diff options
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r-- | src/game/Level2.cpp | 686 |
1 files changed, 343 insertions, 343 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index a5f885aba96..c59c4f30df7 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -52,31 +52,31 @@ bool ChatHandler::HandleMuteCommand(const char* args) char* nameStr; char* delayStr; extractOptFirstArg((char*)args,&nameStr,&delayStr); - if(!delayStr) + if (!delayStr) return false; char *mutereason = strtok(NULL, "\r"); std::string mutereasonstr = "No reason"; - if(mutereason != NULL) + if (mutereason != NULL) mutereasonstr = mutereason; Player* target; uint64 target_guid; std::string target_name; - if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name)) + if (!extractPlayerTarget(nameStr,&target,&target_guid,&target_name)) return false; uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid); // find only player from same account if any - if(!target) - if(WorldSession* session = sWorld.FindSession(account_id)) + if (!target) + if (WorldSession* session = sWorld.FindSession(account_id)) target = session->GetPlayer(); uint32 notspeaktime = (uint32) atoi(delayStr); // must have strong lesser security level - if(HasLowerSecurity (target,target_guid,true)) + if (HasLowerSecurity (target,target_guid,true)) return false; time_t mutetime = time(NULL) + notspeaktime*60; @@ -86,7 +86,7 @@ bool ChatHandler::HandleMuteCommand(const char* args) loginDatabase.PExecute("UPDATE account SET mutetime = " UI64FMTD " WHERE id = '%u'",uint64(mutetime), account_id ); - if(target) + if (target) ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime, mutereasonstr.c_str()); std::string nameLink = playerLink(target_name); @@ -102,23 +102,23 @@ bool ChatHandler::HandleUnmuteCommand(const char* args) Player* target; uint64 target_guid; std::string target_name; - if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) + if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) return false; uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid); // find only player from same account if any - if(!target) - if(WorldSession* session = sWorld.FindSession(account_id)) + if (!target) + if (WorldSession* session = sWorld.FindSession(account_id)) target = session->GetPlayer(); // must have strong lesser security level - if(HasLowerSecurity (target,target_guid,true)) + if (HasLowerSecurity (target,target_guid,true)) return false; if (target) { - if(target->CanSpeak()) + if (target->CanSpeak()) { SendSysMessage(LANG_CHAT_ALREADY_ENABLED); SetSentErrorMessage(true); @@ -130,7 +130,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args) loginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id ); - if(target) + if (target) ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_ENABLED); std::string nameLink = playerLink(target_name); @@ -141,20 +141,20 @@ bool ChatHandler::HandleUnmuteCommand(const char* args) bool ChatHandler::HandleGoTicketCommand(const char * args) { - if(!*args) + if (!*args) return false; char *cstrticket_id = strtok((char*)args, " "); - if(!cstrticket_id) + if (!cstrticket_id) return false; uint64 ticket_id = atoi(cstrticket_id); - if(!ticket_id) + if (!ticket_id) return false; GM_Ticket *ticket = objmgr.GetGMTicket(ticket_id); - if(!ticket) + if (!ticket) { SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; @@ -169,7 +169,7 @@ bool ChatHandler::HandleGoTicketCommand(const char * args) mapid = ticket->map; Player* _player = m_session->GetPlayer(); - if(_player->isInFlight()) + if (_player->isInFlight()) { _player->GetMotionMaster()->MovementExpired(); _player->CleanupAfterTaxiFlight(); @@ -194,7 +194,7 @@ bool ChatHandler::HandleGoTriggerCommand(const char* args) int32 i_atId = atoi(atId); - if(!i_atId) + if (!i_atId) return false; AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(i_atId); @@ -205,7 +205,7 @@ bool ChatHandler::HandleGoTriggerCommand(const char* args) return false; } - if(!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z)) + if (!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z)) { PSendSysMessage(LANG_INVALID_TARGET_COORD,at->x,at->y,at->mapid); SetSentErrorMessage(true); @@ -213,7 +213,7 @@ bool ChatHandler::HandleGoTriggerCommand(const char* args) } // stop flight if need - if(_player->isInFlight()) + if (_player->isInFlight()) { _player->GetMotionMaster()->MovementExpired(); _player->CleanupAfterTaxiFlight(); @@ -239,7 +239,7 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args) int32 i_gyId = atoi(gyId); - if(!i_gyId) + if (!i_gyId) return false; WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(i_gyId); @@ -250,7 +250,7 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args) return false; } - if(!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z)) + if (!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z)) { PSendSysMessage(LANG_INVALID_TARGET_COORD,gy->x,gy->y,gy->map_id); SetSentErrorMessage(true); @@ -258,7 +258,7 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args) } // stop flight if need - if(_player->isInFlight()) + if (_player->isInFlight()) { _player->GetMotionMaster()->MovementExpired(); _player->CleanupAfterTaxiFlight(); @@ -284,7 +284,7 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args) //teleport to creature bool ChatHandler::HandleGoCreatureCommand(const char* args) { - if(!*args) + if (!*args) return false; Player* _player = m_session->GetPlayer(); @@ -296,22 +296,22 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args) std::ostringstream whereClause; // User wants to teleport to the NPC's template entry - if( strcmp(pParam1, "id") == 0 ) + if ( strcmp(pParam1, "id") == 0 ) { //sLog.outError("DEBUG: ID found"); // Get the "creature_template.entry" // number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r char* tail = strtok(NULL,""); - if(!tail) + if (!tail) return false; char* cId = extractKeyFromLink(tail,"Hcreature_entry"); - if(!cId) + if (!cId) return false; int32 tEntry = atoi(cId); //sLog.outError("DEBUG: ID value: %d", tEntry); - if(!tEntry) + if (!tEntry) return false; whereClause << "WHERE id = '" << tEntry << "'"; @@ -323,7 +323,7 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args) int32 guid = atoi(pParam1); // Number is invalid - maybe the user specified the mob's name - if(!guid) + if (!guid) { std::string name = pParam1; WorldDatabase.escape_string(name); @@ -353,7 +353,7 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args) float ort = fields[3].GetFloat(); int mapid = fields[4].GetUInt16(); - if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) + if (!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) { PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); SetSentErrorMessage(true); @@ -361,7 +361,7 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args) } // stop flight if need - if(_player->isInFlight()) + if (_player->isInFlight()) { _player->GetMotionMaster()->MovementExpired(); _player->CleanupAfterTaxiFlight(); @@ -377,18 +377,18 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args) //teleport to gameobject bool ChatHandler::HandleGoObjectCommand(const char* args) { - if(!*args) + if (!*args) return false; Player* _player = m_session->GetPlayer(); // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); - if(!cId) + if (!cId) return false; int32 guid = atoi(cId); - if(!guid) + if (!guid) return false; float x, y, z, ort; @@ -410,7 +410,7 @@ bool ChatHandler::HandleGoObjectCommand(const char* args) return false; } - if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) + if (!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) { PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); SetSentErrorMessage(true); @@ -418,7 +418,7 @@ bool ChatHandler::HandleGoObjectCommand(const char* args) } // stop flight if need - if(_player->isInFlight()) + if (_player->isInFlight()) { _player->GetMotionMaster()->MovementExpired(); _player->CleanupAfterTaxiFlight(); @@ -436,16 +436,16 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args) Player* pl = m_session->GetPlayer(); QueryResult_AutoPtr result; GameEventMgr::ActiveEvents const& activeEventsList = gameeventmgr.GetActiveEventList(); - if(*args) + if (*args) { // number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject_entry"); - if(!cId) + if (!cId) return false; uint32 id = atol(cId); - if(id) + if (id) result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, orientation, map, phaseMask, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE map = '%i' AND id = '%u' ORDER BY order_ ASC LIMIT 1", pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),id); else @@ -531,10 +531,10 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args) PSendSysMessage(LANG_GAMEOBJECT_DETAIL, lowguid, goI->name, lowguid, id, x, y, z, mapid, o, phase); - if(target) + if (target) { int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL); - if(curRespawnDelay < 0) + if (curRespawnDelay < 0) curRespawnDelay = 0; std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true); @@ -550,11 +550,11 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); - if(!cId) + if (!cId) return false; uint32 lowguid = atoi(cId); - if(!lowguid) + if (!lowguid) return false; GameObject* obj = NULL; @@ -563,7 +563,7 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args) if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); - if(!obj) + if (!