y = fields[1].GetFloat();
+ float z = fields[2].GetFloat();
+ uint32 id = VISUAL_WAYPOINT;
+
+ Player *chr = m_session->GetPlayer();
+ float o = chr->GetOrientation();
+ Map *map = chr->GetMap();
+
+ Creature* pCreature = new Creature;
+ if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, id, 0))
+ {
+ PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id);
+ delete pCreature;
+ delete result;
+ return false;
+ }
+
+ pCreature->Relocate(x, y, z, o);
+
+ if(!pCreature->IsPositionValid())
+ {
+ sLog.outError("ERROR: Creature (guidlow %d, entry %d) not created. Suggested coordinates isn't valid (X: %f Y: %f)",pCreature->GetGUIDLow(),pCreature->GetEntry(),pCreature->GetPositionX(),pCreature->GetPositionY());
+ delete pCreature;
+ delete result;
+ return false;
+ }
+
+ pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()));
+ pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map);
+ map->Add(pCreature);
+
+ if(target)
+ {
+ pCreature->SetDisplayId(target->GetDisplayId());
+ pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
+ }
+
+ // Cleanup memory
+ delete result;
+ return true;
+ }
+
+ if(show == "off")
+ {
+ QueryResult *result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%u'", 1);
+ if(!result)
+ {
+ SendSysMessage(LANG_WAYPOINT_VP_NOTFOUND);
+ SetSentErrorMessage(true);
+ return false;
+ }
+ bool hasError = false;
+ do
+ {
+ Field *fields = result->Fetch();
+ uint32 guid = fields[0].GetUInt32();
+ Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(guid,VISUAL_WAYPOINT,HIGHGUID_UNIT));
+
+ if(!pCreature)
+ {
+ PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid);
+ hasError = true;
+ WorldDatabase.PExecuteLog("DELETE FROM creature WHERE guid = '%u'", guid);
+ }
+ else
+ {
+ pCreature->CombatStop();
+
+ pCreature->DeleteFromDB();
+
+ pCreature->AddObjectToRemoveList();
+ }
+ }while(result->NextRow());
+ // set "wpguid" column to "empty" - no visual waypoint spawned
+ WorldDatabase.PExecuteLog("UPDATE waypoint_data SET wpguid = '0'");
+
+ if( hasError )
+ {
+ PSendSysMessage(LANG_WAYPOINT_TOOFAR1);
+ PSendSysMessage(LANG_WAYPOINT_TOOFAR2);
+ PSendSysMessage(LANG_WAYPOINT_TOOFAR3);
+ }
+
+ SendSysMessage(LANG_WAYPOINT_VP_ALLREMOVED);
+ // Cleanup memory
+ delete result;
+
+ return true;
+ }
+
+ PSendSysMessage("|cffff33ffDEBUG: wpshow - no valid command found|r");
+
+ return true;
+}
+
+//////////// WAYPOINT COMMANDS //
//rename characters bool ChatHandler::HandleRenameCommand(const char* args) |