diff options
Diffstat (limited to 'src/game/Level3.cpp')
| -rw-r--r-- | src/game/Level3.cpp | 10 | 
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 04705c880b4..e29c21c0bb2 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -5742,6 +5742,16 @@ bool ChatHandler::HandleQuestComplete(const char *args)                  player->GetReputationMgr().SetReputation(factionEntry,repValue);      } +    // If the quest requires a SECOND reputation to complete +    if(uint32 repFaction = pQuest->GetRepObjectiveFaction2()) +    { +        uint32 repValue2 = pQuest->GetRepObjectiveValue2(); +        uint32 curRep = player->GetReputationMgr().GetReputation(repFaction); +        if(curRep < repValue2) +            if(FactionEntry const *factionEntry = sFactionStore.LookupEntry(repFaction)) +                player->GetReputationMgr().SetReputation(factionEntry,repValue2); +    } +      // If the quest requires money      int32 ReqOrRewMoney = pQuest->GetRewOrReqMoney();      if(ReqOrRewMoney < 0)  | 