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); SetSentErrorMessage(true); @@ -571,10 +571,10 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args) } uint64 owner_guid = obj->GetOwnerGUID(); - if(owner_guid) + if (owner_guid) { Unit* owner = ObjectAccessor::GetUnit(*m_session->GetPlayer(),owner_guid); - if(!owner || !IS_PLAYER_GUID(owner_guid)) + if (!owner || !IS_PLAYER_GUID(owner_guid)) { PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, GUID_LOPART(owner_guid), obj->GetGUIDLow()); SetSentErrorMessage(true); @@ -598,11 +598,11 @@ bool ChatHandler::HandleGameObjectTurnCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); - if(!cId) + if (!cId) return false; uint32 lowguid = atoi(cId); - if(!lowguid) + if (!lowguid) return false; GameObject* obj = NULL; @@ -611,7 +611,7 @@ bool ChatHandler::HandleGameObjectTurnCommand(const char* args) if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); - if(!obj) + if (!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); SetSentErrorMessage(true); @@ -649,11 +649,11 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); - if(!cId) + if (!cId) return false; uint32 lowguid = atoi(cId); - if(!lowguid) + if (!lowguid) return false; GameObject* obj = NULL; @@ -662,7 +662,7 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args) if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); - if(!obj) + if (!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); SetSentErrorMessage(true); @@ -682,14 +682,14 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args) } else { - if(!py || !pz) + if (!py || !pz) return false; float x = (float)atof(px); float y = (float)atof(py); float z = (float)atof(pz); - if(!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z)) + if (!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z)) { PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,obj->GetMapId()); SetSentErrorMessage(true); @@ -717,11 +717,11 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args) // number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject_entry"); - if(!cId) + if (!cId) return false; uint32 id = atol(cId); - if(!id) + if (!id) return false; char* spawntimeSecs = strtok(NULL, " "); @@ -754,13 +754,13 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args) GameObject* pGameObj = new GameObject; uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT); - if(!pGameObj->Create(db_lowGUID, gInfo->id, map, chr->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) + if (!pGameObj->Create(db_lowGUID, gInfo->id, map, chr->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) { delete pGameObj; return false; } - if( spawntimeSecs ) + if ( spawntimeSecs ) { uint32 value = atoi((char*)spawntimeSecs); pGameObj->SetRespawnTime(value); @@ -771,7 +771,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args) pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()),chr->GetPhaseMaskForSpawn()); // this will generate a new guid if the object is in an instance - if(!pGameObj->LoadFromDB(db_lowGUID, map)) + if (!pGameObj->LoadFromDB(db_lowGUID, map)) { delete pGameObj; return false; @@ -793,11 +793,11 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); - if(!cId) + if (!cId) return false; uint32 lowguid = atoi(cId); - if(!lowguid) + if (!lowguid) return false; GameObject* obj = NULL; @@ -806,7 +806,7 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args) if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); - if(!obj) + if (!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); SetSentErrorMessage(true); @@ -853,7 +853,7 @@ bool ChatHandler::HandleGameObjectNearCommand(const char* args) GameObjectInfo const * gInfo = objmgr.GetGameObjectInfo(entry); - if(!gInfo) + if (!gInfo) continue; PSendSysMessage(LANG_GO_LIST_CHAT, guid, guid, gInfo->name, x, y, z, mapid); @@ -888,7 +888,7 @@ bool ChatHandler::HandleModifyRepCommand(const char * args) Player* target = NULL; target = getSelectedPlayer(); - if(!target) + if (!target) { SendSysMessage(LANG_PLAYER_NOT_FOUND); SetSentErrorMessage(true); @@ -900,7 +900,7 @@ bool ChatHandler::HandleModifyRepCommand(const char * args) return false; char* factionTxt = extractKeyFromLink((char*)args,"Hfaction"); - if(!factionTxt) + if (!factionTxt) return false; uint32 factionId = atoi(factionTxt); @@ -915,7 +915,7 @@ bool ChatHandler::HandleModifyRepCommand(const char * args) { std::string rankStr = rankTxt; std::wstring wrankStr; - if(!Utf8toWStr(rankStr,wrankStr)) + if (!Utf8toWStr(rankStr,wrankStr)) return false; wstrToLower( wrankStr ); @@ -924,16 +924,16 @@ bool ChatHandler::HandleModifyRepCommand(const char * args) for (; r < MAX_REPUTATION_RANK; ++r) { std::string rank = GetTrinityString(ReputationRankStrIndex[r]); - if(rank.empty()) + if (rank.empty()) continue; std::wstring wrank; - if(!Utf8toWStr(rank,wrank)) + if (!Utf8toWStr(rank,wrank)) continue; wstrToLower(wrank); - if(wrank.substr(0,wrankStr.size())==wrankStr) + if (wrank.substr(0,wrankStr.size())==wrankStr) { char *deltaTxt = strtok(NULL, " "); if (deltaTxt) @@ -985,10 +985,10 @@ bool ChatHandler::HandleModifyRepCommand(const char * args) //add spawn of creature bool ChatHandler::HandleNpcAddCommand(const char* args) { - if(!*args) + if (!*args) return false; char* charID = extractKeyFromLink((char*)args,"Hcreature_entry"); - if(!charID) + if (!charID) return false; char* team = strtok(NULL, " "); @@ -1057,7 +1057,7 @@ bool ChatHandler::HandleNpcAddVendorItemCommand(const char* args) uint32 vendor_entry = vendor ? vendor->GetEntry() : 0; - if(!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer())) + if (!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer())) { SetSentErrorMessage(true); return false; @@ -1094,7 +1094,7 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args) } uint32 itemId = atol(pitem); - if(!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId)) + if (!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId)) { PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId); SetSentErrorMessage(true); @@ -1110,7 +1110,7 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args) //add move for creature bool ChatHandler::HandleNpcAddMoveCommand(const char* args) { - if(!*args) + if (!*args) return false; char* guid_str = strtok((char*)args, " "); @@ -1121,15 +1121,15 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args) Creature* pCreature = NULL; /* FIXME: impossible without entry - if(lowguid) + if (lowguid) pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); */ // attempt check creature existence by DB data - if(!pCreature) + if (!pCreature) { CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) + if (!data) { PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); SetSentErrorMessage(true); @@ -1144,7 +1144,7 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args) int wait = wait_str ? atoi(wait_str) : 0; - if(wait < 0) + if (wait < 0) wait = 0; Player* player = m_session->GetPlayer(); @@ -1153,11 +1153,11 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args) // update movement type WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); - if(pCreature && pCreature->GetWaypointPath()) + if (pCreature && pCreature->GetWaypointPath()) { pCreature->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); pCreature->GetMotionMaster()->Initialize(); - if(pCreature->isAlive()) // dead creature will reset movement generator at respawn + if (pCreature->isAlive()) // dead creature will reset movement generator at respawn { pCreature->setDeathState(JUST_DIED); pCreature->Respawn(); @@ -1185,16 +1185,16 @@ bool ChatHandler::HandleNpcChangeLevelCommand(const char* args) } Creature* pCreature = getSelectedCreature(); - if(!pCreature) + if (!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } - if(pCreature->isPet()) + if (pCreature->isPet()) { - if(((Pet*)pCreature)->getPetType()==HUNTER_PET) + if (((Pet*)pCreature)->getPetType()==HUNTER_PET) { pCreature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(lvl)/4); pCreature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); @@ -1222,7 +1222,7 @@ bool ChatHandler::HandleNpcFlagCommand(const char* args) Creature* pCreature = getSelectedCreature(); - if(!pCreature) + if (!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -1242,15 +1242,15 @@ bool ChatHandler::HandleNpcDeleteCommand(const char* args) { Creature* unit = NULL; - if(*args) + if (*args) { // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hcreature"); - if(!cId) + if (!cId) return false; uint32 lowguid = atoi(cId); - if(!lowguid) + if (!lowguid) return false; if (CreatureData const* cr_data = objmgr.GetCreatureData(lowguid)) @@ -1259,7 +1259,7 @@ bool ChatHandler::HandleNpcDeleteCommand(const char* args) else unit = getSelectedCreature(); - if(!unit || unit->isPet() || unit->isTotem()) + if (!unit || unit->isPet() || unit->isTotem()) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -1283,25 +1283,25 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args) Creature* pCreature = getSelectedCreature(); - if(!pCreature) + if (!pCreature) { // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hcreature"); - if(!cId) + if (!cId) return false; lowguid = atoi(cId); /* FIXME: impossibel without entry - if(lowguid) + if (lowguid) pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); */ // Attempting creature load from DB data - if(!pCreature) + if (!pCreature) { CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) + if (!data) { PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); SetSentErrorMessage(true); @@ -1310,7 +1310,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args) uint32 map_id = data->mapid; - if(m_session->GetPlayer()->GetMapId()!=map_id) + if (m_session->GetPlayer()->GetMapId()!=map_id) { PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid); SetSentErrorMessage(true); @@ -1334,7 +1334,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args) if (pCreature) { - if(CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow())) + if (CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow())) { const_cast<CreatureData*>(data)->posX = x; const_cast<CreatureData*>(data)->posY = y; @@ -1343,7 +1343,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args) } pCreature->GetMap()->CreatureRelocation(pCreature,x, y, z,o); pCreature->GetMotionMaster()->Initialize(); - if(pCreature->isAlive()) // dead creature will reset movement generator at respawn + if (pCreature->isAlive()) // dead creature will reset movement generator at respawn { pCreature->setDeathState(JUST_DIED); pCreature->Respawn(); @@ -1369,7 +1369,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args) */ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) { - if(!*args) + if (!*args) return false; // 3 arguments: @@ -1385,13 +1385,13 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) bool doNotDelete = false; - if(!guid_str) + if (!guid_str) return false; uint32 lowguid = 0; Creature* pCreature = NULL; - if( dontdel_str ) + if ( dontdel_str ) { //sLog.outError("DEBUG: All 3 params are set"); @@ -1399,7 +1399,7 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) // GUID // type // doNotDEL - if( stricmp( dontdel_str, "NODEL" ) == 0 ) + if ( stricmp( dontdel_str, "NODEL" ) == 0 ) { //sLog.outError("DEBUG: doNotDelete = true;"); doNotDelete = true; @@ -1408,10 +1408,10 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) else { // Only 2 params - but maybe NODEL is set - if( type_str ) + if ( type_str ) { sLog.outError("DEBUG: Only 2 params "); - if( stricmp( type_str, "NODEL" ) == 0 ) + if ( stricmp( type_str, "NODEL" ) == 0 ) { //sLog.outError("DEBUG: type_str, NODEL "); doNotDelete = true; @@ -1420,11 +1420,11 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) } } - if(!type_str) // case .setmovetype $move_type (with selected creature) + if (!type_str) // case .setmovetype $move_type (with selected creature) { type_str = guid_str; pCreature = getSelectedCreature(); - if(!pCreature || pCreature->isPet()) + if (!pCreature || pCreature->isPet()) return false; lowguid = pCreature->GetDBTableGUIDLow(); } @@ -1433,15 +1433,15 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) lowguid = atoi((char*)guid_str); /* impossible without entry - if(lowguid) + if (lowguid) pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); */ // attempt check creature existence by DB data - if(!pCreature) + if (!pCreature) { CreatureData const* data = objmgr.GetCreatureData(lowguid); - if(!data) + if (!data) { PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid); SetSentErrorMessage(true); @@ -1461,35 +1461,35 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) std::string type = type_str; - if(type == "stay") + if (type == "stay") move_type = IDLE_MOTION_TYPE; - else if(type == "random") + else if (type == "random") move_type = RANDOM_MOTION_TYPE; - else if(type == "way") + else if (type == "way") move_type = WAYPOINT_MOTION_TYPE; else return false; // update movement type - //if(doNotDelete == false) + //if (doNotDelete == false) // WaypointMgr.DeletePath(lowguid); - if(pCreature) + if (pCreature) { // update movement type - if(doNotDelete == false) + if (doNotDelete == false) pCreature->LoadPath(0); pCreature->SetDefaultMovementType(move_type); pCreature->GetMotionMaster()->Initialize(); - if(pCreature->isAlive()) // dead creature will reset movement generator at respawn + if (pCreature->isAlive()) // dead creature will reset movement generator at respawn { pCreature->setDeathState(JUST_DIED); pCreature->Respawn(); } pCreature->SaveToDB(); } - if( doNotDelete == false ) + if ( doNotDelete == false ) { PSendSysMessage(LANG_MOVE_TYPE_SET,type_str); } @@ -1511,7 +1511,7 @@ bool ChatHandler::HandleNpcSetModelCommand(const char* args) Creature *pCreature = getSelectedCreature(); - if(!pCreature || pCreature->isPet()) + if (!pCreature || pCreature->isPet()) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -1542,7 +1542,7 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args) Creature* pCreature = getSelectedCreature(); - if(!pCreature) + if (!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -1554,7 +1554,7 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args) // faction is set in creature_template - not inside creature // update in memory - if(CreatureInfo const *cinfo = pCreature->GetCreatureInfo()) + if (CreatureInfo const *cinfo = pCreature->GetCreatureInfo()) { const_cast<CreatureInfo*>(cinfo)->faction_A = factionId; const_cast<CreatureInfo*>(cinfo)->faction_H = factionId; @@ -1568,7 +1568,7 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args) //set spawn dist of creature bool ChatHandler::HandleNpcSpawnDistCommand(const char* args) { - if(!*args) + if (!*args) return false; float option = atof((char*)args); @@ -1593,7 +1593,7 @@ bool ChatHandler::HandleNpcSpawnDistCommand(const char* args) pCreature->SetRespawnRadius((float)option); pCreature->SetDefaultMovementType(mtype); pCreature->GetMotionMaster()->Initialize(); - if(pCreature->isAlive()) // dead creature will reset movement generator at respawn + if (pCreature->isAlive()) // dead creature will reset movement generator at respawn { pCreature->setDeathState(JUST_DIED); pCreature->Respawn(); @@ -1606,7 +1606,7 @@ bool ChatHandler::HandleNpcSpawnDistCommand(const char* args) //spawn time handling bool ChatHandler::HandleNpcSpawnTimeCommand(const char* args) { - if(!*args) + if (!*args) return false; char* stime = strtok((char*)args, " "); @@ -1643,7 +1643,7 @@ bool ChatHandler::HandleNpcFollowCommand(const char* /*args*/) Player *player = m_session->GetPlayer(); Creature *creature = getSelectedCreature(); - if(!creature) + if (!creature) { PSendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -1662,7 +1662,7 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/) Player *player = m_session->GetPlayer(); Creature *creature = getSelectedCreature(); - if(!creature) + if (!creature) { PSendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -1680,7 +1680,7 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/) TargetedMovementGenerator<Creature> const* mgen = static_cast<TargetedMovementGenerator<Creature> const*>((creature->GetMotionMaster()->top())); - if(mgen->GetTarget()!=player) + if (mgen->GetTarget()!=player) { PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU); SetSentErrorMessage(true); @@ -1706,7 +1706,7 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/) Player *player = m_session->GetPlayer (); - if(player->GetPetGUID ()) + if (player->GetPetGUID ()) { SendSysMessage (LANG_YOU_ALREADY_HAVE_PET); SetSentErrorMessage (true); @@ -1775,7 +1775,7 @@ bool ChatHandler::HandleNpcSetPhaseCommand(const char* args) } Creature* pCreature = getSelectedCreature(); - if(!pCreature) + if (!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -1784,7 +1784,7 @@ bool ChatHandler::HandleNpcSetPhaseCommand(const char* args) pCreature->SetPhaseMask(phasemask,true); - if(!pCreature->isPet()) + if (!pCreature->isPet()) pCreature->SaveToDB(); return true; @@ -1796,7 +1796,7 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(const char* args) return false; Creature* pCreature = getSelectedCreature(); - if(!pCreature || pCreature->isPet()) + if (!pCreature || pCreature->isPet()) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -1825,10 +1825,10 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(const char* args) bool ChatHandler::HandleNpcNameCommand(const char* /*args*/) { /* Temp. disabled - if(!*args) + if (!*args) return false; - if(strlen((char*)args)>75) + if (strlen((char*)args)>75) { PSendSysMessage(LANG_TOO_LONG_NAME, strlen((char*)args)-75); return true; @@ -1836,7 +1836,7 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/) for (uint8 i = 0; i < strlen(args); ++i) { - if(!isalpha(args[i]) && args[i]!=' ') + if (!isalpha(args[i]) && args[i]!=' ') { SendSysMessage(LANG_CHARS_ONLY); return false; @@ -1853,7 +1853,7 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/) Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); - if(!pCreature) + if (!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); return true; @@ -1873,10 +1873,10 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/) { /* Temp. disabled - if(!*args) + if (!*args) args = ""; - if(strlen((char*)args)>75) + if (strlen((char*)args)>75) { PSendSysMessage(LANG_TOO_LONG_SUBNAME, strlen((char*)args)-75); @@ -1885,7 +1885,7 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/) for (uint8 i = 0; i < strlen(args); i++) { - if(!isalpha(args[i]) && args[i]!=' ') + if (!isalpha(args[i]) && args[i]!=' ') { SendSysMessage(LANG_CHARS_ONLY); return false; @@ -1901,7 +1901,7 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/) Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); - if(!pCreature) + if (!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); return true; @@ -1918,7 +1918,7 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/) //move item to other slot bool ChatHandler::HandleItemMoveCommand(const char* args) { - if(!*args) + if (!*args) return false; uint8 srcslot, dstslot; @@ -1933,13 +1933,13 @@ bool ChatHandler::HandleItemMoveCommand(const char* args) srcslot = (uint8)atoi(pParam1); dstslot = (uint8)atoi(pParam2); - if(srcslot==dstslot) + if (srcslot==dstslot) return true; - if(!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,srcslot)) + if (!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,srcslot)) return false; - if(!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,dstslot)) + if (!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,dstslot)) return false; uint16 src = ((INVENTORY_SLOT_BAG_0 << 8) | srcslot); @@ -1954,7 +1954,7 @@ bool ChatHandler::HandleItemMoveCommand(const char* args) bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) { Unit *target = getSelectedUnit(); - if(!target) + if (!target) target = m_session->GetPlayer(); // check online security @@ -1975,7 +1975,7 @@ bool ChatHandler::HandleModifyMorphCommand(const char* args) uint16 display_id = (uint16)atoi((char*)args); Unit *target = getSelectedUnit(); - if(!target) + if (!target) target = m_session->GetPlayer(); // check online security @@ -1994,22 +1994,22 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) char* kickReason = strtok(NULL, "\n"); std::string reason = "No Reason"; std::string kicker = "Console"; - if(kickReason) + if (kickReason) reason = kickReason; - if(m_session) + if (m_session) kicker = m_session->GetPlayer()->GetName(); - if(!kickName) + if (!kickName) { Player* player = getSelectedPlayer(); - if(!player) + if (!player) { SendSysMessage(LANG_NO_CHAR_SELECTED); SetSentErrorMessage(true); return false; } - if(player==m_session->GetPlayer()) + if (player==m_session->GetPlayer()) { SendSysMessage(LANG_COMMAND_KICKSELF); SetSentErrorMessage(true); @@ -2020,7 +2020,7 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) if (HasLowerSecurity(player, 0)) return false; - if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1) + if (sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1) { sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, player->GetName(), kicker.c_str(), reason.c_str()); } @@ -2034,14 +2034,14 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) else { std::string name = extractPlayerNameFromLink((char*)kickName); - if(name.empty()) + if (name.empty()) { SendSysMessage(LANG_PLAYER_NOT_FOUND); SetSentErrorMessage(true); return false; } - if(m_session && name==m_session->GetPlayer()->GetName()) + if (m_session && name==m_session->GetPlayer()->GetName()) { SendSysMessage(LANG_COMMAND_KICKSELF); SetSentErrorMessage(true); @@ -2049,14 +2049,14 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) } Player* player = objmgr.GetPlayer(kickName); - if(!player) + if (!player) { SendSysMessage(LANG_PLAYER_NOT_FOUND); SetSentErrorMessage(true); return false; } - if(HasLowerSecurity(player, 0)) + if (HasLowerSecurity(player, 0)) { SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); //maybe replacement string for this later on SetSentErrorMessage(true); @@ -2065,9 +2065,9 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) std::string nameLink = playerLink(name); - if(sWorld.KickPlayer(name)) + if (sWorld.KickPlayer(name)) { - if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1) + if (sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1) { sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, nameLink.c_str(), kicker.c_str(), reason.c_str()); } @@ -2083,7 +2083,7 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) } }*/ Player* target; - if(!extractPlayerTarget((char*)args,&target)) + if (!extractPlayerTarget((char*)args,&target)) return false; if (m_session && target==m_session->GetPlayer()) @@ -2112,7 +2112,7 @@ bool ChatHandler::HandleModifyPhaseCommand(const char* args) uint32 phasemask = (uint32)atoi((char*)args); Unit *target = getSelectedUnit(); - if(!target) + if (!target) target = m_session->GetPlayer(); // check online security @@ -2131,9 +2131,9 @@ bool ChatHandler::HandleGOInfoCommand(const char* args) uint32 displayid = 0; std::string name; - if(!*args) + if (!*args) { - if(WorldObject * obj = getSelectedObject()) + if (WorldObject * obj = getSelectedObject()) entry = obj->GetEntry(); } else @@ -2141,7 +2141,7 @@ bool ChatHandler::HandleGOInfoCommand(const char* args) GameObjectInfo const* goinfo = objmgr.GetGameObjectInfo(entry); - if(!goinfo) + if (!goinfo) return false; type = goinfo->type; @@ -2162,7 +2162,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args) Player* target; uint64 target_guid; std::string target_name; - if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) + if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) return false; uint32 accId = 0; @@ -2174,7 +2174,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args) uint8 Class; // get additional information from Player object - if(target) + if (target) { // check online security if (HasLowerSecurity(target, 0)) @@ -2220,17 +2220,17 @@ bool ChatHandler::HandlePInfoCommand(const char* args) "LEFT JOIN account_access aa " "ON (a.id = aa.id) " "WHERE a.id = '%u'",accId); - if(result) + if (result) { Field* fields = result->Fetch(); username = fields[0].GetCppString(); security = fields[1].GetUInt32(); email = fields[2].GetCppString(); - if(email.empty()) + if (email.empty()) email = "-"; - if(!m_session || m_session->GetSecurity() >= security) + if (!m_session || m_session->GetSecurity() >= security) { last_ip = fields[3].GetCppString(); last_login = fields[4].GetCppString(); @@ -2314,7 +2314,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args) char* path_number = NULL; uint32 pathid = 0; - if(*args) + if (*args) path_number = strtok((char*)args, " "); uint32 point = 0; @@ -2322,7 +2322,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args) if (!path_number) { - if(target) + if (target) pathid = target->GetWaypointPath(); else { @@ -2339,7 +2339,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args) // path_id -> ID of the Path // point -> number of the waypoint (if not 0) - if(!pathid) + if (!pathid) { sLog.outDebug("DEBUG: HandleWpAddCommand - Current creature haven't loaded path."); PSendSysMessage("%s%s|r", "|cffff33ff", "Current creature haven't loaded path."); @@ -2350,7 +2350,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args) QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid); - if( result ) + if ( result ) point = (*result)[0].GetUInt32(); Player* player = m_session->GetPlayer(); @@ -2365,13 +2365,13 @@ bool ChatHandler::HandleWpAddCommand(const char* args) bool ChatHandler::HandleWpLoadPathCommand(const char *args) { - if(!*args) + if (!*args) return false; // optional char* path_number = NULL; - if(*args) + if (*args) path_number = strtok((char*)args, " "); uint32 pathid = 0; @@ -2382,14 +2382,14 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args) if (!path_number) sLog.outDebug("DEBUG: HandleWpLoadPathCommand - No path number provided"); - if(!target) + if (!target) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } - if(target->GetEntry() == 1) + if (target->GetEntry() == 1) { PSendSysMessage("%s%s|r", "|cffff33ff", "You want to load path to a waypoint? Aren't you?"); SetSentErrorMessage(true); @@ -2398,7 +2398,7 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args) pathid = atoi(path_number); - if(!pathid) + if (!pathid) { PSendSysMessage("%s%s|r", "|cffff33ff", "No vallid path number provided."); return true; @@ -2407,7 +2407,7 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args) guidlow = target->GetDBTableGUIDLow(); QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT guid FROM creature_addon WHERE guid = '%u'",guidlow); - if( result ) + if ( result ) WorldDatabase.PExecute("UPDATE creature_addon SET path_id = '%u' WHERE guid = '%u'", pathid, guidlow); else WorldDatabase.PExecute("INSERT INTO creature_addon(guid,path_id) VALUES ('%u','%u')", guidlow, pathid); @@ -2424,12 +2424,12 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args) bool ChatHandler::HandleReloadAllPaths(const char* args) { - if(!*args) + if (!*args) return false; uint32 id = atoi(args); - if(!id) + if (!id) return false; PSendSysMessage("%s%s|r|cff00ffff%u|r", "|cff00ff00", "Loading Path: ", id); @@ -2442,15 +2442,15 @@ bool ChatHandler::HandleWpUnLoadPathCommand(const char *args) uint32 guidlow = 0; Creature* target = getSelectedCreature(); - if(!target) + if (!target) { PSendSysMessage("%s%s|r", "|cff33ffff", "You must select target."); return true; } - if(target->GetCreatureAddon()) + if (target->GetCreatureAddon()) { - if(target->GetCreatureAddon()->path_id != 0) + if (target->GetCreatureAddon()->path_id != 0) { WorldDatabase.PExecute("DELETE FROM creature_addon WHERE guid = %u", target->GetGUIDLow()); target->UpdateWaypointID(0); @@ -2469,28 +2469,28 @@ bool ChatHandler::HandleWpUnLoadPathCommand(const char *args) bool ChatHandler::HandleWpEventCommand(const char* args) { - if(!*args) + if (!*args) return false; char* show_str = strtok((char*)args, " "); std::string show = show_str; // Check - if( (show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false; + if ( (show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false; char* arg_id = strtok(NULL, " "); uint32 id = 0; - if(show == "add") + if (show == "add") { - if(arg_id) + if (arg_id) id = atoi(arg_id); - if(id) + if (id) { QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT id FROM waypoint_scripts WHERE guid = %u", id); - if( !result ) + if ( !result ) { WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id); PSendSysMessage("%s%s%u|r", "|cff00ff00", "Wp Event: New waypoint event added: ", id); @@ -2509,9 +2509,9 @@ bool ChatHandler::HandleWpEventCommand(const char* args) return true; } - if(show == "listid") + if (show == "listid") { - if(!arg_id) + if (!arg_id) { PSendSysMessage("%s%s|r", "|cff33ffff","Wp Event: You must provide waypoint script id."); return true; @@ -2525,7 +2525,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args) QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = %u", id); - if( !result ) + if ( !result ) { PSendSysMessage("%s%s%u|r", "|cff33ffff", "Wp Event: No waypoint scripts found on id: ", id); return true; @@ -2552,13 +2552,13 @@ bool ChatHandler::HandleWpEventCommand(const char* args) while (result->NextRow()); } - if(show == "del") + if (show == "del") { id = atoi(arg_id); QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT guid FROM waypoint_scripts WHERE guid = %u", id); - if( result ) + if ( result ) { WorldDatabase.PExecuteLog("DELETE FROM waypoint_scripts WHERE guid = %u", id); PSendSysMessage("%s%s%u|r","|cff00ff00","Wp Event: Waypoint script removed: ", id); @@ -2569,9 +2569,9 @@ bool ChatHandler::HandleWpEventCommand(const char* args) return true; } - if(show == "mod") + if (show == "mod") { - if(!arg_id) + if (!arg_id) { SendSysMessage("|cffff33ffERROR: Waypoint script guid not present.|r"); return true; @@ -2579,7 +2579,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args) id = atoi(arg_id); - if(!id) + if (!id) { SendSysMessage("|cffff33ffERROR: No vallid waypoint script id not present.|r"); return true; @@ -2587,7 +2587,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args) char* arg_2 = strtok(NULL," "); - if(!arg_2) + if (!arg_2) { SendSysMessage("|cffff33ffERROR: No argument present.|r"); return true; @@ -2595,7 +2595,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args) std::string arg_string = arg_2; - if( (arg_string != "setid") && (arg_string != "delay") && (arg_string != "command") + if ( (arg_string != "setid") && (arg_string != "delay") && (arg_string != "command") && (arg_string != "datalong") && (arg_string != "datalong2") && (arg_string != "dataint") && (arg_string != "posx") && (arg_string != "posy") && (arg_string != "posz") && (arg_string != "orientation")) { @@ -2607,7 +2607,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args) std::string arg_str_2 = arg_2; arg_3 = strtok(NULL," "); - if(!arg_3) + if (!arg_3) { SendSysMessage("|cffff33ffERROR: No additional argument present.|r"); return true; @@ -2615,7 +2615,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args) float coord; - if(arg_str_2 == "setid") + if (arg_str_2 == "setid") { uint32 newid = atoi(arg_3); PSendSysMessage("%s%s|r|cff00ffff%u|r|cff00ff00%s|r|cff00ffff%u|r","|cff00ff00","Wp Event: Wypoint scipt guid: ", newid," id changed: ", id); @@ -2626,13 +2626,13 @@ bool ChatHandler::HandleWpEventCommand(const char* args) { QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT id FROM waypoint_scripts WHERE guid='%u'",id); - if(!result) + if (!result) { SendSysMessage("|cffff33ffERROR: You have selected an non existing waypoint script guid.|r"); return true; } - if(arg_str_2 == "posx") + if (arg_str_2 == "posx") { coord = atof(arg_3); WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET x='%f' WHERE guid='%u'", @@ -2640,7 +2640,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args) PSendSysMessage("|cff00ff00Waypoint script:|r|cff00ffff %u|r|cff00ff00 position_x updated.|r", id); return true; } - else if(arg_str_2 == "posy") + else if (arg_str_2 == "posy") { coord = atof(arg_3); WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET y='%f' WHERE guid='%u'", @@ -2648,7 +2648,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args) PSendSysMessage("|cff00ff00Waypoint script: %u position_y updated.|r", id); return true; } - else if(arg_str_2 == "posz") + else if (arg_str_2 == "posz") { coord = atof(arg_3); WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET z='%f' WHERE guid='%u'", @@ -2656,7 +2656,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args) PSendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff%u|r|cff00ff00 position_z updated.|r", id); return true; } - else if(arg_str_2 == "orientation") + else if (arg_str_2 == "orientation") { coord = atof(arg_3); WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET o='%f' WHERE guid='%u'", @@ -2664,7 +2664,7 @@ bool ChatHandler::HandleWpEventCommand(const char* args) PSendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff%u|r|cff00ff00 orientation updated.|r", id); return true; } - else if(arg_str_2 == "dataint") + else if (arg_str_2 == "dataint") { WorldDatabase.PExecuteLog("UPDATE waypoint_scripts SET %s='%u' WHERE guid='%u'", arg_2, atoi(arg_3), id); @@ -2688,7 +2688,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) { sLog.outDebug("DEBUG: HandleWpModifyCommand"); - if(!*args) + if (!*args) return false; // first arg: add del text emote spell waittime move @@ -2701,7 +2701,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) std::string show = show_str; // Check // Remember: "show" must also be the name of a column! - if( (show != "delay") && (show != "action") && (show != "action_chance") + if ( (show != "delay") && (show != "action") && (show != "action_chance") && (show != "move_flag") && (show != "del") && (show != "move") && (show != "wpadd") ) { @@ -2719,7 +2719,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) uint32 wpGuid = 0; Creature* target = getSelectedCreature(); - if(!target || target->GetEntry() != VISUAL_WAYPOINT) + if (!target || target->GetEntry() != VISUAL_WAYPOINT) { SendSysMessage("|cffff33ffERROR: You must select a waypoint.|r"); return false; @@ -2731,7 +2731,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) wpGuid = target->GetGUIDLow(); // Did the user select a visual spawnpoint? - if(wpGuid) + if (wpGuid) wpCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); // attempt check creature existence by DB data else @@ -2745,7 +2745,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) { QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT id, point FROM waypoint_data WHERE wpguid = %u", wpGuid); - if(!result) + if (!result) { sLog.outDebug("DEBUG: HandleWpModifyCommand - No waypoint found - used 'wpguid'"); @@ -2759,7 +2759,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) const char* maxDIFF = "0.01"; result = WorldDatabase.PQuery( "SELECT id, point FROM waypoint_data WHERE (abs(position_x - %f) <= %s ) and (abs(position_y - %f) <= %s ) and (abs(position_z - %f) <= %s )", wpCreature->GetPositionX(), maxDIFF, wpCreature->GetPositionY(), maxDIFF, wpCreature->GetPositionZ(), maxDIFF); - if(!result) + if (!result) { PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, wpGuid); return true; @@ -2783,20 +2783,20 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command"); // Check for argument - if(show != "del" && show != "move" && arg_str == NULL) + if (show != "del" && show != "move" && arg_str == NULL) { PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str); return false; } - if(show == "del" && target) + if (show == "del" && target) { PSendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff%u|r", pathid); // wpCreature Creature* wpCreature = NULL; - if( wpGuid != 0 ) + if ( wpGuid != 0 ) { wpCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); wpCreature->CombatStop(); @@ -2813,7 +2813,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) return true; } // del - if(show == "move" && target) + if (show == "move" && target) { PSendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff%u|r", pathid); @@ -2825,7 +2825,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) // What to do: // Move the visual spawnpoint // Respawn the owner of the waypoints - if( wpGuid != 0 ) + if ( wpGuid != 0 ) { wpCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); wpCreature->CombatStop(); @@ -2857,7 +2857,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) const char *text = arg_str; - if( text == 0 ) + if ( text == 0 ) { // show_str check for present in list of correct values, no sql injection possible WorldDatabase.PExecuteLog("UPDATE waypoint_data SET %s=NULL WHERE id='%u' AND point='%u'", @@ -2880,7 +2880,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) { sLog.outDebug("DEBUG: HandleWpShowCommand"); - if(!*args) + if (!*args) return false; // first arg: on, off, first, last @@ -2903,7 +2903,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) // No PathID provided // -> Player must have selected a creature - if(!target) + if (!target) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -2918,7 +2918,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) // PathID provided // Warn if player also selected a creature // -> Creature selection is ignored <- - if(target) + if (target) SendSysMessage(LANG_WAYPOINT_CREATSELECTED); pathid = atoi((char*)guid_str); @@ -2934,10 +2934,10 @@ bool ChatHandler::HandleWpShowCommand(const char* args) //PSendSysMessage("wpshow - show: %s", show); // Show info for the selected waypoint - if(show == "info") + if (show == "info") { // Check if the user did specify a visual waypoint - if( target->GetEntry() != VISUAL_WAYPOINT ) + if ( target->GetEntry() != VISUAL_WAYPOINT ) { PSendSysMessage(LANG_WAYPOINT_VP_SELECT); SetSentErrorMessage(true); @@ -2946,7 +2946,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT id, point, delay, move_flag, action, action_chance FROM waypoint_data WHERE wpguid = %u", target->GetGUIDLow()); - if(!result) + if (!result) { SendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM); return true; @@ -2974,11 +2974,11 @@ bool ChatHandler::HandleWpShowCommand(const char* args) return true; } - if(show == "on") + if (show == "on") { QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT point, position_x,position_y,position_z FROM waypoint_data WHERE id = '%u'", pathid); - if(!result) + if (!result) { SendSysMessage("|cffff33ffPath no found.|r"); SetSentErrorMessage(true); @@ -2990,7 +2990,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) // Delete all visuals for this NPC QueryResult_AutoPtr result2 = WorldDatabase.PQuery( "SELECT wpguid FROM waypoint_data WHERE id = '%u' and wpguid <> 0", pathid); - if(result2) + if (result2) { bool hasError = false; do @@ -2999,7 +2999,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) uint32 wpguid = fields[0].GetUInt32(); Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); - if(!pCreature) + if (!pCreature) { PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid); hasError = true; @@ -3015,7 +3015,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) } while ( result2->NextRow() ); - if( hasError ) + if ( hasError ) { PSendSysMessage(LANG_WAYPOINT_TOOFAR1); PSendSysMessage(LANG_WAYPOINT_TOOFAR2); @@ -3054,7 +3054,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map); map->Add(wpCreature); - if(target) + if (target) { wpCreature->SetDisplayId(target->GetDisplayId()); wpCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); @@ -3067,12 +3067,12 @@ bool ChatHandler::HandleWpShowCommand(const char* args) return true; } - if(show == "first") + if (show == "first") { PSendSysMessage("|cff00ff00DEBUG: wp first, GUID: %u|r", pathid); QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point='1' AND id = '%u'",pathid); - if(!result) + if (!result) { PSendSysMessage(LANG_WAYPOINT_NOTFOUND, pathid); SetSentErrorMessage(true); @@ -3101,7 +3101,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); map->Add(pCreature); - if(target) + if (target) { pCreature->SetDisplayId(target->GetDisplayId()); pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); @@ -3110,18 +3110,18 @@ bool ChatHandler::HandleWpShowCommand(const char* args) return true; } - if(show == "last") + if (show == "last") { PSendSysMessage("|cff00ff00DEBUG: wp last, PathID: |r|cff00ffff%u|r", pathid); QueryResult_AutoPtr result = WorldDatabase.PQuery( "SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid); - if( result ) + if ( result ) Maxpoint = (*result)[0].GetUInt32(); else Maxpoint = 0; result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point ='%u' AND id = '%u'",Maxpoint, pathid); - if(!result) + if (!result) { PSendSysMessage(LANG_WAYPOINT_NOTFOUNDLAST, pathid); SetSentErrorMessage(true); @@ -3149,7 +3149,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); map->Add(pCreature); - if(target) + if (target) { pCreature->SetDisplayId(target->GetDisplayId()); pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); @@ -3158,10 +3158,10 @@ bool ChatHandler::HandleWpShowCommand(const char* args) return true; } - if(show == "off") + if (show == "off") { QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%u'", 1); - if(!result) + if (!result) { SendSysMessage(LANG_WAYPOINT_VP_NOTFOUND); SetSentErrorMessage(true); @@ -3173,7 +3173,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) Field *fields = result->Fetch(); uint32 guid = fields[0].GetUInt32(); Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(guid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); - if(!pCreature) + if (!pCreature) { PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid); hasError = true; @@ -3191,7 +3191,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) WorldDatabase.PExecuteLog("UPDATE waypoint_data SET wpguid = '0'"); //WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '0' WHERE wpguid <> '0'"); - if( hasError ) + if ( hasError ) { PSendSysMessage(LANG_WAYPOINT_TOOFAR1); PSendSysMessage(LANG_WAYPOINT_TOOFAR2); @@ -3214,10 +3214,10 @@ bool ChatHandler::HandleCharacterRenameCommand(const char* args) Player* target; uint64 target_guid; std::string target_name; - if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) + if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) return false; - if(target) + if (target) { // check online security if (HasLowerSecurity(target, 0)) @@ -3247,10 +3247,10 @@ bool ChatHandler::HandleCharacterCustomizeCommand(const char* args) Player* target; uint64 target_guid; std::string target_name; - if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) + if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) return false; - if(target) + if (target) { PSendSysMessage(LANG_CUSTOMIZE_PLAYER, GetNameLink(target).c_str()); target->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE); @@ -3270,7 +3270,7 @@ bool ChatHandler::HandleCharacterCustomizeCommand(const char* args) bool ChatHandler::HandleCharacterReputationCommand(const char* args) { Player* target; - if(!extractPlayerTarget((char*)args,&target)) + if (!extractPlayerTarget((char*)args,&target)) return false; LocaleConstant loc = GetSessionDbcLocale(); @@ -3290,17 +3290,17 @@ bool ChatHandler::HandleCharacterReputationCommand(const char* args) ss << " " << rankName << " (" << target->GetReputationMgr().GetReputation(factionEntry) << ")"; - if(itr->second.Flags & FACTION_FLAG_VISIBLE) + if (itr->second.Flags & FACTION_FLAG_VISIBLE) ss << GetTrinityString(LANG_FACTION_VISIBLE); - if(itr->second.Flags & FACTION_FLAG_AT_WAR) + if (itr->second.Flags & FACTION_FLAG_AT_WAR) ss << GetTrinityString(LANG_FACTION_ATWAR); - if(itr->second.Flags & FACTION_FLAG_PEACE_FORCED) + if (itr->second.Flags & FACTION_FLAG_PEACE_FORCED) ss << GetTrinityString(LANG_FACTION_PEACE_FORCED); - if(itr->second.Flags & FACTION_FLAG_HIDDEN) + if (itr->second.Flags & FACTION_FLAG_HIDDEN) ss << GetTrinityString(LANG_FACTION_HIDDEN); - if(itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED) + if (itr->second.Flags & FACTION_FLAG_INVISIBLE_FORCED) ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED); - if(itr->second.Flags & FACTION_FLAG_INACTIVE) + if (itr->second.Flags & FACTION_FLAG_INACTIVE) ss << GetTrinityString(LANG_FACTION_INACTIVE); SendSysMessage(ss.str().c_str()); @@ -3326,7 +3326,7 @@ bool ChatHandler::HandleHonorAddCommand(const char* args) return false; Player *target = getSelectedPlayer(); - if(!target) + if (!target) { SendSysMessage(LANG_PLAYER_NOT_FOUND); SetSentErrorMessage(true); @@ -3345,7 +3345,7 @@ bool ChatHandler::HandleHonorAddCommand(const char* args) bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/) { Unit *target = getSelectedUnit(); - if(!target) + if (!target) { SendSysMessage(LANG_PLAYER_NOT_FOUND); SetSentErrorMessage(true); @@ -3363,7 +3363,7 @@ bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/) bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/) { Player *target = getSelectedPlayer(); - if(!target) + if (!target) { SendSysMessage(LANG_PLAYER_NOT_FOUND); SetSentErrorMessage(true); @@ -3380,14 +3380,14 @@ bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/) bool ChatHandler::HandleLookupEventCommand(const char* args) { - if(!*args) + if (!*args) return false; std::string namepart = args; std::wstring wnamepart; // converting string that we try to find to lower case - if(!Utf8toWStr(namepart,wnamepart)) + if (!Utf8toWStr(namepart,wnamepart)) return false; wstrToLower(wnamepart); @@ -3402,19 +3402,19 @@ bool ChatHandler::HandleLookupEventCommand(const char* args) GameEventData const& eventData = events[id]; std::string descr = eventData.description; - if(descr.empty()) + if (descr.empty()) continue; if (Utf8FitTo(descr, wnamepart)) { char const* active = activeEvents.find(id) != activeEvents.end() ? GetTrinityString(LANG_ACTIVE) : ""; - if(m_session) + if (m_session) PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,id,id,eventData.description.c_str(),active ); else PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,id,eventData.description.c_str(),active ); - if(!found) + if (!found) found = true; } } @@ -3439,7 +3439,7 @@ bool ChatHandler::HandleEventActiveListCommand(const char* args) uint32 event_id = *itr; GameEventData const& eventData = events[event_id]; - if(m_session) + if (m_session) PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,event_id,event_id,eventData.description.c_str(),active ); else PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,event_id,eventData.description.c_str(),active ); @@ -3455,19 +3455,19 @@ bool ChatHandler::HandleEventActiveListCommand(const char* args) bool ChatHandler::HandleEventInfoCommand(const char* args) { - if(!*args) + if (!*args) return false; // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameevent"); - if(!cId) + if (!cId) return false; uint32 event_id = atoi(cId); GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); - if(event_id >=events.size()) + if (event_id >=events.size()) { SendSysMessage(LANG_EVENT_NOT_EXIST); SetSentErrorMessage(true); @@ -3475,7 +3475,7 @@ bool ChatHandler::HandleEventInfoCommand(const char* args) } GameEventData const& eventData = events[event_id]; - if(!eventData.isValid()) + if (!eventData.isValid()) { SendSysMessage(LANG_EVENT_NOT_EXIST); SetSentErrorMessage(true); @@ -3504,19 +3504,19 @@ bool ChatHandler::HandleEventInfoCommand(const char* args) bool ChatHandler::HandleEventStartCommand(const char* args) { - if(!*args) + if (!*args) return false; // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameevent"); - if(!cId) + if (!cId) return false; int32 event_id = atoi(cId); GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); - if(event_id < 1 || event_id >=events.size()) + if (event_id < 1 || event_id >=events.size()) { SendSysMessage(LANG_EVENT_NOT_EXIST); SetSentErrorMessage(true); @@ -3524,7 +3524,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args) } GameEventData const& eventData = events[event_id]; - if(!eventData.isValid()) + if (!eventData.isValid()) { SendSysMessage(LANG_EVENT_NOT_EXIST); SetSentErrorMessage(true); @@ -3532,7 +3532,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args) } GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); - if(activeEvents.find(event_id) != activeEvents.end()) + if (activeEvents.find(event_id) != activeEvents.end()) { PSendSysMessage(LANG_EVENT_ALREADY_ACTIVE,event_id); SetSentErrorMessage(true); @@ -3545,19 +3545,19 @@ bool ChatHandler::HandleEventStartCommand(const char* args) bool ChatHandler::HandleEventStopCommand(const char* args) { - if(!*args) + if (!*args) return false; // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameevent"); - if(!cId) + if (!cId) return false; int32 event_id = atoi(cId); GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); - if(event_id < 1 || event_id >=events.size()) + if (event_id < 1 || event_id >=events.size()) { SendSysMessage(LANG_EVENT_NOT_EXIST); SetSentErrorMessage(true); @@ -3565,7 +3565,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args) } GameEventData const& eventData = events[event_id]; - if(!eventData.isValid()) + if (!eventData.isValid()) { SendSysMessage(LANG_EVENT_NOT_EXIST); SetSentErrorMessage(true); @@ -3574,7 +3574,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args) GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); - if(activeEvents.find(event_id) == activeEvents.end()) + if (activeEvents.find(event_id) == activeEvents.end()) { PSendSysMessage(LANG_EVENT_NOT_ACTIVE,event_id); SetSentErrorMessage(true); @@ -3588,7 +3588,7 @@ bool ChatHandler::HandleEventStopCommand(const char* args) bool ChatHandler::HandleCombatStopCommand(const char* args) { Player* target; - if(!extractPlayerTarget((char*)args,&target)) + if (!extractPlayerTarget((char*)args,&target)) return false; // check online security @@ -3611,11 +3611,11 @@ void ChatHandler::HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id) continue; // wrong skill - if( skillLine->skillId != skill_id) + if ( skillLine->skillId != skill_id) continue; // not high rank - if(skillLine->forward_spellid ) + if (skillLine->forward_spellid ) continue; // skip racial skills @@ -3623,11 +3623,11 @@ void ChatHandler::HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id) continue; // skip wrong class skills - if( skillLine->classmask && (skillLine->classmask & classmask) == 0) + if ( skillLine->classmask && (skillLine->classmask & classmask) == 0) continue; SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); - if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,player,false)) + if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,player,false)) continue; player->learnSpell(skillLine->spellId,false); @@ -3640,7 +3640,7 @@ bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/) for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i) { SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); - if( !skillInfo ) + if ( !skillInfo ) continue; if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) && @@ -3660,7 +3660,7 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) // Example: .learn all_recipes enchanting Player* target = getSelectedPlayer(); - if( !target ) + if ( !target ) { SendSysMessage(LANG_PLAYER_NOT_FOUND); return false; @@ -3671,7 +3671,7 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) std::wstring wnamepart; - if(!Utf8toWStr(args,wnamepart)) + if (!Utf8toWStr(args,wnamepart)) return false; uint32 counter = 0; // Counter for figure out that we found smth. @@ -3695,7 +3695,7 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) int loc = GetSessionDbcLocale(); name = skillInfo->name[loc]; - if(name.empty()) + if (name.empty()) continue; if (!Utf8FitTo(name, wnamepart)) @@ -3703,11 +3703,11 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) loc = 0; for (; loc < MAX_LOCALE; ++loc) { - if(loc==GetSessionDbcLocale()) + if (loc==GetSessionDbcLocale()) continue; name = skillInfo->name[loc]; - if(name.empty()) + if (name.empty()) continue; if (Utf8FitTo(name, wnamepart)) @@ -3715,14 +3715,14 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) } } - if(loc < MAX_LOCALE) + if (loc < MAX_LOCALE) { targetSkillInfo = skillInfo; break; } } - if(!targetSkillInfo) + if (!targetSkillInfo) return false; HandleLearnSkillRecipesHelper(target,targetSkillInfo->id); @@ -3788,7 +3788,7 @@ bool ChatHandler::HandleLookupPlayerEmailCommand(const char* args) bool ChatHandler::LookupPlayerSearchCommand(QueryResult_AutoPtr result, int32 limit) { - if(!result) + if (!result) { PSendSysMessage(LANG_NO_PLAYERS_FOUND); SetSentErrorMessage(true); @@ -3803,7 +3803,7 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult_AutoPtr result, int32 li std::string acc_name = fields[1].GetCppString(); QueryResult_AutoPtr chars = CharacterDatabase.PQuery("SELECT guid,name FROM characters WHERE account = '%u'", acc_id); - if(chars) + if (chars) { PSendSysMessage(LANG_LOOKUP_PLAYER_ACCOUNT,acc_name.c_str(),acc_id); @@ -3823,7 +3823,7 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult_AutoPtr result, int32 li } } while (result->NextRow()); - if(i==0) // empty accounts only + if (i==0) // empty accounts only { PSendSysMessage(LANG_NO_PLAYERS_FOUND); SetSentErrorMessage(true); @@ -3843,7 +3843,7 @@ bool ChatHandler::HandleServerCorpsesCommand(const char* /*args*/) bool ChatHandler::HandleRepairitemsCommand(const char* args) { Player* target; - if(!extractPlayerTarget((char*)args,&target)) + if (!extractPlayerTarget((char*)args,&target)) return false; // check online security @@ -3854,19 +3854,19 @@ bool ChatHandler::HandleRepairitemsCommand(const char* args) target->DurabilityRepairAll(false, 0, false); PSendSysMessage(LANG_YOU_REPAIR_ITEMS, GetNameLink(target).c_str()); - if(needReportToTarget(target)) + if (needReportToTarget(target)) ChatHandler(target).PSendSysMessage(LANG_YOUR_ITEMS_REPAIRED, GetNameLink().c_str()); return true; } bool ChatHandler::HandleWaterwalkCommand(const char* args) { - if(!*args) + if (!*args) return false; Player *player = getSelectedPlayer(); - if(!player) + if (!player) { PSendSysMessage(LANG_NO_CHAR_SELECTED); SetSentErrorMessage(true); @@ -3888,7 +3888,7 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args) } PSendSysMessage(LANG_YOU_SET_WATERWALK, args, GetNameLink(player).c_str()); - if(needReportToTarget(player)) + if (needReportToTarget(player)) ChatHandler(player).PSendSysMessage(LANG_YOUR_WATERWALK_SET, args, GetNameLink().c_str()); return true; } @@ -3898,7 +3898,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* args) Player *player = m_session->GetPlayer(); Creature *creatureTarget = getSelectedCreature(); - if(!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) + if (!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) { PSendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -3907,14 +3907,14 @@ bool ChatHandler::HandleCreatePetCommand(const char* args) CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creatureTarget->GetEntry()); // Creatures with family 0 crashes the server - if(cInfo->family == 0) + if (cInfo->family == 0) { PSendSysMessage("This creature cannot be tamed. (family id: 0)."); SetSentErrorMessage(true); return false; } - if(player->GetPetGUID()) + if (player->GetPetGUID()) { PSendSysMessage("You already have a pet"); SetSentErrorMessage(true); @@ -3924,10 +3924,10 @@ bool ChatHandler::HandleCreatePetCommand(const char* args) // Everything looks OK, create new pet Pet* pet = new Pet(player, HUNTER_PET); - if(!pet) + if (!pet) return false; - if(!pet->CreateBaseAtCreature(creatureTarget)) + if (!pet->CreateBaseAtCreature(creatureTarget)) { delete pet; PSendSysMessage("Error 1"); @@ -3941,7 +3941,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* args) pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, player->GetGUID()); pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction()); - if(!pet->InitStatsForLevel(creatureTarget->getLevel())) + if (!pet->InitStatsForLevel(creatureTarget->getLevel())) { sLog.outError("ERROR: InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); PSendSysMessage("Error 2"); @@ -3971,13 +3971,13 @@ bool ChatHandler::HandleCreatePetCommand(const char* args) bool ChatHandler::HandlePetLearnCommand(const char* args) { - if(!*args) + if (!*args) return false; Player *plr = m_session->GetPlayer(); Pet *pet = plr->GetPet(); - if(!pet) + if (!pet) { PSendSysMessage("You have no pet"); SetSentErrorMessage(true); @@ -3986,11 +3986,11 @@ bool ChatHandler::HandlePetLearnCommand(const char* args) uint32 spellId = extractSpellIdFromLink((char*)args); - if(!spellId || !sSpellStore.LookupEntry(spellId)) + if (!spellId || !sSpellStore.LookupEntry(spellId)) return false; // Check if pet already has it - if(pet->HasSpell(spellId)) + if (pet->HasSpell(spellId)) { PSendSysMessage("Pet already has spell: %u", spellId); SetSentErrorMessage(true); @@ -3999,7 +3999,7 @@ bool ChatHandler::HandlePetLearnCommand(const char* args) // Check if spell is valid SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellId); - if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo)) + if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo)) { PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spellId); SetSentErrorMessage(true); @@ -4014,13 +4014,13 @@ bool ChatHandler::HandlePetLearnCommand(const char* args) bool ChatHandler::HandlePetUnlearnCommand(const char *args) { - if(!*args) + if (!*args) return false; Player *plr = m_session->GetPlayer(); Pet *pet = plr->GetPet(); - if(!pet) + if (!pet) { PSendSysMessage("You have no pet"); SetSentErrorMessage(true); @@ -4029,7 +4029,7 @@ bool ChatHandler::HandlePetUnlearnCommand(const char *args) uint32 spellId = extractSpellIdFromLink((char*)args); - if(pet->HasSpell(spellId)) + if (pet->HasSpell(spellId)) pet->removeSpell(spellId, false); else PSendSysMessage("Pet doesn't have that spell"); @@ -4039,13 +4039,13 @@ bool ChatHandler::HandlePetUnlearnCommand(const char *args) bool ChatHandler::HandlePetTpCommand(const char *args) { - if(!*args) + if (!*args) return false; Player *plr = m_session->GetPlayer(); Pet *pet = plr->GetPet(); - if(!pet) + if (!pet) { PSendSysMessage("You have no pet"); SetSentErrorMessage(true); @@ -4062,15 +4062,15 @@ bool ChatHandler::HandlePetTpCommand(const char *args) bool ChatHandler::HandleActivateObjectCommand(const char *args) { - if(!*args) + if (!*args) return false; char* cId = extractKeyFromLink((char*)args,"Hgameobject"); - if(!cId) + if (!cId) return false; uint32 lowguid = atoi(cId); - if(!lowguid) + if (!lowguid) return false; GameObject* obj = NULL; @@ -4079,7 +4079,7 @@ bool ChatHandler::HandleActivateObjectCommand(const char *args) if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); - if(!obj) + if (!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); SetSentErrorMessage(true); @@ -4098,7 +4098,7 @@ bool ChatHandler::HandleActivateObjectCommand(const char *args) // add creature, temp only bool ChatHandler::HandleTempAddSpwCommand(const char* args) { - if(!*args) + if (!*args) return false; char* charID = strtok((char*)args, " "); if (!charID) @@ -4107,7 +4107,7 @@ bool ChatHandler::HandleTempAddSpwCommand(const char* args) Player *chr = m_session->GetPlayer(); uint32 id = atoi(charID); - if(!id) + if (!id) return false; chr->SummonCreature(id, *chr, TEMPSUMMON_CORPSE_DESPAWN, 120); @@ -4118,7 +4118,7 @@ bool ChatHandler::HandleTempAddSpwCommand(const char* args) // add go, temp only bool ChatHandler::HandleTempGameObjectCommand(const char* args) { - if(!*args) + if (!*args) return false; char* charID = strtok((char*)args, " "); if (!charID) @@ -4129,7 +4129,7 @@ bool ChatHandler::HandleTempGameObjectCommand(const char* args) char* spawntime = strtok(NULL, " "); uint32 spawntm = 300; - if( spawntime ) + if ( spawntime ) spawntm = atoi((char*)spawntime); float x = chr->GetPositionX(); @@ -4155,7 +4155,7 @@ bool ChatHandler::HandleNpcAddFormationCommand(const char* args) uint32 leaderGUID = (uint32) atoi((char*)args); Creature *pCreature = getSelectedCreature(); - if(!pCreature || !pCreature->GetDBTableGUIDLow()) + if (!pCreature || !pCreature->GetDBTableGUIDLow()) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); @@ -4163,7 +4163,7 @@ bool ChatHandler::HandleNpcAddFormationCommand(const char* args) } uint32 lowguid = pCreature->GetDBTableGUIDLow(); - if(pCreature->GetFormation()) + if (pCreature->GetFormation()) { PSendSysMessage("Selected creature is already member of group %u", pCreature->GetFormation()->GetId()); return false; @@ -4201,21 +4201,21 @@ bool ChatHandler::HandleNpcSetLinkCommand(const char* args) Creature* pCreature = getSelectedCreature(); - if(!pCreature) + if (!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } - if(!pCreature->GetDBTableGUIDLow()) + if (!pCreature->GetDBTableGUIDLow()) { PSendSysMessage("Selected creature isn't in creature table", pCreature->GetGUIDLow()); SetSentErrorMessage(true); return false; } - if(!objmgr.SetCreatureLinkedRespawn(pCreature->GetDBTableGUIDLow(), linkguid)) + if (!objmgr.SetCreatureLinkedRespawn(pCreature->GetDBTableGUIDLow(), linkguid)) { PSendSysMessage("Selected creature can't link with guid '%u'", linkguid); SetSentErrorMessage(true); @@ -4228,7 +4228,7 @@ bool ChatHandler::HandleNpcSetLinkCommand(const char* args) bool ChatHandler::HandleLookupTitleCommand(const char* args) { - if(!*args) + if (!*args) return false; // can be NULL in console call @@ -4240,7 +4240,7 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args) std::string namepart = args; std::wstring wnamepart; - if(!Utf8toWStr(namepart,wnamepart)) + if (!Utf8toWStr(namepart,wnamepart)) return false; // converting string that we try to find to lower case @@ -4252,11 +4252,11 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args) for (uint32 id = 0; id < sCharTitlesStore.GetNumRows(); id++) { CharTitlesEntry const *titleInfo = sCharTitlesStore.LookupEntry(id); - if(titleInfo) + if (titleInfo) { int loc = GetSessionDbcLocale(); std::string name = titleInfo->name[loc]; - if(name.empty()) + if (name.empty()) continue; if (!Utf8FitTo(name, wnamepart)) @@ -4264,11 +4264,11 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args) loc = 0; for (; loc < MAX_LOCALE; ++loc) { - if(loc==GetSessionDbcLocale()) + if (loc==GetSessionDbcLocale()) continue; name = titleInfo->name[loc]; - if(name.empty()) + if (name.empty()) continue; if (Utf8FitTo(name, wnamepart)) @@ -4276,7 +4276,7 @@ bool ChatHandler::HandleLookupTitleCommand(const char* args) } } - if(loc < MAX_LOCALE) + if (loc < MAX_LOCALE) { char const* knownStr = target && target->HasTitle(titleInfo) ? GetTrinityString(LANG_KNOWN) : ""; @@ -4306,7 +4306,7 @@ bool ChatHandler::HandleTitlesAddCommand(const char* args) { // number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r char* id_p = extractKeyFromLink((char*)args,"Htitle"); - if(!id_p) + if (!id_p) return false; int32 id = atoi(id_p); @@ -4318,7 +4318,7 @@ bool ChatHandler::HandleTitlesAddCommand(const char* args) } Player * target = getSelectedPlayer(); - if(!target) + if (!target) { SendSysMessage(LANG_NO_CHAR_SELECTED); SetSentErrorMessage(true); @@ -4330,7 +4330,7 @@ bool ChatHandler::HandleTitlesAddCommand(const char* args) return false; CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id); - if(!titleInfo) + if (!titleInfo) { PSendSysMessage(LANG_INVALID_TITLE_ID, id); SetSentErrorMessage(true); @@ -4353,7 +4353,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(const char* args) { // number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r char* id_p = extractKeyFromLink((char*)args,"Htitle"); - if(!id_p) + if (!id_p) return false; int32 id = atoi(id_p); @@ -4365,7 +4365,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(const char* args) } Player * target = getSelectedPlayer(); - if(!target) + if (!target) { SendSysMessage(LANG_NO_CHAR_SELECTED); SetSentErrorMessage(true); @@ -4377,7 +4377,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(const char* args) return false; CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id); - if(!titleInfo) + if (!titleInfo) { PSendSysMessage(LANG_INVALID_TITLE_ID, id); SetSentErrorMessage(true); @@ -4406,7 +4406,7 @@ bool ChatHandler::HandleTitlesRemoveCommand(const char* args) //Edit Player KnownTitles bool ChatHandler::HandleTitlesSetMaskCommand(const char* args) { - if(!*args) + if (!*args) return false; uint64 titles = 0; @@ -4428,7 +4428,7 @@ bool ChatHandler::HandleTitlesSetMaskCommand(const char* args) uint64 titles2 = titles; for (uint32 i = 1; i < sCharTitlesStore.GetNumRows(); ++i) - if(CharTitlesEntry const* tEntry = sCharTitlesStore.LookupEntry(i)) + if (CharTitlesEntry const* tEntry = sCharTitlesStore.LookupEntry(i)) titles2 &= ~(uint64(1) << tEntry->bit_index); titles &= ~titles2; // remove not existed titles @@ -4448,7 +4448,7 @@ bool ChatHandler::HandleTitlesSetMaskCommand(const char* args) bool ChatHandler::HandleCharacterTitlesCommand(const char* args) { Player* target; - if(!extractPlayerTarget((char*)args,&target)) + if (!extractPlayerTarget((char*)args,&target)) return false; LocaleConstant loc = GetSessionDbcLocale(); @@ -4462,7 +4462,7 @@ bool ChatHandler::HandleCharacterTitlesCommand(const char* args) if (titleInfo && target->HasTitle(titleInfo)) { std::string name = titleInfo->name[loc]; - if(name.empty()) + if (name.empty()) continue; char const* activeStr = target && target->GetUInt32Value(PLAYER_CHOSEN_TITLE)==titleInfo->bit_index @@ -4486,7 +4486,7 @@ bool ChatHandler::HandleTitlesCurrentCommand(const char* args) { // number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r char* id_p = extractKeyFromLink((char*)args,"Htitle"); - if(!id_p) + if (!id_p) return false; int32 id = atoi(id_p); @@ -4498,7 +4498,7 @@ bool ChatHandler::HandleTitlesCurrentCommand(const char* args) } Player * target = getSelectedPlayer(); - if(!target) + if (!target) { SendSysMessage(LANG_NO_CHAR_SELECTED); SetSentErrorMessage(true); @@ -4510,7 +4510,7 @@ bool ChatHandler::HandleTitlesCurrentCommand(const char* args) return false; CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(id); - if(!titleInfo) + if (!titleInfo) { PSendSysMessage(LANG_INVALID_TITLE_ID, id); SetSentErrorMessage(true); |